<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://springrts-wiki.p2004a.com/mediawiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Azaremoth</id>
	<title>Spring - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://springrts-wiki.p2004a.com/mediawiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Azaremoth"/>
	<link rel="alternate" type="text/html" href="https://springrts-wiki.p2004a.com/wiki/Special:Contributions/Azaremoth"/>
	<updated>2026-11-08T18:21:27Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.11</generator>
	<entry>
		<id>https://springrts-wiki.p2004a.com/mediawiki/index.php?title=Rapid_Tags&amp;diff=15651</id>
		<title>Rapid Tags</title>
		<link rel="alternate" type="text/html" href="https://springrts-wiki.p2004a.com/mediawiki/index.php?title=Rapid_Tags&amp;diff=15651"/>
		<updated>2019-01-20T16:14:54Z</updated>

		<summary type="html">&lt;p&gt;Azaremoth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Most of these tags are automaticly updated from [[Gamedev:PublicRepos]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; Width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tag !! Name&lt;br /&gt;
|-&lt;br /&gt;
| ba-tronic:latest || Balanced Annihilation Tronic&lt;br /&gt;
|-&lt;br /&gt;
| ba:stable || Balanced Annihilation&lt;br /&gt;
|-&lt;br /&gt;
| ba:test || Balanced Annihilation&lt;br /&gt;
|-&lt;br /&gt;
| bac:stable || BA Chicken Defense&lt;br /&gt;
|-&lt;br /&gt;
| bac:test || BA Chicken Defense&lt;br /&gt;
|-&lt;br /&gt;
| bar:test || Balanced Annihilation Reloaded&lt;br /&gt;
|-&lt;br /&gt;
| brickcraft:epenis || BrickCraft epenis&lt;br /&gt;
|-&lt;br /&gt;
| brickcraft:latest || BrickCraft &lt;br /&gt;
|-&lt;br /&gt;
| btl:latest || BattleTech: Legacy&lt;br /&gt;
|-&lt;br /&gt;
| ct:stable || Conflict Terra&lt;br /&gt;
|-&lt;br /&gt;
| ct:test || Conflict Terra&lt;br /&gt;
|-&lt;br /&gt;
| ea:latest || Eternal Annihilation&lt;br /&gt;
|-&lt;br /&gt;
| evo:stable || Evolution RTS&lt;br /&gt;
|-&lt;br /&gt;
| evo:test || Evolution RTS&lt;br /&gt;
|-&lt;br /&gt;
| ft:test || Frontier&lt;br /&gt;
|-&lt;br /&gt;
| jw:test || Journeywar&lt;br /&gt;
|-&lt;br /&gt;
| kp:latest || Kernel Panic&lt;br /&gt;
|-&lt;br /&gt;
| micromodules:latest || Micro Modules&lt;br /&gt;
|-&lt;br /&gt;
| mw:latest || Micronwars&lt;br /&gt;
|-&lt;br /&gt;
| nota:latest || NOTA&lt;br /&gt;
|-&lt;br /&gt;
| nota:stable || NOTA&lt;br /&gt;
|-&lt;br /&gt;
| operationx:latest || Special BA&lt;br /&gt;
|-&lt;br /&gt;
| pa:latest || Progressive Annihilation&lt;br /&gt;
|-&lt;br /&gt;
| ra:latest || Research Annihilation Concept&lt;br /&gt;
|-&lt;br /&gt;
| s44-deployment:test || Spring: 1944&lt;br /&gt;
|-&lt;br /&gt;
| s44:latest || Spring: 1944&lt;br /&gt;
|-&lt;br /&gt;
| s44:stable || Spring: 1944&lt;br /&gt;
|-&lt;br /&gt;
| sa:latest || Supreme Annihilation&lt;br /&gt;
|-&lt;br /&gt;
| spring-features:stable || Spring Features&lt;br /&gt;
|-&lt;br /&gt;
| specialba:latest || Special BA&lt;br /&gt;
|-&lt;br /&gt;
| springtanks:latest || Spring Tanks&lt;br /&gt;
|-&lt;br /&gt;
| staticfriction:stable || Static Friction&lt;br /&gt;
|-&lt;br /&gt;
| staticfriction:testing || Static Friction&lt;br /&gt;
|-&lt;br /&gt;
| ta_factions:latest || TA : Factions&lt;br /&gt;
|-&lt;br /&gt;
| tc:stable || The Cursed&lt;br /&gt;
|-&lt;br /&gt;
| tc:test || The Cursed&lt;br /&gt;
|-&lt;br /&gt;
| void:latest || Void&lt;br /&gt;
|-&lt;br /&gt;
| xta:fixed || XTA&lt;br /&gt;
|-&lt;br /&gt;
| xta:latest || XTA&lt;br /&gt;
|-&lt;br /&gt;
| xta:test || XTA&lt;br /&gt;
|-&lt;br /&gt;
| xtar:latest || XTAR&lt;br /&gt;
|-&lt;br /&gt;
| zk:stable || Zero-K&lt;br /&gt;
|-&lt;br /&gt;
| zk:test || Zero-K&lt;br /&gt;
|-&lt;br /&gt;
| zkc:latest || Zero-K&lt;br /&gt;
|-&lt;br /&gt;
| zkdota:stable || Zero-K DOTA&lt;br /&gt;
|-&lt;br /&gt;
| zkdota:test || Zero-K DOTA&lt;br /&gt;
|-&lt;br /&gt;
| zkr:alpha || Zero-K Raid&lt;br /&gt;
|-&lt;br /&gt;
| zkr:latest || Zero-K Raid&lt;br /&gt;
|-&lt;br /&gt;
| zkr:test || Zero-K Raid&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Download Systems]]&lt;br /&gt;
[[Category:Game Dev]]&lt;/div&gt;</summary>
		<author><name>Azaremoth</name></author>
	</entry>
	<entry>
		<id>https://springrts-wiki.p2004a.com/mediawiki/index.php?title=Games&amp;diff=9060</id>
		<title>Games</title>
		<link rel="alternate" type="text/html" href="https://springrts-wiki.p2004a.com/mediawiki/index.php?title=Games&amp;diff=9060"/>
		<updated>2015-02-18T22:27:27Z</updated>

		<summary type="html">&lt;p&gt;Azaremoth: /* Proprietary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__There are a number of games made for the Spring Engine. Some of the more popular ones are listed below, sorted by their terms of use. &amp;lt;!--(/license schemes?)--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Open Source=&lt;br /&gt;
&#039;&#039;These games are all free to download and play and may be open to modifications, however, be sure to read the licenses before doing so.&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; width=&amp;quot;300px&amp;quot; | &amp;lt;h2&amp;gt;[http://zero-k.info/ Zero-K]&amp;lt;/h2&amp;gt;&lt;br /&gt;
([http://code.google.com/p/zero-k/source/browse/trunk/mods/zk/legal.txt GPL, PD])&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; width=&amp;quot;300px&amp;quot; | &amp;lt;h2&amp;gt;&#039;&#039;&#039;[http://spring1944.org/ Spring: 1944]&#039;&#039;&#039;&amp;lt;/h2&amp;gt;([http://spring1944.svn.sourceforge.net/viewvc/spring1944/trunk/S44Main.sdd/docs/License.txt CC-BY-NC])&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimgx|xsize=300|ysize=225|image=Zero-k_image.jpg|link=http://zero-k.info/}}&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{navimgx|xsize=300|ysize=225|image=S44_tigers.jpg|link=http://spring1944.org}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | Zero-K is a fast, competitive game with a focus on a streamlined economy and advanced interface that takes the focus off tedious tasks and back on the action. A huge roster of interesting, unique units and a variety of unit abilities provides tremendous tactical and strategic depth to the game. [http://zero-k.info Download link]&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | Spring:1944 is a WWII themed game with four fully functional sides (US, Germany, USSR, Britain), period-accurate units and strengths. Realism comes second only to creating a game that is fun and accessible to play.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[http://www.evolutionrts.info Evolution RTS]&amp;lt;/h2&amp;gt;([http://creativecommons.org/licenses/by-nc-nd/3.0/us/ CC-BY-NC-ND])&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[[Kernel Panic]]&amp;lt;/h2&amp;gt;([[Kernel_Panic#License:|FOSS, with only 2 FOSS maps]])&amp;lt;!-- Since you should be able to remove those, I wonâ€™t mark it as non-free. Other maps have non-free license or no license at all.) --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;top&amp;quot;| {{navimgx|xsize=300|ysize=188|image=Evoimg.jpg|link=http://www.evolutionrts.info}}&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimg|xsize=300|ysize=225|image=Kernel_Panic_3.4.jpg|link=Kernel Panic}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | A new war is brewing. A violent conflict, between the Six Colonies, each one convinced that it was in the right, each one sure of its own ability to defeat its enemies. But they need Generals. They need soldiers. They need you.&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | A game based around combat &#039;&#039;&#039;inside&#039;&#039;&#039; a computer, with 3 unique sides: the System, the Hacker and the Network waging war in a matrix of DOOM! No resource economy exists in KP, with the only constraints being time and space.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;&#039;&#039;&#039;[http://notadota.com/ On The Edge]&#039;&#039;&#039;&amp;lt;/h2&amp;gt;  (GPL, [http://creativecommons.org/licenses/by-nc-sa/3.0/us/ CC-BY-NC-SA])&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;&#039;&#039;&#039;[http://www.moddb.com/games/conflict-terra Conflict Terra]&#039;&#039;&#039;&amp;lt;/h2&amp;gt;([http://code.google.com/p/conflictterra/source/browse/games/CT/License.txt FOSS])&amp;lt;!-- The sounds from EvoRTS were removed, so we&#039;re clean now. --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{navimgx|xsize=300|ysize=225|image=start3.jpg||link=http://notadota.com}}&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{navimgx|xsize=300|ysize=225|image=CT_Hojos.png|link=http://www.moddb.com/games/conflict-terra}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | First Spring MOBA with unique pre-game hero setup. Under heavy development. How to setup working the game read on [http://springrts.com/phpbb/viewtopic.php?f=55&amp;amp;t=31476 On The Edge forum thread]&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | A unique game with heavy emphasis on mobility and featuring Spring&#039;s first major &amp;quot;collect and drop-off&amp;quot; economy, Conflict Terra boasts a distinctive art style.  Play as one of two factions in an ever-changing battlefield as you struggle to come out on top.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; width=&amp;quot;300px&amp;quot; | &amp;lt;h2&amp;gt;[http://www.indiedb.com/games/the-cursed The Cursed]&amp;lt;/h2&amp;gt;&lt;br /&gt;
([http://creativecommons.org/licenses/by-nc-sa/4.0 CC-BY-NC-SA])&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; width=&amp;quot;300px&amp;quot; | &amp;lt;h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimgx|xsize=300|ysize=225|image=cursed_logo.jpg|link=http://www.indiedb.com/games/the-cursed}}&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | The game is about bones, undead, demons, space marines and magic settled in a futuristic environment. It is a fresh   mixture of gameplay elements from many popular RTS games like Starcraft and C&amp;amp;C. &lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Proprietary=&lt;br /&gt;
&#039;&#039;These games may or may not be free to play. Modifying their content (i.e. the art assets) is not allowed without the game authors explicit permission, although the code is GPL and some games (P.U.R.E.) include large GPL-friendly content collections.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; width=&amp;quot;300px&amp;quot; | [https://springrts.com/phpbb/viewforum.php?f=46 Star Wars: Imperial Winter]&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; width=&amp;quot;300px&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimgx|xsize=300|ysize=225|image=Imperial Winter assault.jpg|link=https://springrts.com/phpbb/viewforum.php?f=46}}&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | A Star Wars themed game set in the troubled post-Return of the Jedi era.&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=TA-derived=&lt;br /&gt;
&#039;&#039;At least parts of these games are derived from data of the  Total Annihilation game (copyright Atari). As such, their distribution is potentially in breach of copyright laws and therefore not officially endorsed by the Spring RTS team.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; width=&amp;quot;300px&amp;quot; | &amp;lt;h2&amp;gt;[http://springrts.com/wiki/Balanced_Annihilation Balanced Annihilation]&amp;lt;/h2&amp;gt;&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; width=&amp;quot;300px&amp;quot; |  &amp;lt;h2&amp;gt; [http://springfiles.com/spring/games/tech-annihilation-8 Tech Annihilation] &amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimgx|xsize=300|ysize=225|image=BAScreenShot.jpg|link=http://springrts.com/phpbb/viewforum.php?f=44}}&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{navimgx|xsize=300|ysize=200|image=Tech_Annihilation.png|link=http://springfiles.com/spring/games/tech-annihilation-8}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | &lt;br /&gt;
Balanced Annihilation (BA) is a mature game and new versions feature only minor balance tweaks.&lt;br /&gt;
&lt;br /&gt;
BA gameplay develops in stages of progressively heavier units with a growing economy. Many strategies are viable in BA, including focusing on map control, aggression, defense, air power, sea power, or mobility.&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | This Game is bigger, greater and more epic! Tech your Commander from a tiny Commander to a Galactic Commander! (by &#039;&#039;[BoS]Senna&#039;&#039;, currently no homepage)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; width=&amp;quot;300px&amp;quot; | &amp;lt;h2&amp;gt;[http://springfiles.com/spring/games/nota-37 NOTA]&amp;lt;/h2&amp;gt;&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; width=&amp;quot;300px&amp;quot; | &amp;lt;h2&amp;gt;[[XTA]]&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{navimgx|xsize=300|ysize=225|image=Nota2nukes.jpg|link=http://springfiles.com/spring/games/nota-37}}&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimg|xsize=300|ysize=225|image=Screen508_s.jpg|link=XTA}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | Not Original Total Annihilation is a rethink of the Total Annihilation universe with a focus on strategic, base oriented gameplay. With its revised unit scale, huge battles erupt engaging hundreds of units and scores of unit types. NOTA&#039;s completely rethought air and sea gameplay forces participation in all elements and places the tide of conflict in your hands.&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | Originally developed as a Total Annihilation game by the Swedish Yankspankers, XTA is the Original Public Game released with first versions of Spring. Development of this game by the SYs has stopped a while ago, but it is still played and actively developed by the community.&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Installing Games in Spring=&lt;br /&gt;
Quite a few of the games listed above come with standalone installers, which makes things easy. Check their website to find out! &lt;br /&gt;
&lt;br /&gt;
In some cases however, the game will only distribute a game-file, for example &#039;&#039;BA750&#039;&#039;&#039;&#039;&#039;.sd7&#039;&#039;&#039; or &#039;&#039;XTA&#039;&#039;&#039;&#039;&#039;.sdz&#039;&#039;&#039;. For these games, you have to [[Download|install the stand-alone Spring-Engine]] first, and then place the game-file in the &#039;&#039;...\My Documents\My Games\Spring\Games\&#039;&#039; or &#039;&#039;...\Spring\games\&#039;&#039; folder (&#039;&#039;~/.spring/games/&#039;&#039; on Linux/Unix/Mac).&lt;br /&gt;
You may install multiple games in the same engine installation.&lt;br /&gt;
&lt;br /&gt;
To play a game, you also need a [[Maps|map]].&lt;br /&gt;
&lt;br /&gt;
Still not enough Games? There are [[Getting_Spring_Content_and_Links|some more]], not listed here or make your [[Game_and_Unit_development|own Game]]!&lt;br /&gt;
&lt;br /&gt;
[[Category: Games]]&lt;/div&gt;</summary>
		<author><name>Azaremoth</name></author>
	</entry>
	<entry>
		<id>https://springrts-wiki.p2004a.com/mediawiki/index.php?title=Games&amp;diff=9059</id>
		<title>Games</title>
		<link rel="alternate" type="text/html" href="https://springrts-wiki.p2004a.com/mediawiki/index.php?title=Games&amp;diff=9059"/>
		<updated>2015-02-18T21:36:08Z</updated>

		<summary type="html">&lt;p&gt;Azaremoth: /* Proprietary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__There are a number of games made for the Spring Engine. Some of the more popular ones are listed below, sorted by their terms of use. &amp;lt;!--(/license schemes?)--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Open Source=&lt;br /&gt;
&#039;&#039;These games are all free to download and play and may be open to modifications, however, be sure to read the licenses before doing so.&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; width=&amp;quot;300px&amp;quot; | &amp;lt;h2&amp;gt;[http://zero-k.info/ Zero-K]&amp;lt;/h2&amp;gt;&lt;br /&gt;
([http://code.google.com/p/zero-k/source/browse/trunk/mods/zk/legal.txt GPL, PD])&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; width=&amp;quot;300px&amp;quot; | &amp;lt;h2&amp;gt;&#039;&#039;&#039;[http://spring1944.org/ Spring: 1944]&#039;&#039;&#039;&amp;lt;/h2&amp;gt;([http://spring1944.svn.sourceforge.net/viewvc/spring1944/trunk/S44Main.sdd/docs/License.txt CC-BY-NC])&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimgx|xsize=300|ysize=225|image=Zero-k_image.jpg|link=http://zero-k.info/}}&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{navimgx|xsize=300|ysize=225|image=S44_tigers.jpg|link=http://spring1944.org}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | Zero-K is a fast, competitive game with a focus on a streamlined economy and advanced interface that takes the focus off tedious tasks and back on the action. A huge roster of interesting, unique units and a variety of unit abilities provides tremendous tactical and strategic depth to the game. [http://zero-k.info Download link]&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | Spring:1944 is a WWII themed game with four fully functional sides (US, Germany, USSR, Britain), period-accurate units and strengths. Realism comes second only to creating a game that is fun and accessible to play.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[http://www.evolutionrts.info Evolution RTS]&amp;lt;/h2&amp;gt;([http://creativecommons.org/licenses/by-nc-nd/3.0/us/ CC-BY-NC-ND])&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[[Kernel Panic]]&amp;lt;/h2&amp;gt;([[Kernel_Panic#License:|FOSS, with only 2 FOSS maps]])&amp;lt;!-- Since you should be able to remove those, I wonâ€™t mark it as non-free. Other maps have non-free license or no license at all.) --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;top&amp;quot;| {{navimgx|xsize=300|ysize=188|image=Evoimg.jpg|link=http://www.evolutionrts.info}}&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimg|xsize=300|ysize=225|image=Kernel_Panic_3.4.jpg|link=Kernel Panic}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | A new war is brewing. A violent conflict, between the Six Colonies, each one convinced that it was in the right, each one sure of its own ability to defeat its enemies. But they need Generals. They need soldiers. They need you.&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | A game based around combat &#039;&#039;&#039;inside&#039;&#039;&#039; a computer, with 3 unique sides: the System, the Hacker and the Network waging war in a matrix of DOOM! No resource economy exists in KP, with the only constraints being time and space.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;&#039;&#039;&#039;[http://notadota.com/ On The Edge]&#039;&#039;&#039;&amp;lt;/h2&amp;gt;  (GPL, [http://creativecommons.org/licenses/by-nc-sa/3.0/us/ CC-BY-NC-SA])&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;&#039;&#039;&#039;[http://www.moddb.com/games/conflict-terra Conflict Terra]&#039;&#039;&#039;&amp;lt;/h2&amp;gt;([http://code.google.com/p/conflictterra/source/browse/games/CT/License.txt FOSS])&amp;lt;!-- The sounds from EvoRTS were removed, so we&#039;re clean now. --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{navimgx|xsize=300|ysize=225|image=start3.jpg||link=http://notadota.com}}&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{navimgx|xsize=300|ysize=225|image=CT_Hojos.png|link=http://www.moddb.com/games/conflict-terra}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | First Spring MOBA with unique pre-game hero setup. Under heavy development. How to setup working the game read on [http://springrts.com/phpbb/viewtopic.php?f=55&amp;amp;t=31476 On The Edge forum thread]&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | A unique game with heavy emphasis on mobility and featuring Spring&#039;s first major &amp;quot;collect and drop-off&amp;quot; economy, Conflict Terra boasts a distinctive art style.  Play as one of two factions in an ever-changing battlefield as you struggle to come out on top.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; width=&amp;quot;300px&amp;quot; | &amp;lt;h2&amp;gt;[http://www.indiedb.com/games/the-cursed The Cursed]&amp;lt;/h2&amp;gt;&lt;br /&gt;
([http://creativecommons.org/licenses/by-nc-sa/4.0 CC-BY-NC-SA])&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; width=&amp;quot;300px&amp;quot; | &amp;lt;h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimgx|xsize=300|ysize=225|image=cursed_logo.jpg|link=http://www.indiedb.com/games/the-cursed}}&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | The game is about bones, undead, demons, space marines and magic settled in a futuristic environment. It is a fresh   mixture of gameplay elements from many popular RTS games like Starcraft and C&amp;amp;C. &lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Proprietary=&lt;br /&gt;
&#039;&#039;These games may or may not be free to play. Modifying their content (i.e. the art assets) is not allowed without the game authors explicit permission, although the code is GPL and some games (P.U.R.E.) include large GPL-friendly content collections.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; width=&amp;quot;300px&amp;quot; | &amp;lt;h2&amp;gt;[https://springrts.com/phpbb/viewforum.php?f=46 Star Wars: Imperial Winter]&amp;lt;/h2&amp;gt;&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; width=&amp;quot;300px&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimgx|xsize=300|ysize=225|image=Imperial Winter assault.jpg|link=https://springrts.com/phpbb/viewforum.php?f=46}}&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | A Star Wars themed game set in the troubled post-Return of the Jedi era.&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=TA-derived=&lt;br /&gt;
&#039;&#039;At least parts of these games are derived from data of the  Total Annihilation game (copyright Atari). As such, their distribution is potentially in breach of copyright laws and therefore not officially endorsed by the Spring RTS team.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; width=&amp;quot;300px&amp;quot; | &amp;lt;h2&amp;gt;[http://springrts.com/wiki/Balanced_Annihilation Balanced Annihilation]&amp;lt;/h2&amp;gt;&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; width=&amp;quot;300px&amp;quot; |  &amp;lt;h2&amp;gt; [http://springfiles.com/spring/games/tech-annihilation-8 Tech Annihilation] &amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimgx|xsize=300|ysize=225|image=BAScreenShot.jpg|link=http://springrts.com/phpbb/viewforum.php?f=44}}&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{navimgx|xsize=300|ysize=200|image=Tech_Annihilation.png|link=http://springfiles.com/spring/games/tech-annihilation-8}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | &lt;br /&gt;
Balanced Annihilation (BA) is a mature game and new versions feature only minor balance tweaks.&lt;br /&gt;
&lt;br /&gt;
BA gameplay develops in stages of progressively heavier units with a growing economy. Many strategies are viable in BA, including focusing on map control, aggression, defense, air power, sea power, or mobility.&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | This Game is bigger, greater and more epic! Tech your Commander from a tiny Commander to a Galactic Commander! (by &#039;&#039;[BoS]Senna&#039;&#039;, currently no homepage)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; width=&amp;quot;300px&amp;quot; | &amp;lt;h2&amp;gt;[http://springfiles.com/spring/games/nota-37 NOTA]&amp;lt;/h2&amp;gt;&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; width=&amp;quot;300px&amp;quot; | &amp;lt;h2&amp;gt;[[XTA]]&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{navimgx|xsize=300|ysize=225|image=Nota2nukes.jpg|link=http://springfiles.com/spring/games/nota-37}}&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimg|xsize=300|ysize=225|image=Screen508_s.jpg|link=XTA}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | Not Original Total Annihilation is a rethink of the Total Annihilation universe with a focus on strategic, base oriented gameplay. With its revised unit scale, huge battles erupt engaging hundreds of units and scores of unit types. NOTA&#039;s completely rethought air and sea gameplay forces participation in all elements and places the tide of conflict in your hands.&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | Originally developed as a Total Annihilation game by the Swedish Yankspankers, XTA is the Original Public Game released with first versions of Spring. Development of this game by the SYs has stopped a while ago, but it is still played and actively developed by the community.&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Installing Games in Spring=&lt;br /&gt;
Quite a few of the games listed above come with standalone installers, which makes things easy. Check their website to find out! &lt;br /&gt;
&lt;br /&gt;
In some cases however, the game will only distribute a game-file, for example &#039;&#039;BA750&#039;&#039;&#039;&#039;&#039;.sd7&#039;&#039;&#039; or &#039;&#039;XTA&#039;&#039;&#039;&#039;&#039;.sdz&#039;&#039;&#039;. For these games, you have to [[Download|install the stand-alone Spring-Engine]] first, and then place the game-file in the &#039;&#039;...\My Documents\My Games\Spring\Games\&#039;&#039; or &#039;&#039;...\Spring\games\&#039;&#039; folder (&#039;&#039;~/.spring/games/&#039;&#039; on Linux/Unix/Mac).&lt;br /&gt;
You may install multiple games in the same engine installation.&lt;br /&gt;
&lt;br /&gt;
To play a game, you also need a [[Maps|map]].&lt;br /&gt;
&lt;br /&gt;
Still not enough Games? There are [[Getting_Spring_Content_and_Links|some more]], not listed here or make your [[Game_and_Unit_development|own Game]]!&lt;br /&gt;
&lt;br /&gt;
[[Category: Games]]&lt;/div&gt;</summary>
		<author><name>Azaremoth</name></author>
	</entry>
	<entry>
		<id>https://springrts-wiki.p2004a.com/mediawiki/index.php?title=Games&amp;diff=9058</id>
		<title>Games</title>
		<link rel="alternate" type="text/html" href="https://springrts-wiki.p2004a.com/mediawiki/index.php?title=Games&amp;diff=9058"/>
		<updated>2015-02-18T21:35:24Z</updated>

		<summary type="html">&lt;p&gt;Azaremoth: /* Proprietary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__There are a number of games made for the Spring Engine. Some of the more popular ones are listed below, sorted by their terms of use. &amp;lt;!--(/license schemes?)--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Open Source=&lt;br /&gt;
&#039;&#039;These games are all free to download and play and may be open to modifications, however, be sure to read the licenses before doing so.&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; width=&amp;quot;300px&amp;quot; | &amp;lt;h2&amp;gt;[http://zero-k.info/ Zero-K]&amp;lt;/h2&amp;gt;&lt;br /&gt;
([http://code.google.com/p/zero-k/source/browse/trunk/mods/zk/legal.txt GPL, PD])&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; width=&amp;quot;300px&amp;quot; | &amp;lt;h2&amp;gt;&#039;&#039;&#039;[http://spring1944.org/ Spring: 1944]&#039;&#039;&#039;&amp;lt;/h2&amp;gt;([http://spring1944.svn.sourceforge.net/viewvc/spring1944/trunk/S44Main.sdd/docs/License.txt CC-BY-NC])&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimgx|xsize=300|ysize=225|image=Zero-k_image.jpg|link=http://zero-k.info/}}&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{navimgx|xsize=300|ysize=225|image=S44_tigers.jpg|link=http://spring1944.org}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | Zero-K is a fast, competitive game with a focus on a streamlined economy and advanced interface that takes the focus off tedious tasks and back on the action. A huge roster of interesting, unique units and a variety of unit abilities provides tremendous tactical and strategic depth to the game. [http://zero-k.info Download link]&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | Spring:1944 is a WWII themed game with four fully functional sides (US, Germany, USSR, Britain), period-accurate units and strengths. Realism comes second only to creating a game that is fun and accessible to play.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[http://www.evolutionrts.info Evolution RTS]&amp;lt;/h2&amp;gt;([http://creativecommons.org/licenses/by-nc-nd/3.0/us/ CC-BY-NC-ND])&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[[Kernel Panic]]&amp;lt;/h2&amp;gt;([[Kernel_Panic#License:|FOSS, with only 2 FOSS maps]])&amp;lt;!-- Since you should be able to remove those, I wonâ€™t mark it as non-free. Other maps have non-free license or no license at all.) --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;top&amp;quot;| {{navimgx|xsize=300|ysize=188|image=Evoimg.jpg|link=http://www.evolutionrts.info}}&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimg|xsize=300|ysize=225|image=Kernel_Panic_3.4.jpg|link=Kernel Panic}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | A new war is brewing. A violent conflict, between the Six Colonies, each one convinced that it was in the right, each one sure of its own ability to defeat its enemies. But they need Generals. They need soldiers. They need you.&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | A game based around combat &#039;&#039;&#039;inside&#039;&#039;&#039; a computer, with 3 unique sides: the System, the Hacker and the Network waging war in a matrix of DOOM! No resource economy exists in KP, with the only constraints being time and space.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;&#039;&#039;&#039;[http://notadota.com/ On The Edge]&#039;&#039;&#039;&amp;lt;/h2&amp;gt;  (GPL, [http://creativecommons.org/licenses/by-nc-sa/3.0/us/ CC-BY-NC-SA])&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;&#039;&#039;&#039;[http://www.moddb.com/games/conflict-terra Conflict Terra]&#039;&#039;&#039;&amp;lt;/h2&amp;gt;([http://code.google.com/p/conflictterra/source/browse/games/CT/License.txt FOSS])&amp;lt;!-- The sounds from EvoRTS were removed, so we&#039;re clean now. --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{navimgx|xsize=300|ysize=225|image=start3.jpg||link=http://notadota.com}}&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{navimgx|xsize=300|ysize=225|image=CT_Hojos.png|link=http://www.moddb.com/games/conflict-terra}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | First Spring MOBA with unique pre-game hero setup. Under heavy development. How to setup working the game read on [http://springrts.com/phpbb/viewtopic.php?f=55&amp;amp;t=31476 On The Edge forum thread]&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | A unique game with heavy emphasis on mobility and featuring Spring&#039;s first major &amp;quot;collect and drop-off&amp;quot; economy, Conflict Terra boasts a distinctive art style.  Play as one of two factions in an ever-changing battlefield as you struggle to come out on top.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; width=&amp;quot;300px&amp;quot; | &amp;lt;h2&amp;gt;[http://www.indiedb.com/games/the-cursed The Cursed]&amp;lt;/h2&amp;gt;&lt;br /&gt;
([http://creativecommons.org/licenses/by-nc-sa/4.0 CC-BY-NC-SA])&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; width=&amp;quot;300px&amp;quot; | &amp;lt;h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimgx|xsize=300|ysize=225|image=cursed_logo.jpg|link=http://www.indiedb.com/games/the-cursed}}&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | The game is about bones, undead, demons, space marines and magic settled in a futuristic environment. It is a fresh   mixture of gameplay elements from many popular RTS games like Starcraft and C&amp;amp;C. &lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Proprietary=&lt;br /&gt;
&#039;&#039;These games may or may not be free to play. Modifying their content (i.e. the art assets) is not allowed without the game authors explicit permission, although the code is GPL and some games (P.U.R.E.) include large GPL-friendly content collections.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; width=&amp;quot;300px&amp;quot; | &amp;lt;h2&amp;gt;[https://springrts.com/phpbb/viewforum.php?f=46 Star Wars: Imperial Winter]&amp;lt;/h2&amp;gt;&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; width=&amp;quot;300px&amp;quot; | &amp;lt;h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimgx|xsize=300|ysize=225|image=Imperial Winter assault.jpg|link=https://springrts.com/phpbb/viewforum.php?f=46}}&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | A Star Wars themed game set in the troubled post-Return of the Jedi era.&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=TA-derived=&lt;br /&gt;
&#039;&#039;At least parts of these games are derived from data of the  Total Annihilation game (copyright Atari). As such, their distribution is potentially in breach of copyright laws and therefore not officially endorsed by the Spring RTS team.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; width=&amp;quot;300px&amp;quot; | &amp;lt;h2&amp;gt;[http://springrts.com/wiki/Balanced_Annihilation Balanced Annihilation]&amp;lt;/h2&amp;gt;&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; width=&amp;quot;300px&amp;quot; |  &amp;lt;h2&amp;gt; [http://springfiles.com/spring/games/tech-annihilation-8 Tech Annihilation] &amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimgx|xsize=300|ysize=225|image=BAScreenShot.jpg|link=http://springrts.com/phpbb/viewforum.php?f=44}}&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{navimgx|xsize=300|ysize=200|image=Tech_Annihilation.png|link=http://springfiles.com/spring/games/tech-annihilation-8}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | &lt;br /&gt;
Balanced Annihilation (BA) is a mature game and new versions feature only minor balance tweaks.&lt;br /&gt;
&lt;br /&gt;
BA gameplay develops in stages of progressively heavier units with a growing economy. Many strategies are viable in BA, including focusing on map control, aggression, defense, air power, sea power, or mobility.&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | This Game is bigger, greater and more epic! Tech your Commander from a tiny Commander to a Galactic Commander! (by &#039;&#039;[BoS]Senna&#039;&#039;, currently no homepage)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; width=&amp;quot;300px&amp;quot; | &amp;lt;h2&amp;gt;[http://springfiles.com/spring/games/nota-37 NOTA]&amp;lt;/h2&amp;gt;&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; width=&amp;quot;300px&amp;quot; | &amp;lt;h2&amp;gt;[[XTA]]&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{navimgx|xsize=300|ysize=225|image=Nota2nukes.jpg|link=http://springfiles.com/spring/games/nota-37}}&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimg|xsize=300|ysize=225|image=Screen508_s.jpg|link=XTA}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | Not Original Total Annihilation is a rethink of the Total Annihilation universe with a focus on strategic, base oriented gameplay. With its revised unit scale, huge battles erupt engaging hundreds of units and scores of unit types. NOTA&#039;s completely rethought air and sea gameplay forces participation in all elements and places the tide of conflict in your hands.&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | Originally developed as a Total Annihilation game by the Swedish Yankspankers, XTA is the Original Public Game released with first versions of Spring. Development of this game by the SYs has stopped a while ago, but it is still played and actively developed by the community.&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Installing Games in Spring=&lt;br /&gt;
Quite a few of the games listed above come with standalone installers, which makes things easy. Check their website to find out! &lt;br /&gt;
&lt;br /&gt;
In some cases however, the game will only distribute a game-file, for example &#039;&#039;BA750&#039;&#039;&#039;&#039;&#039;.sd7&#039;&#039;&#039; or &#039;&#039;XTA&#039;&#039;&#039;&#039;&#039;.sdz&#039;&#039;&#039;. For these games, you have to [[Download|install the stand-alone Spring-Engine]] first, and then place the game-file in the &#039;&#039;...\My Documents\My Games\Spring\Games\&#039;&#039; or &#039;&#039;...\Spring\games\&#039;&#039; folder (&#039;&#039;~/.spring/games/&#039;&#039; on Linux/Unix/Mac).&lt;br /&gt;
You may install multiple games in the same engine installation.&lt;br /&gt;
&lt;br /&gt;
To play a game, you also need a [[Maps|map]].&lt;br /&gt;
&lt;br /&gt;
Still not enough Games? There are [[Getting_Spring_Content_and_Links|some more]], not listed here or make your [[Game_and_Unit_development|own Game]]!&lt;br /&gt;
&lt;br /&gt;
[[Category: Games]]&lt;/div&gt;</summary>
		<author><name>Azaremoth</name></author>
	</entry>
	<entry>
		<id>https://springrts-wiki.p2004a.com/mediawiki/index.php?title=Games&amp;diff=9057</id>
		<title>Games</title>
		<link rel="alternate" type="text/html" href="https://springrts-wiki.p2004a.com/mediawiki/index.php?title=Games&amp;diff=9057"/>
		<updated>2015-02-18T21:32:39Z</updated>

		<summary type="html">&lt;p&gt;Azaremoth: /* Open Source */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__There are a number of games made for the Spring Engine. Some of the more popular ones are listed below, sorted by their terms of use. &amp;lt;!--(/license schemes?)--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Open Source=&lt;br /&gt;
&#039;&#039;These games are all free to download and play and may be open to modifications, however, be sure to read the licenses before doing so.&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; width=&amp;quot;300px&amp;quot; | &amp;lt;h2&amp;gt;[http://zero-k.info/ Zero-K]&amp;lt;/h2&amp;gt;&lt;br /&gt;
([http://code.google.com/p/zero-k/source/browse/trunk/mods/zk/legal.txt GPL, PD])&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; width=&amp;quot;300px&amp;quot; | &amp;lt;h2&amp;gt;&#039;&#039;&#039;[http://spring1944.org/ Spring: 1944]&#039;&#039;&#039;&amp;lt;/h2&amp;gt;([http://spring1944.svn.sourceforge.net/viewvc/spring1944/trunk/S44Main.sdd/docs/License.txt CC-BY-NC])&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimgx|xsize=300|ysize=225|image=Zero-k_image.jpg|link=http://zero-k.info/}}&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{navimgx|xsize=300|ysize=225|image=S44_tigers.jpg|link=http://spring1944.org}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | Zero-K is a fast, competitive game with a focus on a streamlined economy and advanced interface that takes the focus off tedious tasks and back on the action. A huge roster of interesting, unique units and a variety of unit abilities provides tremendous tactical and strategic depth to the game. [http://zero-k.info Download link]&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | Spring:1944 is a WWII themed game with four fully functional sides (US, Germany, USSR, Britain), period-accurate units and strengths. Realism comes second only to creating a game that is fun and accessible to play.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[http://www.evolutionrts.info Evolution RTS]&amp;lt;/h2&amp;gt;([http://creativecommons.org/licenses/by-nc-nd/3.0/us/ CC-BY-NC-ND])&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[[Kernel Panic]]&amp;lt;/h2&amp;gt;([[Kernel_Panic#License:|FOSS, with only 2 FOSS maps]])&amp;lt;!-- Since you should be able to remove those, I wonâ€™t mark it as non-free. Other maps have non-free license or no license at all.) --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;top&amp;quot;| {{navimgx|xsize=300|ysize=188|image=Evoimg.jpg|link=http://www.evolutionrts.info}}&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimg|xsize=300|ysize=225|image=Kernel_Panic_3.4.jpg|link=Kernel Panic}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | A new war is brewing. A violent conflict, between the Six Colonies, each one convinced that it was in the right, each one sure of its own ability to defeat its enemies. But they need Generals. They need soldiers. They need you.&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | A game based around combat &#039;&#039;&#039;inside&#039;&#039;&#039; a computer, with 3 unique sides: the System, the Hacker and the Network waging war in a matrix of DOOM! No resource economy exists in KP, with the only constraints being time and space.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;&#039;&#039;&#039;[http://notadota.com/ On The Edge]&#039;&#039;&#039;&amp;lt;/h2&amp;gt;  (GPL, [http://creativecommons.org/licenses/by-nc-sa/3.0/us/ CC-BY-NC-SA])&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;&#039;&#039;&#039;[http://www.moddb.com/games/conflict-terra Conflict Terra]&#039;&#039;&#039;&amp;lt;/h2&amp;gt;([http://code.google.com/p/conflictterra/source/browse/games/CT/License.txt FOSS])&amp;lt;!-- The sounds from EvoRTS were removed, so we&#039;re clean now. --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{navimgx|xsize=300|ysize=225|image=start3.jpg||link=http://notadota.com}}&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{navimgx|xsize=300|ysize=225|image=CT_Hojos.png|link=http://www.moddb.com/games/conflict-terra}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | First Spring MOBA with unique pre-game hero setup. Under heavy development. How to setup working the game read on [http://springrts.com/phpbb/viewtopic.php?f=55&amp;amp;t=31476 On The Edge forum thread]&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | A unique game with heavy emphasis on mobility and featuring Spring&#039;s first major &amp;quot;collect and drop-off&amp;quot; economy, Conflict Terra boasts a distinctive art style.  Play as one of two factions in an ever-changing battlefield as you struggle to come out on top.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; width=&amp;quot;300px&amp;quot; | &amp;lt;h2&amp;gt;[http://www.indiedb.com/games/the-cursed The Cursed]&amp;lt;/h2&amp;gt;&lt;br /&gt;
([http://creativecommons.org/licenses/by-nc-sa/4.0 CC-BY-NC-SA])&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; width=&amp;quot;300px&amp;quot; | &amp;lt;h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimgx|xsize=300|ysize=225|image=cursed_logo.jpg|link=http://www.indiedb.com/games/the-cursed}}&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | The game is about bones, undead, demons, space marines and magic settled in a futuristic environment. It is a fresh   mixture of gameplay elements from many popular RTS games like Starcraft and C&amp;amp;C. &lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Proprietary=&lt;br /&gt;
&#039;&#039;These games may or may not be free to play. Modifying their content (i.e. the art assets) is not allowed without the game authors explicit permission, although the code is GPL and some games (P.U.R.E.) include large GPL-friendly content collections.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; width=&amp;quot;300px&amp;quot; | &amp;lt;h2&amp;gt;[https://springrts.com/phpbb/viewforum.php?f=46 Star Wars: Imperial Winter]&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimgx|xsize=300|ysize=225|image=Imperial Winter assault.jpg|link=https://springrts.com/phpbb/viewforum.php?f=46}}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
=TA-derived=&lt;br /&gt;
&#039;&#039;At least parts of these games are derived from data of the  Total Annihilation game (copyright Atari). As such, their distribution is potentially in breach of copyright laws and therefore not officially endorsed by the Spring RTS team.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; width=&amp;quot;300px&amp;quot; | &amp;lt;h2&amp;gt;[http://springrts.com/wiki/Balanced_Annihilation Balanced Annihilation]&amp;lt;/h2&amp;gt;&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; width=&amp;quot;300px&amp;quot; |  &amp;lt;h2&amp;gt; [http://springfiles.com/spring/games/tech-annihilation-8 Tech Annihilation] &amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimgx|xsize=300|ysize=225|image=BAScreenShot.jpg|link=http://springrts.com/phpbb/viewforum.php?f=44}}&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{navimgx|xsize=300|ysize=200|image=Tech_Annihilation.png|link=http://springfiles.com/spring/games/tech-annihilation-8}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | &lt;br /&gt;
Balanced Annihilation (BA) is a mature game and new versions feature only minor balance tweaks.&lt;br /&gt;
&lt;br /&gt;
BA gameplay develops in stages of progressively heavier units with a growing economy. Many strategies are viable in BA, including focusing on map control, aggression, defense, air power, sea power, or mobility.&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | This Game is bigger, greater and more epic! Tech your Commander from a tiny Commander to a Galactic Commander! (by &#039;&#039;[BoS]Senna&#039;&#039;, currently no homepage)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; width=&amp;quot;300px&amp;quot; | &amp;lt;h2&amp;gt;[http://springfiles.com/spring/games/nota-37 NOTA]&amp;lt;/h2&amp;gt;&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; width=&amp;quot;300px&amp;quot; | &amp;lt;h2&amp;gt;[[XTA]]&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{navimgx|xsize=300|ysize=225|image=Nota2nukes.jpg|link=http://springfiles.com/spring/games/nota-37}}&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimg|xsize=300|ysize=225|image=Screen508_s.jpg|link=XTA}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | Not Original Total Annihilation is a rethink of the Total Annihilation universe with a focus on strategic, base oriented gameplay. With its revised unit scale, huge battles erupt engaging hundreds of units and scores of unit types. NOTA&#039;s completely rethought air and sea gameplay forces participation in all elements and places the tide of conflict in your hands.&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | Originally developed as a Total Annihilation game by the Swedish Yankspankers, XTA is the Original Public Game released with first versions of Spring. Development of this game by the SYs has stopped a while ago, but it is still played and actively developed by the community.&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Installing Games in Spring=&lt;br /&gt;
Quite a few of the games listed above come with standalone installers, which makes things easy. Check their website to find out! &lt;br /&gt;
&lt;br /&gt;
In some cases however, the game will only distribute a game-file, for example &#039;&#039;BA750&#039;&#039;&#039;&#039;&#039;.sd7&#039;&#039;&#039; or &#039;&#039;XTA&#039;&#039;&#039;&#039;&#039;.sdz&#039;&#039;&#039;. For these games, you have to [[Download|install the stand-alone Spring-Engine]] first, and then place the game-file in the &#039;&#039;...\My Documents\My Games\Spring\Games\&#039;&#039; or &#039;&#039;...\Spring\games\&#039;&#039; folder (&#039;&#039;~/.spring/games/&#039;&#039; on Linux/Unix/Mac).&lt;br /&gt;
You may install multiple games in the same engine installation.&lt;br /&gt;
&lt;br /&gt;
To play a game, you also need a [[Maps|map]].&lt;br /&gt;
&lt;br /&gt;
Still not enough Games? There are [[Getting_Spring_Content_and_Links|some more]], not listed here or make your [[Game_and_Unit_development|own Game]]!&lt;br /&gt;
&lt;br /&gt;
[[Category: Games]]&lt;/div&gt;</summary>
		<author><name>Azaremoth</name></author>
	</entry>
	<entry>
		<id>https://springrts-wiki.p2004a.com/mediawiki/index.php?title=Games&amp;diff=9056</id>
		<title>Games</title>
		<link rel="alternate" type="text/html" href="https://springrts-wiki.p2004a.com/mediawiki/index.php?title=Games&amp;diff=9056"/>
		<updated>2015-02-18T20:59:33Z</updated>

		<summary type="html">&lt;p&gt;Azaremoth: /* Proprietary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__There are a number of games made for the Spring Engine. Some of the more popular ones are listed below, sorted by their terms of use. &amp;lt;!--(/license schemes?)--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Open Source=&lt;br /&gt;
&#039;&#039;These games are all free to download and play and may be open to modifications, however, be sure to read the licenses before doing so.&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; width=&amp;quot;300px&amp;quot; | &amp;lt;h2&amp;gt;[http://zero-k.info/ Zero-K]&amp;lt;/h2&amp;gt;&lt;br /&gt;
([http://code.google.com/p/zero-k/source/browse/trunk/mods/zk/legal.txt GPL, PD])&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; width=&amp;quot;300px&amp;quot; | &amp;lt;h2&amp;gt;&#039;&#039;&#039;[http://spring1944.org/ Spring: 1944]&#039;&#039;&#039;&amp;lt;/h2&amp;gt;([http://spring1944.svn.sourceforge.net/viewvc/spring1944/trunk/S44Main.sdd/docs/License.txt CC-BY-NC])&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimgx|xsize=300|ysize=225|image=Zero-k_image.jpg|link=http://zero-k.info/}}&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{navimgx|xsize=300|ysize=225|image=S44_tigers.jpg|link=http://spring1944.org}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | Zero-K is a fast, competitive game with a focus on a streamlined economy and advanced interface that takes the focus off tedious tasks and back on the action. A huge roster of interesting, unique units and a variety of unit abilities provides tremendous tactical and strategic depth to the game. [http://zero-k.info Download link]&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | Spring:1944 is a WWII themed game with four fully functional sides (US, Germany, USSR, Britain), period-accurate units and strengths. Realism comes second only to creating a game that is fun and accessible to play.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[http://www.evolutionrts.info Evolution RTS]&amp;lt;/h2&amp;gt;([http://creativecommons.org/licenses/by-nc-nd/3.0/us/ CC-BY-NC-ND])&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[[Kernel Panic]]&amp;lt;/h2&amp;gt;([[Kernel_Panic#License:|FOSS, with only 2 FOSS maps]])&amp;lt;!-- Since you should be able to remove those, I wonâ€™t mark it as non-free. Other maps have non-free license or no license at all.) --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;top&amp;quot;| {{navimgx|xsize=300|ysize=188|image=Evoimg.jpg|link=http://www.evolutionrts.info}}&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimg|xsize=300|ysize=225|image=Kernel_Panic_3.4.jpg|link=Kernel Panic}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | A new war is brewing. A violent conflict, between the Six Colonies, each one convinced that it was in the right, each one sure of its own ability to defeat its enemies. But they need Generals. They need soldiers. They need you.&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | A game based around combat &#039;&#039;&#039;inside&#039;&#039;&#039; a computer, with 3 unique sides: the System, the Hacker and the Network waging war in a matrix of DOOM! No resource economy exists in KP, with the only constraints being time and space.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;&#039;&#039;&#039;[http://notadota.com/ On The Edge]&#039;&#039;&#039;&amp;lt;/h2&amp;gt;  (GPL, [http://creativecommons.org/licenses/by-nc-sa/3.0/us/ CC-BY-NC-SA])&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;&#039;&#039;&#039;[http://www.moddb.com/games/conflict-terra Conflict Terra]&#039;&#039;&#039;&amp;lt;/h2&amp;gt;([http://code.google.com/p/conflictterra/source/browse/games/CT/License.txt FOSS])&amp;lt;!-- The sounds from EvoRTS were removed, so we&#039;re clean now. --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{navimgx|xsize=300|ysize=225|image=start3.jpg||link=http://notadota.com}}&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{navimgx|xsize=300|ysize=225|image=CT_Hojos.png|link=http://www.moddb.com/games/conflict-terra}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | First Spring MOBA with unique pre-game hero setup. Under heavy development. How to setup working the game read on [http://springrts.com/phpbb/viewtopic.php?f=55&amp;amp;t=31476 On The Edge forum thread]&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | A unique game with heavy emphasis on mobility and featuring Spring&#039;s first major &amp;quot;collect and drop-off&amp;quot; economy, Conflict Terra boasts a distinctive art style.  Play as one of two factions in an ever-changing battlefield as you struggle to come out on top.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Proprietary=&lt;br /&gt;
&#039;&#039;These games may or may not be free to play. Modifying their content (i.e. the art assets) is not allowed without the game authors explicit permission, although the code is GPL and some games (P.U.R.E.) include large GPL-friendly content collections.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; width=&amp;quot;300px&amp;quot; | &amp;lt;h2&amp;gt;[https://springrts.com/phpbb/viewforum.php?f=46 Star Wars: Imperial Winter]&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimgx|xsize=300|ysize=225|image=Imperial Winter assault.jpg|link=https://springrts.com/phpbb/viewforum.php?f=46}}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
=TA-derived=&lt;br /&gt;
&#039;&#039;At least parts of these games are derived from data of the  Total Annihilation game (copyright Atari). As such, their distribution is potentially in breach of copyright laws and therefore not officially endorsed by the Spring RTS team.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; width=&amp;quot;300px&amp;quot; | &amp;lt;h2&amp;gt;[http://springrts.com/wiki/Balanced_Annihilation Balanced Annihilation]&amp;lt;/h2&amp;gt;&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; width=&amp;quot;300px&amp;quot; |  &amp;lt;h2&amp;gt; [http://springfiles.com/spring/games/tech-annihilation-8 Tech Annihilation] &amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimgx|xsize=300|ysize=225|image=BAScreenShot.jpg|link=http://springrts.com/phpbb/viewforum.php?f=44}}&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{navimgx|xsize=300|ysize=200|image=Tech_Annihilation.png|link=http://springfiles.com/spring/games/tech-annihilation-8}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | &lt;br /&gt;
Balanced Annihilation (BA) is a mature game and new versions feature only minor balance tweaks.&lt;br /&gt;
&lt;br /&gt;
BA gameplay develops in stages of progressively heavier units with a growing economy. Many strategies are viable in BA, including focusing on map control, aggression, defense, air power, sea power, or mobility.&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | This Game is bigger, greater and more epic! Tech your Commander from a tiny Commander to a Galactic Commander! (by &#039;&#039;[BoS]Senna&#039;&#039;, currently no homepage)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; width=&amp;quot;300px&amp;quot; | &amp;lt;h2&amp;gt;[http://springfiles.com/spring/games/nota-37 NOTA]&amp;lt;/h2&amp;gt;&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; width=&amp;quot;300px&amp;quot; | &amp;lt;h2&amp;gt;[[XTA]]&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{navimgx|xsize=300|ysize=225|image=Nota2nukes.jpg|link=http://springfiles.com/spring/games/nota-37}}&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimg|xsize=300|ysize=225|image=Screen508_s.jpg|link=XTA}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | Not Original Total Annihilation is a rethink of the Total Annihilation universe with a focus on strategic, base oriented gameplay. With its revised unit scale, huge battles erupt engaging hundreds of units and scores of unit types. NOTA&#039;s completely rethought air and sea gameplay forces participation in all elements and places the tide of conflict in your hands.&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | Originally developed as a Total Annihilation game by the Swedish Yankspankers, XTA is the Original Public Game released with first versions of Spring. Development of this game by the SYs has stopped a while ago, but it is still played and actively developed by the community.&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Installing Games in Spring=&lt;br /&gt;
Quite a few of the games listed above come with standalone installers, which makes things easy. Check their website to find out! &lt;br /&gt;
&lt;br /&gt;
In some cases however, the game will only distribute a game-file, for example &#039;&#039;BA750&#039;&#039;&#039;&#039;&#039;.sd7&#039;&#039;&#039; or &#039;&#039;XTA&#039;&#039;&#039;&#039;&#039;.sdz&#039;&#039;&#039;. For these games, you have to [[Download|install the stand-alone Spring-Engine]] first, and then place the game-file in the &#039;&#039;...\My Documents\My Games\Spring\Games\&#039;&#039; or &#039;&#039;...\Spring\games\&#039;&#039; folder (&#039;&#039;~/.spring/games/&#039;&#039; on Linux/Unix/Mac).&lt;br /&gt;
You may install multiple games in the same engine installation.&lt;br /&gt;
&lt;br /&gt;
To play a game, you also need a [[Maps|map]].&lt;br /&gt;
&lt;br /&gt;
Still not enough Games? There are [[Getting_Spring_Content_and_Links|some more]], not listed here or make your [[Game_and_Unit_development|own Game]]!&lt;br /&gt;
&lt;br /&gt;
[[Category: Games]]&lt;/div&gt;</summary>
		<author><name>Azaremoth</name></author>
	</entry>
	<entry>
		<id>https://springrts-wiki.p2004a.com/mediawiki/index.php?title=Games&amp;diff=9055</id>
		<title>Games</title>
		<link rel="alternate" type="text/html" href="https://springrts-wiki.p2004a.com/mediawiki/index.php?title=Games&amp;diff=9055"/>
		<updated>2015-02-18T20:58:51Z</updated>

		<summary type="html">&lt;p&gt;Azaremoth: /* Proprietary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__There are a number of games made for the Spring Engine. Some of the more popular ones are listed below, sorted by their terms of use. &amp;lt;!--(/license schemes?)--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Open Source=&lt;br /&gt;
&#039;&#039;These games are all free to download and play and may be open to modifications, however, be sure to read the licenses before doing so.&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; width=&amp;quot;300px&amp;quot; | &amp;lt;h2&amp;gt;[http://zero-k.info/ Zero-K]&amp;lt;/h2&amp;gt;&lt;br /&gt;
([http://code.google.com/p/zero-k/source/browse/trunk/mods/zk/legal.txt GPL, PD])&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; width=&amp;quot;300px&amp;quot; | &amp;lt;h2&amp;gt;&#039;&#039;&#039;[http://spring1944.org/ Spring: 1944]&#039;&#039;&#039;&amp;lt;/h2&amp;gt;([http://spring1944.svn.sourceforge.net/viewvc/spring1944/trunk/S44Main.sdd/docs/License.txt CC-BY-NC])&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimgx|xsize=300|ysize=225|image=Zero-k_image.jpg|link=http://zero-k.info/}}&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{navimgx|xsize=300|ysize=225|image=S44_tigers.jpg|link=http://spring1944.org}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | Zero-K is a fast, competitive game with a focus on a streamlined economy and advanced interface that takes the focus off tedious tasks and back on the action. A huge roster of interesting, unique units and a variety of unit abilities provides tremendous tactical and strategic depth to the game. [http://zero-k.info Download link]&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | Spring:1944 is a WWII themed game with four fully functional sides (US, Germany, USSR, Britain), period-accurate units and strengths. Realism comes second only to creating a game that is fun and accessible to play.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[http://www.evolutionrts.info Evolution RTS]&amp;lt;/h2&amp;gt;([http://creativecommons.org/licenses/by-nc-nd/3.0/us/ CC-BY-NC-ND])&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[[Kernel Panic]]&amp;lt;/h2&amp;gt;([[Kernel_Panic#License:|FOSS, with only 2 FOSS maps]])&amp;lt;!-- Since you should be able to remove those, I wonâ€™t mark it as non-free. Other maps have non-free license or no license at all.) --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; valign=&amp;quot;top&amp;quot;| {{navimgx|xsize=300|ysize=188|image=Evoimg.jpg|link=http://www.evolutionrts.info}}&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimg|xsize=300|ysize=225|image=Kernel_Panic_3.4.jpg|link=Kernel Panic}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | A new war is brewing. A violent conflict, between the Six Colonies, each one convinced that it was in the right, each one sure of its own ability to defeat its enemies. But they need Generals. They need soldiers. They need you.&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | A game based around combat &#039;&#039;&#039;inside&#039;&#039;&#039; a computer, with 3 unique sides: the System, the Hacker and the Network waging war in a matrix of DOOM! No resource economy exists in KP, with the only constraints being time and space.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;&#039;&#039;&#039;[http://notadota.com/ On The Edge]&#039;&#039;&#039;&amp;lt;/h2&amp;gt;  (GPL, [http://creativecommons.org/licenses/by-nc-sa/3.0/us/ CC-BY-NC-SA])&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;&#039;&#039;&#039;[http://www.moddb.com/games/conflict-terra Conflict Terra]&#039;&#039;&#039;&amp;lt;/h2&amp;gt;([http://code.google.com/p/conflictterra/source/browse/games/CT/License.txt FOSS])&amp;lt;!-- The sounds from EvoRTS were removed, so we&#039;re clean now. --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{navimgx|xsize=300|ysize=225|image=start3.jpg||link=http://notadota.com}}&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{navimgx|xsize=300|ysize=225|image=CT_Hojos.png|link=http://www.moddb.com/games/conflict-terra}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | First Spring MOBA with unique pre-game hero setup. Under heavy development. How to setup working the game read on [http://springrts.com/phpbb/viewtopic.php?f=55&amp;amp;t=31476 On The Edge forum thread]&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | A unique game with heavy emphasis on mobility and featuring Spring&#039;s first major &amp;quot;collect and drop-off&amp;quot; economy, Conflict Terra boasts a distinctive art style.  Play as one of two factions in an ever-changing battlefield as you struggle to come out on top.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Proprietary=&lt;br /&gt;
&#039;&#039;These games may or may not be free to play. Modifying their content (i.e. the art assets) is not allowed without the game authors explicit permission, although the code is GPL and some games (P.U.R.E.) include large GPL-friendly content collections.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; width=&amp;quot;300px&amp;quot; | &amp;lt;h2&amp;gt;[https://springrts.com/phpbb/viewforum.php?f=46 Star Wars: Imperial Winter]&amp;lt;/h2&amp;gt;&lt;br /&gt;
| width=40 |&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimgx|xsize=300|ysize=225|image=Imperial Winter assault.jpg|link=https://springrts.com/phpbb/viewforum.php?f=46}}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
=TA-derived=&lt;br /&gt;
&#039;&#039;At least parts of these games are derived from data of the  Total Annihilation game (copyright Atari). As such, their distribution is potentially in breach of copyright laws and therefore not officially endorsed by the Spring RTS team.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; width=&amp;quot;300px&amp;quot; | &amp;lt;h2&amp;gt;[http://springrts.com/wiki/Balanced_Annihilation Balanced Annihilation]&amp;lt;/h2&amp;gt;&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; width=&amp;quot;300px&amp;quot; |  &amp;lt;h2&amp;gt; [http://springfiles.com/spring/games/tech-annihilation-8 Tech Annihilation] &amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimgx|xsize=300|ysize=225|image=BAScreenShot.jpg|link=http://springrts.com/phpbb/viewforum.php?f=44}}&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{navimgx|xsize=300|ysize=200|image=Tech_Annihilation.png|link=http://springfiles.com/spring/games/tech-annihilation-8}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | &lt;br /&gt;
Balanced Annihilation (BA) is a mature game and new versions feature only minor balance tweaks.&lt;br /&gt;
&lt;br /&gt;
BA gameplay develops in stages of progressively heavier units with a growing economy. Many strategies are viable in BA, including focusing on map control, aggression, defense, air power, sea power, or mobility.&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | This Game is bigger, greater and more epic! Tech your Commander from a tiny Commander to a Galactic Commander! (by &#039;&#039;[BoS]Senna&#039;&#039;, currently no homepage)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; width=&amp;quot;300px&amp;quot; | &amp;lt;h2&amp;gt;[http://springfiles.com/spring/games/nota-37 NOTA]&amp;lt;/h2&amp;gt;&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; width=&amp;quot;300px&amp;quot; | &amp;lt;h2&amp;gt;[[XTA]]&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{navimgx|xsize=300|ysize=225|image=Nota2nukes.jpg|link=http://springfiles.com/spring/games/nota-37}}&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimg|xsize=300|ysize=225|image=Screen508_s.jpg|link=XTA}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | Not Original Total Annihilation is a rethink of the Total Annihilation universe with a focus on strategic, base oriented gameplay. With its revised unit scale, huge battles erupt engaging hundreds of units and scores of unit types. NOTA&#039;s completely rethought air and sea gameplay forces participation in all elements and places the tide of conflict in your hands.&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | Originally developed as a Total Annihilation game by the Swedish Yankspankers, XTA is the Original Public Game released with first versions of Spring. Development of this game by the SYs has stopped a while ago, but it is still played and actively developed by the community.&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Installing Games in Spring=&lt;br /&gt;
Quite a few of the games listed above come with standalone installers, which makes things easy. Check their website to find out! &lt;br /&gt;
&lt;br /&gt;
In some cases however, the game will only distribute a game-file, for example &#039;&#039;BA750&#039;&#039;&#039;&#039;&#039;.sd7&#039;&#039;&#039; or &#039;&#039;XTA&#039;&#039;&#039;&#039;&#039;.sdz&#039;&#039;&#039;. For these games, you have to [[Download|install the stand-alone Spring-Engine]] first, and then place the game-file in the &#039;&#039;...\My Documents\My Games\Spring\Games\&#039;&#039; or &#039;&#039;...\Spring\games\&#039;&#039; folder (&#039;&#039;~/.spring/games/&#039;&#039; on Linux/Unix/Mac).&lt;br /&gt;
You may install multiple games in the same engine installation.&lt;br /&gt;
&lt;br /&gt;
To play a game, you also need a [[Maps|map]].&lt;br /&gt;
&lt;br /&gt;
Still not enough Games? There are [[Getting_Spring_Content_and_Links|some more]], not listed here or make your [[Game_and_Unit_development|own Game]]!&lt;br /&gt;
&lt;br /&gt;
[[Category: Games]]&lt;/div&gt;</summary>
		<author><name>Azaremoth</name></author>
	</entry>
	<entry>
		<id>https://springrts-wiki.p2004a.com/mediawiki/index.php?title=Games&amp;diff=9008</id>
		<title>Games</title>
		<link rel="alternate" type="text/html" href="https://springrts-wiki.p2004a.com/mediawiki/index.php?title=Games&amp;diff=9008"/>
		<updated>2011-04-16T09:59:59Z</updated>

		<summary type="html">&lt;p&gt;Azaremoth: /* Proprietary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{lang | France | Jeux | FranÃ§ais}}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__There are a number of games made for the Spring Engine. Some of the more popular ones are listed below, sorted by their terms of use. &amp;lt;!--(/license schemes?)--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Freeware/Open Source=&lt;br /&gt;
&#039;&#039;These games are all free to download and play and may be open to modifications, however, be sure to read the licenses before doing so.&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[http://zero-k.info/ Zero-K]&amp;lt;/h2&amp;gt;([http://code.google.com/p/zero-k/source/browse/trunk/mods/zk/legal.txt FOSS])&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;&#039;&#039;&#039;[http://www.spring1944.org/ Spring: 1944]&#039;&#039;&#039;&amp;lt;/h2&amp;gt;([http://spring1944.svn.sourceforge.net/viewvc/spring1944/trunk/S44Main.sdd/docs/License.txt CC-BY-NC])&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimgx|xsize=300|ysize=225|image=Zero-k_image.png|link=http://zero-k.info/}}&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{navimgx|xsize=300|ysize=225|image=S44_tigers.jpg|link=http://www.spring1944.org}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | Zero-K is a fast, competitive game with a focus on a streamlined economy and advanced interface that takes the focus off tedious tasks and back on the action. A huge roster of interesting, unique units and a variety of unit abilities provides tremendous tactical and strategic depth to the game. [[http://zero-k.info Download link]]&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | Spring:1944 is a WWII themed game with four fully functional sides (US, Germany, USSR, Britain), period-accurate units and strengths. Realism comes second only to creating a game that is fun and accessible to play.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[http://www.evolutionrts.info Evolution RTS]&amp;lt;/h2&amp;gt;([http://redmine.evolutionrts.info/repositories/entry/evolutionrts/Evolution%20RTS%20-%20Creative%20Commons%20Deed.pdf?format=raw CC-BY-NC-ND])&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[[Kernel Panic]]&amp;lt;/h2&amp;gt;([[Kernel_Panic#License:|both proprietary and FOSS content]])&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimgx|xsize=300|ysize=188|image=Evoimg.jpg|link=http://www.evolutionrts.info}}&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimg|xsize=300|ysize=225|image=Kernel_Panic_3.4.jpg|link=Kernel Panic}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | A new war is brewing. A violent conflict, between the Six Colonies, each one convinced that it was in the right, each one sure of its own ability to defeat its enemies. But they need Generals. They need soldiers. They need you.&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | A game based around combat &#039;&#039;&#039;inside&#039;&#039;&#039; a computer, with 3 unique sides: the System, the Hacker and the Network waging war in a matrix of DOOM! No resource economy exists in KP, with the only constraints being time and space.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;&#039;&#039;&#039;[http://www.moddb.com/games/conflict-terra Conflict Terra]&#039;&#039;&#039;&amp;lt;/h2&amp;gt;([http://code.google.com/p/conflictterra/source/browse/games/CT/Legal.txt public domain/GPL-2])&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[[Spring Tanks]]&amp;lt;/h2&amp;gt;([http://pastebin.com/pNkBtsb8 undecided, some obscure free license])&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{navimgx|xsize=300|ysize=225|image=Conflict_terra.png|link=http://www.moddb.com/games/conflict-terra}}&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimg|xsize=300|ysize=221|image=Springtanks_wikipreview.png|link=Spring Tanks}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | Based around the idea of a fictional faction fighting for the domination of Earth, Conflict Terra hopes to achieve balanced, interesting, intuitive and above all fun gameplay that tries to break some of the norms present in other Spring games.[[http://www.moddb.com/games/conflict-terra/downloads Download link]]&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | Some guys decided to attack each other with tanks and you can be one of them. &lt;br /&gt;
Build-in Single Player!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Proprietary=&lt;br /&gt;
&#039;&#039;These games may or may not be free to play. Modifying their content (i.e. the art assets) is not allowed without the game authors explicit permission, although the code is GPL and some games (P.U.R.E.) include large GPL-friendly content collections.&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[http://www.moddb.com/games/gundam-rts/news Gundam RTS]&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{navimgx|xsize=300|ysize=225|image=Screen104.jpg|link=http://www.moddb.com/games/gundam-rts/news}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | Set during the One-Year War in the Universal Century timeline of the Gundam Metaseries, Gundam RTS features fast, intense mech combat gameplay in a truly Gundam style.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[http://www.imperialwinter.com Star Wars: Imperial Winter]&amp;lt;/h2&amp;gt;&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[http://www.indiedb.com/games/the-cursed The Cursed]&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimgx|xsize=300|ysize=225|image=Imperial Winter assault.jpg|link=http://www.imperialwinter.com}}&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{navimgx|xsize=300|ysize=225|image=cursed_logo.jpg|link=http://www.indiedb.com/games/the-cursed}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | A Star Wars themed game set in the troubled post-Return of the Jedi era, SW:IW features over a hundred units for the fractured Galactic Empire and Rebel Alliance fighting for control of the galaxy.&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; |  The game is about bones, undead, demons, space marines and magic settled in a futuristic environment. It is a fresh   mixture of gameplay elements from many popular RTS games like Starcraft and C&amp;amp;C.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=TA-derived=&lt;br /&gt;
&#039;&#039;At least parts of these games are derived from data of the  Total Annihilation game (copyright Atari). As such, their distribution is potentially in breach of copyright laws and therefore not officially endorsed by the Spring RTS team.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[[Balanced Annihilation]]&amp;lt;/h2&amp;gt;&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |  &amp;lt;h2&amp;gt; [http://springfiles.com/spring/games/tech-annihilation-5 Tech Annihilation] &amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimg|xsize=300|ysize=225|image=BAScreenShot.jpg|link=Balanced Annihilation}} &lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{navimgx|xsize=300|ysize=200|image=Tech_Annihilation.png|link=http://springfiles.com/spring/games/tech-annihilation-5}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | &lt;br /&gt;
Balanced Annihilation (BA) is currently the most popular game played using the Spring engine.  BA is a mature game and new versions feature only minor balance tweaks.&lt;br /&gt;
&lt;br /&gt;
BA gameplay develops in stages of progressively heavier units with a growing economy. Many strategies are viable in BA, including focusing on map control, aggression, defense, air power, sea power, or mobility.&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | This Game is bigger, greater and more epic! Tech your Commander from a tiny Commander to a Galactic Commander! (by &#039;&#039;[BoS]Senna&#039;&#039;, currently no homepage)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[[NOTA]]&amp;lt;/h2&amp;gt;&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[[XTA]]&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{navimg|xsize=300|ysize=225|image=Nota2nukes.jpg|link=NOTA}}&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimg|xsize=300|ysize=225|image=Screen508_s.jpg|link=XTA}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | Not Original Total Annihilation is a rethink of the Total Annihilation universe with a focus on strategic, base oriented gameplay. With its revised unit scale, huge battles erupt engaging hundreds of units and scores of unit types. NOTA&#039;s completely rethought air and sea gameplay forces participation in all elements and places the tide of conflict in your hands.&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | Originally developed as a Total Annihilation game by the Swedish Yankspankers, XTA is the Original Public Game released with first versions of Spring. Development of this game by the SYs has stopped a while ago, but it is still played and actively developed by the community.&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Installing Games in Spring=&lt;br /&gt;
Quite a few of the games listed above come with standalone installers - which makes things easy (check their website to find out!). &lt;br /&gt;
&lt;br /&gt;
In some cases however, the game will only distribute a &amp;quot;game-file&amp;quot; - in this case you will need to have [[Download|an installation of the Spring-Engine]], and place the file in the .../Spring/games/ folder. &lt;br /&gt;
&lt;br /&gt;
These files are a &amp;quot;.sd7&amp;quot; or &amp;quot;.sdz&amp;quot; files. To install this files move them into (Unix) ~/.spring/games or (Windows) &amp;quot;My Documents\My Games\Spring\Games&amp;quot;. &lt;br /&gt;
Some games have multiple .sd7 or .sdz files for single player games modes or mutators. These should be installed in the same directory, just like a game.&lt;br /&gt;
&lt;br /&gt;
To play a game, you also need a [[Maps|map]].&lt;br /&gt;
&lt;br /&gt;
Still not enough Games? There are [[Getting_Spring_Content_and_Links|some more]], not listet here or make your [[Game_and_Unit_development|own Game]]!&lt;br /&gt;
&lt;br /&gt;
[[Category: Games]]&lt;/div&gt;</summary>
		<author><name>Azaremoth</name></author>
	</entry>
	<entry>
		<id>https://springrts-wiki.p2004a.com/mediawiki/index.php?title=Games&amp;diff=9007</id>
		<title>Games</title>
		<link rel="alternate" type="text/html" href="https://springrts-wiki.p2004a.com/mediawiki/index.php?title=Games&amp;diff=9007"/>
		<updated>2011-04-14T18:42:02Z</updated>

		<summary type="html">&lt;p&gt;Azaremoth: /* Proprietary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{lang | France | Jeux | FranÃ§ais}}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__There are a number of games made for the Spring Engine. Some of the more popular ones are listed below, sorted by their terms of use. &amp;lt;!--(/license schemes?)--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Freeware/Open Source=&lt;br /&gt;
&#039;&#039;These games are all free to download and play and may be open to modifications, however, be sure to read the licenses before doing so.&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[http://zero-k.info/ Zero-K]&amp;lt;/h2&amp;gt;([http://code.google.com/p/zero-k/source/browse/trunk/mods/zk/legal.txt FOSS])&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;&#039;&#039;&#039;[http://www.spring1944.org/ Spring: 1944]&#039;&#039;&#039;&amp;lt;/h2&amp;gt;([http://spring1944.svn.sourceforge.net/viewvc/spring1944/trunk/S44Main.sdd/docs/License.txt CC-BY-NC])&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimgx|xsize=300|ysize=225|image=Zero-k_image.png|link=http://zero-k.info/}}&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{navimgx|xsize=300|ysize=225|image=S44_tigers.jpg|link=http://www.spring1944.org}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | Zero-K is a fast, competitive game with a focus on a streamlined economy and advanced interface that takes the focus off tedious tasks and back on the action. A huge roster of interesting, unique units and a variety of unit abilities provides tremendous tactical and strategic depth to the game. [[http://zero-k.info Download link]]&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | Spring:1944 is a WWII themed game with four fully functional sides (US, Germany, USSR, Britain), period-accurate units and strengths. Realism comes second only to creating a game that is fun and accessible to play.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[http://www.evolutionrts.info Evolution RTS]&amp;lt;/h2&amp;gt;([http://redmine.evolutionrts.info/repositories/entry/evolutionrts/Evolution%20RTS%20-%20Creative%20Commons%20Deed.pdf?format=raw CC-BY-NC-ND])&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[[Kernel Panic]]&amp;lt;/h2&amp;gt;([[Kernel_Panic#License:|both proprietary and FOSS content]])&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimgx|xsize=300|ysize=188|image=Evoimg.jpg|link=http://www.evolutionrts.info}}&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimg|xsize=300|ysize=225|image=Kernel_Panic_3.4.jpg|link=Kernel Panic}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | A new war is brewing. A violent conflict, between the Six Colonies, each one convinced that it was in the right, each one sure of its own ability to defeat its enemies. But they need Generals. They need soldiers. They need you.&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | A game based around combat &#039;&#039;&#039;inside&#039;&#039;&#039; a computer, with 3 unique sides: the System, the Hacker and the Network waging war in a matrix of DOOM! No resource economy exists in KP, with the only constraints being time and space.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;&#039;&#039;&#039;[http://www.moddb.com/games/conflict-terra Conflict Terra]&#039;&#039;&#039;&amp;lt;/h2&amp;gt;([http://code.google.com/p/conflictterra/source/browse/games/CT/Legal.txt public domain/GPL-2])&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[[Spring Tanks]]&amp;lt;/h2&amp;gt;([http://pastebin.com/pNkBtsb8 undecided, some obscure free license])&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{navimgx|xsize=300|ysize=225|image=Conflict_terra.png|link=http://www.moddb.com/games/conflict-terra}}&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimg|xsize=300|ysize=221|image=Springtanks_wikipreview.png|link=Spring Tanks}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | Based around the idea of a fictional faction fighting for the domination of Earth, Conflict Terra hopes to achieve balanced, interesting, intuitive and above all fun gameplay that tries to break some of the norms present in other Spring games.[[http://www.moddb.com/games/conflict-terra/downloads Download link]]&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | Some guys decided to attack each other with tanks and you can be one of them. &lt;br /&gt;
Build-in Single Player!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Proprietary=&lt;br /&gt;
&#039;&#039;These games may or may not be free to play. Modifying their content (i.e. the art assets) is not allowed without the game authors explicit permission, although the code is GPL and some games (P.U.R.E.) include large GPL-friendly content collections.&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[http://www.moddb.com/games/gundam-rts/news Gundam RTS]&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{navimgx|xsize=300|ysize=225|image=Screen104.jpg|link=http://www.moddb.com/games/gundam-rts/news}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | Set during the One-Year War in the Universal Century timeline of the Gundam Metaseries, Gundam RTS features fast, intense mech combat gameplay in a truly Gundam style.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[http://www.imperialwinter.com Star Wars: Imperial Winter]&amp;lt;/h2&amp;gt;&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[http://azaremoth.supremedesign.org The Cursed]&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimgx|xsize=300|ysize=225|image=Imperial Winter assault.jpg|link=http://www.imperialwinter.com}}&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{navimgx|xsize=300|ysize=225|image=cursed_logo.jpg|link=http://www.indiedb.com/games/the-cursed}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | A Star Wars themed game set in the troubled post-Return of the Jedi era, SW:IW features over a hundred units for the fractured Galactic Empire and Rebel Alliance fighting for control of the galaxy.&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; |  The unique game is about bones, undead, demons and magic settled in a futuristic environment.[[http://www.indiedb.com/games/the-cursed/downloads Download link]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=TA-derived=&lt;br /&gt;
&#039;&#039;At least parts of these games are derived from data of the  Total Annihilation game (copyright Atari). As such, their distribution is potentially in breach of copyright laws and therefore not officially endorsed by the Spring RTS team.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[[Balanced Annihilation]]&amp;lt;/h2&amp;gt;&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |  &amp;lt;h2&amp;gt; [http://springfiles.com/spring/games/tech-annihilation-5 Tech Annihilation] &amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimg|xsize=300|ysize=225|image=BAScreenShot.jpg|link=Balanced Annihilation}} &lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{navimgx|xsize=300|ysize=200|image=Tech_Annihilation.png|link=http://springfiles.com/spring/games/tech-annihilation-5}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | &lt;br /&gt;
Balanced Annihilation (BA) is currently the most popular game played using the Spring engine.  BA is a mature game and new versions feature only minor balance tweaks.&lt;br /&gt;
&lt;br /&gt;
BA gameplay develops in stages of progressively heavier units with a growing economy. Many strategies are viable in BA, including focusing on map control, aggression, defense, air power, sea power, or mobility.&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | This Game is bigger, greater and more epic! Tech your Commander from a tiny Commander to a Galactic Commander! (by &#039;&#039;[BoS]Senna&#039;&#039;, currently no homepage)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[[NOTA]]&amp;lt;/h2&amp;gt;&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[[XTA]]&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{navimg|xsize=300|ysize=225|image=Nota2nukes.jpg|link=NOTA}}&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimg|xsize=300|ysize=225|image=Screen508_s.jpg|link=XTA}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | Not Original Total Annihilation is a rethink of the Total Annihilation universe with a focus on strategic, base oriented gameplay. With its revised unit scale, huge battles erupt engaging hundreds of units and scores of unit types. NOTA&#039;s completely rethought air and sea gameplay forces participation in all elements and places the tide of conflict in your hands.&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | Originally developed as a Total Annihilation game by the Swedish Yankspankers, XTA is the Original Public Game released with first versions of Spring. Development of this game by the SYs has stopped a while ago, but it is still played and actively developed by the community.&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Installing Games in Spring=&lt;br /&gt;
Quite a few of the games listed above come with standalone installers - which makes things easy (check their website to find out!). &lt;br /&gt;
&lt;br /&gt;
In some cases however, the game will only distribute a &amp;quot;game-file&amp;quot; - in this case you will need to have [[Download|an installation of the Spring-Engine]], and place the file in the .../Spring/games/ folder. &lt;br /&gt;
&lt;br /&gt;
These files are a &amp;quot;.sd7&amp;quot; or &amp;quot;.sdz&amp;quot; files. To install this files move them into (Unix) ~/.spring/games or (Windows) &amp;quot;My Documents\My Games\Spring\Games&amp;quot;. &lt;br /&gt;
Some games have multiple .sd7 or .sdz files for single player games modes or mutators. These should be installed in the same directory, just like a game.&lt;br /&gt;
&lt;br /&gt;
To play a game, you also need a [[Maps|map]].&lt;br /&gt;
&lt;br /&gt;
Still not enough Games? There are [[Getting_Spring_Content_and_Links|some more]], not listet here or make your [[Game_and_Unit_development|own Game]]!&lt;br /&gt;
&lt;br /&gt;
[[Category: Games]]&lt;/div&gt;</summary>
		<author><name>Azaremoth</name></author>
	</entry>
	<entry>
		<id>https://springrts-wiki.p2004a.com/mediawiki/index.php?title=Games&amp;diff=8997</id>
		<title>Games</title>
		<link rel="alternate" type="text/html" href="https://springrts-wiki.p2004a.com/mediawiki/index.php?title=Games&amp;diff=8997"/>
		<updated>2011-03-13T19:36:20Z</updated>

		<summary type="html">&lt;p&gt;Azaremoth: /* Proprietary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{lang | France | Jeux | FranÃ§ais}}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__There are a number of games made for the Spring Engine. Some of the more popular ones are listed below, sorted by their terms of use. &amp;lt;!--(/license schemes?)--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Freeware/Open Source=&lt;br /&gt;
&#039;&#039;These games are all free to download and play and may be open to modifications, however, be sure to read the licenses before doing so.&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[http://zero-k.info/ Zero-K]&amp;lt;/h2&amp;gt;([http://code.google.com/p/zero-k/source/browse/trunk/mods/zk/legal.txt FOSS])&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;&#039;&#039;&#039;[http://www.spring1944.org/ Spring: 1944]&#039;&#039;&#039;&amp;lt;/h2&amp;gt;([http://spring1944.svn.sourceforge.net/viewvc/spring1944/trunk/S44Main.sdd/docs/License.txt CC-BY-NC])&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimgx|xsize=300|ysize=225|image=Zero-k_image.png|link=http://zero-k.info/}}&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{navimgx|xsize=300|ysize=225|image=S44_tigers.jpg|link=http://www.spring1944.org}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | Zero-K is a fast, competitive game with a focus on a streamlined economy and advanced interface that takes the focus off tedious tasks and back on the action. A huge roster of interesting, unique units and a variety of unit abilities provides tremendous tactical and strategic depth to the game. [[http://zero-k.info Download link]]&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | Spring:1944 is a WWII themed game with four fully functional sides (US, Germany, USSR, Britain), period-accurate units and strengths. Realism comes second only to creating a game that is fun and accessible to play.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[http://www.evolutionrts.info Evolution RTS]&amp;lt;/h2&amp;gt;([http://redmine.evolutionrts.info/repositories/entry/evolutionrts/Evolution%20RTS%20-%20Creative%20Commons%20Deed.pdf?format=raw CC-BY-NC-ND])&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[[Kernel Panic]]&amp;lt;/h2&amp;gt;([[Kernel_Panic#License:|both proprietary and FOSS content]])&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimgx|xsize=300|ysize=188|image=Evoimg.jpg|link=http://www.evolutionrts.info}}&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimg|xsize=300|ysize=225|image=Kernel_Panic_3.4.jpg|link=Kernel Panic}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | A new war is brewing. A violent conflict, between the Six Colonies, each one convinced that it was in the right, each one sure of its own ability to defeat its enemies. But they need Generals. They need soldiers. They need you.&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | A game based around combat &#039;&#039;&#039;inside&#039;&#039;&#039; a computer, with 3 unique sides: the System, the Hacker and the Network waging war in a matrix of DOOM! No resource economy exists in KP, with the only constraints being time and space.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;&#039;&#039;&#039;[http://www.moddb.com/games/conflict-terra Conflict Terra]&#039;&#039;&#039;&amp;lt;/h2&amp;gt;([http://code.google.com/p/conflictterra/issues/detail?id=104&amp;amp;q=license&amp;amp;colspec=ID%20Type%20Status%20Priority%20Owner%20Summary Unknown media license])&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[[Spring Tanks]]&amp;lt;/h2&amp;gt;([http://pastebin.com/pNkBtsb8 undecided, some obscure free license])&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{navimgx|xsize=300|ysize=225|image=Conflict_terra.png|link=http://www.moddb.com/games/conflict-terra}}&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimg|xsize=300|ysize=221|image=Springtanks_wikipreview.png|link=Spring Tanks}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | Based around the idea of a fictional faction fighting for the domination of Earth, Conflict Terra hopes to achieve balanced, interesting, intuitive and above all fun gameplay that tries to break some of the norms present in other Spring games.[[http://www.moddb.com/games/conflict-terra/downloads Download link]]&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | Some guys decided to attack each other with tanks and you can be one of them. &lt;br /&gt;
Build-in Single Player!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Proprietary=&lt;br /&gt;
&#039;&#039;These games may or may not be free to play. Modifying their content (i.e. the art assets) is not allowed without the game authors explicit permission, although the code is GPL and some games (P.U.R.E.) include large GPL-friendly content collections.&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[http://www.moddb.com/games/gundam-rts/news Gundam RTS]&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{navimgx|xsize=300|ysize=225|image=Screen104.jpg|link=http://www.moddb.com/games/gundam-rts/news}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | Set during the One-Year War in the Universal Century timeline of the Gundam Metaseries, Gundam RTS features fast, intense mech combat gameplay in a truly Gundam style.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[http://www.imperialwinter.com Star Wars: Imperial Winter]&amp;lt;/h2&amp;gt;&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[http://azaremoth.supremedesign.org The Cursed]&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimgx|xsize=300|ysize=225|image=Imperial Winter assault.jpg|link=http://www.imperialwinter.com}}&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{navimgx|xsize=300|ysize=225|image=cursed_logo.jpg|link=http://azaremoth.supremedesign.org}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | A Star Wars themed game set in the troubled post-Return of the Jedi era, SW:IW features over a hundred units for the fractured Galactic Empire and Rebel Alliance fighting for control of the galaxy.&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; |  The unique game is about bones, undead, demons and magic settled in a futuristic environment.[[http://www.indiedb.com/games/the-cursed/downloads Download link]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=TA-derived=&lt;br /&gt;
&#039;&#039;At least parts of these games are derived from data of the  Total Annihilation game (copyright Atari). As such, their distribution is potentially in breach of copyright laws and therefore not officially endorsed by the Spring RTS team.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[[Balanced Annihilation]]&amp;lt;/h2&amp;gt;&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |  &amp;lt;h2&amp;gt; [http://www.springfiles.com/spring/games/tech-annihilation-2 Tech Annihilation] &amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimg|xsize=300|ysize=225|image=BAScreenShot.jpg|link=Balanced Annihilation}} &lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{navimgx|xsize=300|ysize=200|image=Tech_Annihilation.png|link=http://www.springfiles.com/spring/games/tech-annihilation-2}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | &lt;br /&gt;
Balanced Annihilation (BA) is currently the most popular game played using the Spring engine.  BA is a mature game and new versions feature only minor balance tweaks.&lt;br /&gt;
&lt;br /&gt;
BA gameplay develops in stages of progressively heavier units with a growing economy. Many strategies are viable in BA, including focusing on map control, aggression, defense, air power, sea power, or mobility.&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | This Game is bigger, greater and more epic! Tech your Commander from a tiny Commander to a Galactic Commander! (by &#039;&#039;[BoS]Senna&#039;&#039;, currently no homepage)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[[NOTA]]&amp;lt;/h2&amp;gt;&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[[XTA]]&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{navimg|xsize=300|ysize=225|image=Nota2nukes.jpg|link=NOTA}}&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimg|xsize=300|ysize=225|image=Screen508_s.jpg|link=XTA}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | Not Original Total Annihilation is a rethink of the Total Annihilation universe with a focus on strategic, base oriented gameplay. With its revised unit scale, huge battles erupt engaging hundreds of units and scores of unit types. NOTA&#039;s completely rethought air and sea gameplay forces participation in all elements and places the tide of conflict in your hands.&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | Originally developed as a Total Annihilation game by the Swedish Yankspankers, XTA is the Original Public Game released with first versions of Spring. Development of this game by the SYs has stopped a while ago, but it is still played and actively developed by the community.&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Installing Games in Spring=&lt;br /&gt;
Quite a few of the games listed above come with standalone installers - which makes things easy (check their website to find out!). &lt;br /&gt;
&lt;br /&gt;
In some cases however, the game will only distribute a &amp;quot;game-file&amp;quot; - in this case you will need to have [[Download|an installation of the Spring-Engine]], and place the file in the .../Spring/games/ folder. If you are using a Lobby, this will often be able to do this for you automatically.&amp;lt;!--(which would these be?) Game packages requiring a more complex installation will usually come with instructions.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For an overview of information to get started, see the [[FAQ]].&lt;br /&gt;
&lt;br /&gt;
=Game Development=&lt;br /&gt;
For information on creating games for the Spring engine, see the [[Game_and_Unit_development|Game Making]] page.&lt;br /&gt;
&lt;br /&gt;
[[Category: Games]]&lt;/div&gt;</summary>
		<author><name>Azaremoth</name></author>
	</entry>
	<entry>
		<id>https://springrts-wiki.p2004a.com/mediawiki/index.php?title=Games&amp;diff=8977</id>
		<title>Games</title>
		<link rel="alternate" type="text/html" href="https://springrts-wiki.p2004a.com/mediawiki/index.php?title=Games&amp;diff=8977"/>
		<updated>2010-12-09T20:10:17Z</updated>

		<summary type="html">&lt;p&gt;Azaremoth: /* Proprietary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{lang | France | Jeux | FranÃ§ais}}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__There are a number of games made for the Spring Engine. Some of the more popular ones are listed below, sorted by their terms of use. &amp;lt;!--(/license schemes?)--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Freeware/Open Source=&lt;br /&gt;
&#039;&#039;These games are all free to download and play and may be open to modifications, however, be sure to read the licenses before doing so.&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[http://www.evolutionrts.info Evolution RTS]&amp;lt;/h2&amp;gt;(CC-BY-NC-ND)&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;&#039;&#039;&#039;[http://www.spring1944.org/ Spring: 1944]&#039;&#039;&#039;&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimgx|xsize=300|ysize=188|image=Evoimg.jpg|link=http://www.evolutionrts.info}}&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{navimgx|xsize=300|ysize=225|image=S44_tigers.jpg|link=http://www.spring1944.org}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | A new war is brewing. A violent conflict, between the Six Colonies, each one convinced that it was in the right, each one sure of its own ability to defeat its enemies. But they need Generals. They need soldiers. They need you.&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | Spring:1944 is a WWII themed game with four fully functional sides (US, Germany, USSR, Britain), period-accurate units and strengths. Realism comes second only to creating a game that is fun and accessible to play.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[[Kernel Panic]]&amp;lt;/h2&amp;gt;(&amp;quot;Public Domain&amp;quot;)&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;&#039;&#039;&#039;[http://www.moddb.com/games/conflict-terra Conflict Terra]&#039;&#039;&#039;&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimg|xsize=300|ysize=225|image=Kernel_Panic_3.4.jpg|link=Kernel Panic}}&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{navimgx|xsize=300|ysize=225|image=Conflict_terra.png|link=http://www.moddb.com/games/conflict-terra}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | A game based around combat &#039;&#039;&#039;inside&#039;&#039;&#039; a computer, with 3 unique sides: the System, the Hacker and the Network waging war in a matrix of DOOM! No resource economy exists in KP, with the only constraints being time and space.&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | Based around the idea of a fictional faction fighting for the domination of Earth, Conflict Terra hopes to achieve balanced, interesting, intuitive and above all fun gameplay that tries to break some of the norms present in other Spring games.[[http://www.moddb.com/games/conflict-terra/downloads Download link]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Proprietary=&lt;br /&gt;
&#039;&#039;These games may or may not be free to play. Modifying their content (i.e. the art assets) is not allowed without the game authors explicit permission, although the code is GPL and some games (P.U.R.E.) include large GPL-friendly content collections.&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[http://www.wolfegames.com P.U.R.E.]&amp;lt;/h2&amp;gt;&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[http://www.moddb.com/games/gundam-rts/news Gundam RTS]&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{navimgx|xsize=300|ysize=225|image=PURE_LOGO_1024.jpg|link=http://www.wolfegames.com}}&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{navimgx|xsize=300|ysize=225|image=Screen104.jpg|link=http://www.moddb.com/games/gundam-rts/news}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | A commercial game based on a completely original IP, allowing players to participate in the epic, galaxy-spanning conflict between the human Resistance forces and the malevolent A.I. known as &#039;The Overmind&#039;.&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | Set during the One-Year War in the Universal Century timeline of the Gundam Metaseries, Gundam RTS features fast, intense mech combat gameplay in a truly Gundam style.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[http://www.imperialwinter.com Star Wars: Imperial Winter]&amp;lt;/h2&amp;gt;&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[http://azaremoth.supremedesign.org The Cursed]&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimgx|xsize=300|ysize=225|image=Imperial Winter assault.jpg|link=http://www.imperialwinter.com}}&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{navimgx|xsize=300|ysize=225|image=cursed_logo.jpg|link=http://azaremoth.supremedesign.org}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | A Star Wars themed game set in the troubled post-Return of the Jedi era, SW:IW features over a hundred units for the fractured Galactic Empire and Rebel Alliance fighting for control of the galaxy.&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; |  The unique game is about bones, undead, demons and magic settled in a futuristic environment.[[http://azaremoth.supremedesign.org/data/cursed_latest.zip Download link]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=TA-derived=&lt;br /&gt;
&#039;&#039;At least parts of these games are derived from data of the  Total Annihilation game (copyright Atari). As such, their distribution is potentially in breach of copyright laws and therefore not officially endorsed by the Spring RTS team.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[[Balanced Annihilation]]&amp;lt;/h2&amp;gt;&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[http://zero-k.info/ Zero-K]&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimg|xsize=300|ysize=225|image=BAScreenShot.jpg|link=Balanced Annihilation}} &lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimgx|xsize=300|ysize=225|image=Pyro.jpg|link=http://zero-k.info/}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | &lt;br /&gt;
Balanced Annihilation (BA) is currently the most popular game played using the Spring engine.  BA is a mature game and new versions feature only minor balance tweaks.&lt;br /&gt;
&lt;br /&gt;
BA gameplay develops in stages of progressively heavier units with a growing economy. Many strategies are viable in BA, including focusing on map control, aggression, defense, air power, sea power, or mobility.&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | Zero-K (previously named Complete Annihilation / CA) is a regularly updated game that is often regarded as a showcase of what the Spring Engine can do. The game is designed with a flat tech tree, where the effectiveness of a unit is based on its appropriateness to the situation rather than lighter units being superseded by heavier ones.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[[NOTA]]&amp;lt;/h2&amp;gt;&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[[XTA]]&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{navimg|xsize=300|ysize=225|image=Nota2nukes.jpg|link=NOTA}}&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimg|xsize=300|ysize=225|image=Screen508_s.jpg|link=XTA}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | Not Original Total Annihilation is a rethink of the Total Annihilation universe with a focus on strategic, base oriented gameplay. With its revised unit scale, huge battles erupt engaging hundreds of units and scores of unit types. NOTA&#039;s completely rethought air and sea gameplay forces participation in all elements and places the tide of conflict in your hands.&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | Originally developed as a Total Annihilation game by the Swedish Yankspankers, XTA is the Original Public Game released with first versions of Spring. Development of this game by the SYs has stopped a while ago, but it is still played and actively developed by the community.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |  &amp;lt;h2&amp;gt; [http://springfiles.com/2866 Tech Annihilation] &amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{navimgx|xsize=300|ysize=200|image=Tech_Annihilation.png|link=http://springfiles.com/2866}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot; | This Game is bigger, greater and more epic! Tech your Commander from a tiny Child to an Galactic Commander! (by &#039;&#039;[BoS]Senna&#039;&#039;, currently no homepage)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Installing Games in Spring=&lt;br /&gt;
Quite a few of the games listed above come with standalone installers - which makes things easy (check their website to find out!). &lt;br /&gt;
&lt;br /&gt;
In some cases however, the game will only distribute a &amp;quot;game-file&amp;quot; - in this case you will need to have [[Download|an installation of the Spring-Engine]], and place the file in the .../Spring/mods/ folder. If you are using a Lobby, this will often be able to do this for you automatically.&amp;lt;!--(which would these be?) Game packages requiring a more complex installation will usually come with instructions.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For an overview of information to get started, see the [[FAQ]].&lt;br /&gt;
&lt;br /&gt;
=Game Development=&lt;br /&gt;
For information on creating games for the Spring engine, see the [[Game_and_Unit_development|Game Making]] page.&lt;br /&gt;
&lt;br /&gt;
[[Category: Games]]&lt;/div&gt;</summary>
		<author><name>Azaremoth</name></author>
	</entry>
	<entry>
		<id>https://springrts-wiki.p2004a.com/mediawiki/index.php?title=Games&amp;diff=8952</id>
		<title>Games</title>
		<link rel="alternate" type="text/html" href="https://springrts-wiki.p2004a.com/mediawiki/index.php?title=Games&amp;diff=8952"/>
		<updated>2010-11-17T21:45:30Z</updated>

		<summary type="html">&lt;p&gt;Azaremoth: /* Proprietary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameslanguage}}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__There are a number of games made for the Spring Engine. Some of the more popular ones are listed below, sorted by their terms of use. &amp;lt;!--(/license schemes?)--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Freeware/Open Source=&lt;br /&gt;
&#039;&#039;These games are all free to download and play and may be open to modifications, however, be sure to read the licenses before doing so.&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[http://www.evolutionrts.info Evolution RTS]&amp;lt;/h2&amp;gt;(CC-BY-NC-ND)&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;&#039;&#039;&#039;[http://www.spring1944.org/ Spring: 1944]&#039;&#039;&#039;&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimgx|xsize=300|ysize=188|image=Evoimg.jpg|link=http://www.evolutionrts.info}}&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{navimgx|xsize=300|ysize=225|image=S44_tigers.jpg|link=http://www.spring1944.org}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | A new war is brewing. A violent conflict, between the Six Colonies, each one convinced that it was in the right, each one sure of its own ability to defeat its enemies. But they need Generals. They need soldiers. They need you.&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | Spring:1944 is a WWII themed game with four fully functional sides (US, Germany, USSR, Britain), period-accurate units and strengths. Realism comes second only to creating a game that is fun and accessible to play.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[[Kernel Panic]]&amp;lt;/h2&amp;gt;(&amp;quot;Public Domain&amp;quot;)&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[[War Evolution]]&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimg|xsize=300|ysize=225|image=Kernel_Panic_3.4.jpg|link=Kernel Panic}}&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{navimg|xsize=300|ysize=225|image=Warevoscreen.jpg|link=War Evolution}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | A game based around combat &#039;&#039;&#039;inside&#039;&#039;&#039; a computer, with 3 unique sides: the System, the Hacker and the Network waging war in a matrix of DOOM! No resource economy exists in KP, with the only constraints being time and space.&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | In short words, War Evolution is different. Different from all other games. You dont have a base and you can not reinforce your &amp;quot;army&amp;quot;. In fact, you command only one single mech and if he dies, you can only spectate until the game is over.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| width=180 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;&#039;&#039;&#039;[http://www.moddb.com/games/conflict-terra Conflict Terra]&#039;&#039;&#039;&amp;lt;/h2&amp;gt;&lt;br /&gt;
| width=180 |&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimgx|xsize=300|ysize=225|image=Conflict_terra.png|link=http://www.moddb.com/games/conflict-terra}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | Based around the idea of a fictional faction fighting for the domination of Earth, Conflict Terra hopes to achieve balanced, interesting, intuitive and above all fun gameplay that tries to break some of the norms present in other Spring games and mods.[[http://www.moddb.com/games/conflict-terra/downloads Download link]]&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Proprietary=&lt;br /&gt;
&#039;&#039;These games may or may not be free to play. Modifying their content (i.e. the art assets) is not allowed without the game authors explicit permission, although the code is GPL and some games (P.U.R.E.) include large GPL-friendly content collections.&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[http://www.wolfegames.com P.U.R.E.]&amp;lt;/h2&amp;gt;&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[[Gundam RTS]]&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{navimgx|xsize=300|ysize=225|image=PURE_LOGO_1024.jpg|link=http://www.wolfegames.com}}&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{navimg|xsize=300|ysize=225|image=Screen104.jpg|link=Gundam RTS}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | A commercial game based on a completely original IP, allowing players to participate in the epic, galaxy-spanning conflict between the human Resistance forces and the malevolent A.I. known as &#039;The Overmind&#039;.&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | Set during the One-Year War in the Universal Century timeline of the Gundam Metaseries, Gundam RTS features fast, intense mech combat gameplay in a truly Gundam style.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[http://www.imperialwinter.com Star Wars: Imperial Winter]&amp;lt;/h2&amp;gt;&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[[Expand_and_Exterminate|Expand and Exterminate]]&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimgx|xsize=300|ysize=225|image=Imperial Winter assault.jpg|link=http://www.imperialwinter.com}}&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{navimg|xsize=300|ysize=225|image=E&amp;amp;E-screenshot2.jpg|link=Expand and Exterminate}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | A Star Wars themed game set in the troubled post-Return of the Jedi era, SW:IW features over a hundred units for the fractured Galactic Empire and Rebel Alliance fighting for control of the galaxy.&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | An original IP game loosely based around the Earth 2150 series of games.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| width=180 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;&#039;&#039;&#039;[http://azaremoth.supremedesign.org The Cursed]&#039;&#039;&#039;&amp;lt;/h2&amp;gt;&lt;br /&gt;
| width=180 |&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimgx|xsize=300|ysize=225|image=cursed_logo.jpg|link=http://azaremoth.supremedesign.org}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | The unique game is about bones, undead, demons and magic settled in a futuristic environment.[[http://azaremoth.supremedesign.org/data/cursed_0233.sdz Download link]]&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=TA-derived=&lt;br /&gt;
&#039;&#039;At least parts of these games are derived from data of the  Total Annihilation game (copyright Atari). As such, their distribution is potentially in breach of copyright laws and therefore not officially endorsed by the Spring RTS team.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[[Balanced Annihilation]]&amp;lt;/h2&amp;gt;&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[http://code.google.com/p/zero-k Complete Annihilation]&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimg|xsize=300|ysize=225|image=BAScreenShot.jpg|link=Balanced Annihilation}} &lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimgx|xsize=300|ysize=225|image=Pyro.jpg|link=http://code.google.com/p/zero-k}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | &lt;br /&gt;
Balanced Annihilation (BA) is currently the most popular game played using the Spring engine.  BA is a mature mod and new versions feature only minor balance tweaks.&lt;br /&gt;
&lt;br /&gt;
BA gameplay develops in stages of progressively heavier units with a growing economy. Many strategies are viable in BA, including focusing on map control, aggression, defense, air power, sea power, or mobility.&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | CA is a regularly updated game that is often regarded as a showcase of what the Spring Engine can do. The game is designed with a flat tech tree, where the effectiveness of a unit is based on its appropriateness to the situation rather than lighter units being superseded by heavier ones.&lt;br /&gt;
Note: Work on this mod has been suspended and the developers have moved to a fork free of TA-content, to be re-branded as Zero-K.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[[NOTA]]&amp;lt;/h2&amp;gt;&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[[XTA]]&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{navimg|xsize=300|ysize=225|image=Nota2nukes.jpg|link=NOTA}}&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimg|xsize=300|ysize=225|image=Screen508_s.jpg|link=XTA}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | Not Original Total Annihilation is a rethink of the Total Annihilation universe with a focus on strategic, base oriented gameplay. With its revised unit scale, huge battles erupt engaging hundreds of units and scores of unit types. NOTA&#039;s completely rethought air and sea gameplay forces participation in all elements and places the tide of conflict in your hands.&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | Originally developed as a Total Annihilation mod by the Swedish Yankspankers, XTA is the Original Public Mod released with first versions of Spring. Development of this mod by the SYs has stopped a while ago, but it is still played and actively developed by the community.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Installing Games in Spring=&lt;br /&gt;
Quite a few of the games listed above come with standalone installers - which makes things easy (check their website to find out!). &lt;br /&gt;
&lt;br /&gt;
In some cases however, the game will only distribute a &amp;quot;game-file&amp;quot; - in this case you will need to have [[Download|an installation of the Spring-Engine]], and place the file in the .../Spring/mods/ folder. If you are using a Lobby, this will often be able to do this for you automatically.&amp;lt;!--(which would these be?) Game packages requiring a more complex installation will usually come with instructions.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For an overview of information to get started, Click &#039;&#039;&#039;[[FAQ|Help]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=Game Development=&lt;br /&gt;
For information on creating games for the Spring engine, see the [[Mod_and_Unit_development|Game Making]] page.&lt;br /&gt;
&lt;br /&gt;
[[Category: Games]]&lt;/div&gt;</summary>
		<author><name>Azaremoth</name></author>
	</entry>
	<entry>
		<id>https://springrts-wiki.p2004a.com/mediawiki/index.php?title=Games&amp;diff=8951</id>
		<title>Games</title>
		<link rel="alternate" type="text/html" href="https://springrts-wiki.p2004a.com/mediawiki/index.php?title=Games&amp;diff=8951"/>
		<updated>2010-11-16T23:32:04Z</updated>

		<summary type="html">&lt;p&gt;Azaremoth: /* Proprietary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameslanguage}}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__There are a number of games made for the Spring Engine. Some of the more popular ones are listed below, sorted by their terms of use. &amp;lt;!--(/license schemes?)--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Freeware/Open Source=&lt;br /&gt;
&#039;&#039;These games are all free to download and play and may be open to modifications, however, be sure to read the licenses before doing so.&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[http://www.evolutionrts.info Evolution RTS]&amp;lt;/h2&amp;gt;(CC-BY-NC-ND)&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;&#039;&#039;&#039;[http://www.spring1944.org/ Spring: 1944]&#039;&#039;&#039;&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimgx|xsize=300|ysize=188|image=Evoimg.jpg|link=http://www.evolutionrts.info}}&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{navimgx|xsize=300|ysize=225|image=S44_tigers.jpg|link=http://www.spring1944.org}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | A new war is brewing. A violent conflict, between the Six Colonies, each one convinced that it was in the right, each one sure of its own ability to defeat its enemies. But they need Generals. They need soldiers. They need you.&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | Spring:1944 is a WWII themed game with four fully functional sides (US, Germany, USSR, Britain), period-accurate units and strengths. Realism comes second only to creating a game that is fun and accessible to play.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[[Kernel Panic]]&amp;lt;/h2&amp;gt;(&amp;quot;Public Domain&amp;quot;)&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[[War Evolution]]&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimg|xsize=300|ysize=225|image=Kernel_Panic_3.4.jpg|link=Kernel Panic}}&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{navimg|xsize=300|ysize=225|image=Warevoscreen.jpg|link=War Evolution}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | A game based around combat &#039;&#039;&#039;inside&#039;&#039;&#039; a computer, with 3 unique sides: the System, the Hacker and the Network waging war in a matrix of DOOM! No resource economy exists in KP, with the only constraints being time and space.&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | In short words, War Evolution is different. Different from all other games. You dont have a base and you can not reinforce your &amp;quot;army&amp;quot;. In fact, you command only one single mech and if he dies, you can only spectate until the game is over.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| width=180 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;&#039;&#039;&#039;[http://www.moddb.com/games/conflict-terra Conflict Terra]&#039;&#039;&#039;&amp;lt;/h2&amp;gt;&lt;br /&gt;
| width=180 |&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimgx|xsize=300|ysize=225|image=Conflict_terra.png|link=http://www.moddb.com/games/conflict-terra}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | Based around the idea of a fictional faction fighting for the domination of Earth, Conflict Terra hopes to achieve balanced, interesting, intuitive and above all fun gameplay that tries to break some of the norms present in other Spring games and mods.[[http://www.moddb.com/games/conflict-terra/downloads Download link]]&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Proprietary=&lt;br /&gt;
&#039;&#039;These games may or may not be free to play. Modifying their content (i.e. the art assets) is not allowed without the game authors explicit permission, although the code is GPL and some games (P.U.R.E.) include large GPL-friendly content collections.&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[http://www.wolfegames.com P.U.R.E.]&amp;lt;/h2&amp;gt;&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[[Gundam RTS]]&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{navimgx|xsize=300|ysize=225|image=PURE_LOGO_1024.jpg|link=http://www.wolfegames.com}}&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{navimg|xsize=300|ysize=225|image=Screen104.jpg|link=Gundam RTS}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | A commercial game based on a completely original IP, allowing players to participate in the epic, galaxy-spanning conflict between the human Resistance forces and the malevolent A.I. known as &#039;The Overmind&#039;.&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | Set during the One-Year War in the Universal Century timeline of the Gundam Metaseries, Gundam RTS features fast, intense mech combat gameplay in a truly Gundam style.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[http://www.imperialwinter.com Star Wars: Imperial Winter]&amp;lt;/h2&amp;gt;&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[[Expand_and_Exterminate|Expand and Exterminate]]&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimgx|xsize=300|ysize=225|image=Imperial Winter assault.jpg|link=http://www.imperialwinter.com}}&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{navimg|xsize=300|ysize=225|image=E&amp;amp;E-screenshot2.jpg|link=Expand and Exterminate}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | A Star Wars themed game set in the troubled post-Return of the Jedi era, SW:IW features over a hundred units for the fractured Galactic Empire and Rebel Alliance fighting for control of the galaxy.&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | An original IP game loosely based around the Earth 2150 series of games.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| width=180 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;&#039;&#039;&#039;[http://azaremoth.supremedesign.org The Cursed]&#039;&#039;&#039;&amp;lt;/h2&amp;gt;&lt;br /&gt;
| width=180 |&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimgx|xsize=300|ysize=225|image=cursed_logo.jpg|link=http://azaremoth.supremedesign.org}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | The unique game is about bones, undead, demons and magic settled in a futuristic environment.[[http://azaremoth.supremedesign.org/data/cursed_0232.sdz Download link]]&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=TA-derived=&lt;br /&gt;
&#039;&#039;At least parts of these games are derived from data of the  Total Annihilation game (copyright Atari). As such, their distribution is potentially in breach of copyright laws and therefore not officially endorsed by the Spring RTS team.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[[Balanced Annihilation]]&amp;lt;/h2&amp;gt;&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[http://code.google.com/p/zero-k Complete Annihilation]&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimg|xsize=300|ysize=225|image=BAScreenShot.jpg|link=Balanced Annihilation}} &lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimgx|xsize=300|ysize=225|image=Pyro.jpg|link=http://code.google.com/p/zero-k}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | &lt;br /&gt;
Balanced Annihilation (BA) is currently the most popular game played using the Spring engine.  BA is a mature mod and new versions feature only minor balance tweaks.&lt;br /&gt;
&lt;br /&gt;
BA gameplay develops in stages of progressively heavier units with a growing economy. Many strategies are viable in BA, including focusing on map control, aggression, defense, air power, sea power, or mobility.&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | CA is a regularly updated game that is often regarded as a showcase of what the Spring Engine can do. The game is designed with a flat tech tree, where the effectiveness of a unit is based on its appropriateness to the situation rather than lighter units being superseded by heavier ones.&lt;br /&gt;
Note: Work on this mod has been suspended and the developers have moved to a fork free of TA-content, to be re-branded as Zero-K.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[[NOTA]]&amp;lt;/h2&amp;gt;&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[[XTA]]&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{navimg|xsize=300|ysize=225|image=Nota2nukes.jpg|link=NOTA}}&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimg|xsize=300|ysize=225|image=Screen508_s.jpg|link=XTA}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | Not Original Total Annihilation is a rethink of the Total Annihilation universe with a focus on strategic, base oriented gameplay. With its revised unit scale, huge battles erupt engaging hundreds of units and scores of unit types. NOTA&#039;s completely rethought air and sea gameplay forces participation in all elements and places the tide of conflict in your hands.&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | Originally developed as a Total Annihilation mod by the Swedish Yankspankers, XTA is the Original Public Mod released with first versions of Spring. Development of this mod by the SYs has stopped a while ago, but it is still played and actively developed by the community.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Installing Games in Spring=&lt;br /&gt;
Quite a few of the games listed above come with standalone installers - which makes things easy (check their website to find out!). &lt;br /&gt;
&lt;br /&gt;
In some cases however, the game will only distribute a &amp;quot;game-file&amp;quot; - in this case you will need to have [[Download|an installation of the Spring-Engine]], and place the file in the .../Spring/mods/ folder. If you are using a Lobby, this will often be able to do this for you automatically.&amp;lt;!--(which would these be?) Game packages requiring a more complex installation will usually come with instructions.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For an overview of information to get started, Click &#039;&#039;&#039;[[FAQ|Help]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=Game Development=&lt;br /&gt;
For information on creating games for the Spring engine, see the [[Mod_and_Unit_development|Game Making]] page.&lt;br /&gt;
&lt;br /&gt;
[[Category: Games]]&lt;/div&gt;</summary>
		<author><name>Azaremoth</name></author>
	</entry>
	<entry>
		<id>https://springrts-wiki.p2004a.com/mediawiki/index.php?title=Games&amp;diff=8950</id>
		<title>Games</title>
		<link rel="alternate" type="text/html" href="https://springrts-wiki.p2004a.com/mediawiki/index.php?title=Games&amp;diff=8950"/>
		<updated>2010-11-09T22:58:42Z</updated>

		<summary type="html">&lt;p&gt;Azaremoth: /* Proprietary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameslanguage}}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__There are a number of games made for the Spring Engine. Some of the more popular ones are listed below, sorted by their terms of use. &amp;lt;!--(/license schemes?)--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Freeware/Open Source=&lt;br /&gt;
&#039;&#039;These games are all free to download and play and may be open to modifications, however, be sure to read the licenses before doing so.&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[http://www.evolutionrts.info Evolution RTS]&amp;lt;/h2&amp;gt;(CC-BY-NC-ND)&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;&#039;&#039;&#039;[http://www.spring1944.org/ Spring: 1944]&#039;&#039;&#039;&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimgx|xsize=300|ysize=188|image=Evoimg.jpg|link=http://www.evolutionrts.info}}&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{navimgx|xsize=300|ysize=225|image=S44_tigers.jpg|link=http://www.spring1944.org}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | A new war is brewing. A violent conflict, between the Six Colonies, each one convinced that it was in the right, each one sure of its own ability to defeat its enemies. But they need Generals. They need soldiers. They need you.&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | Spring:1944 is a WWII themed game with four fully functional sides (US, Germany, USSR, Britain), period-accurate units and strengths. Realism comes second only to creating a game that is fun and accessible to play.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[[Kernel Panic]]&amp;lt;/h2&amp;gt;(&amp;quot;Public Domain&amp;quot;)&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[[War Evolution]]&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimg|xsize=300|ysize=225|image=Kernel_Panic_3.4.jpg|link=Kernel Panic}}&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{navimg|xsize=300|ysize=225|image=Warevoscreen.jpg|link=War Evolution}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | A game based around combat &#039;&#039;&#039;inside&#039;&#039;&#039; a computer, with 3 unique sides: the System, the Hacker and the Network waging war in a matrix of DOOM! No resource economy exists in KP, with the only constraints being time and space.&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | In short words, War Evolution is different. Different from all other games. You dont have a base and you can not reinforce your &amp;quot;army&amp;quot;. In fact, you command only one single mech and if he dies, you can only spectate until the game is over.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| width=180 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;&#039;&#039;&#039;[http://www.moddb.com/games/conflict-terra Conflict Terra]&#039;&#039;&#039;&amp;lt;/h2&amp;gt;&lt;br /&gt;
| width=180 |&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimgx|xsize=300|ysize=225|image=Conflict_terra.png|link=http://www.moddb.com/games/conflict-terra}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | Based around the idea of a fictional faction fighting for the domination of Earth, Conflict Terra hopes to achieve balanced, interesting, intuitive and above all fun gameplay that tries to break some of the norms present in other Spring games and mods.[[http://www.moddb.com/games/conflict-terra/downloads Download link]]&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Proprietary=&lt;br /&gt;
&#039;&#039;These games may or may not be free to play. Modifying their content (i.e. the art assets) is not allowed without the game authors explicit permission, although the code is GPL and some games (P.U.R.E.) include large GPL-friendly content collections.&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[http://www.wolfegames.com P.U.R.E.]&amp;lt;/h2&amp;gt;&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[[Gundam RTS]]&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{navimgx|xsize=300|ysize=225|image=PURE_LOGO_1024.jpg|link=http://www.wolfegames.com}}&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{navimg|xsize=300|ysize=225|image=Screen104.jpg|link=Gundam RTS}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | A commercial game based on a completely original IP, allowing players to participate in the epic, galaxy-spanning conflict between the human Resistance forces and the malevolent A.I. known as &#039;The Overmind&#039;.&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | Set during the One-Year War in the Universal Century timeline of the Gundam Metaseries, Gundam RTS features fast, intense mech combat gameplay in a truly Gundam style.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[http://www.imperialwinter.com Star Wars: Imperial Winter]&amp;lt;/h2&amp;gt;&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[[Expand_and_Exterminate|Expand and Exterminate]]&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimgx|xsize=300|ysize=225|image=Imperial Winter assault.jpg|link=http://www.imperialwinter.com}}&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{navimg|xsize=300|ysize=225|image=E&amp;amp;E-screenshot2.jpg|link=Expand and Exterminate}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | A Star Wars themed game set in the troubled post-Return of the Jedi era, SW:IW features over a hundred units for the fractured Galactic Empire and Rebel Alliance fighting for control of the galaxy.&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | An original IP game loosely based around the Earth 2150 series of games.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| width=180 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;&#039;&#039;&#039;[http://azaremoth.supremedesign.org The Cursed]&#039;&#039;&#039;&amp;lt;/h2&amp;gt;&lt;br /&gt;
| width=180 |&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimgx|xsize=300|ysize=225|image=cursed_logo.jpg|link=http://azaremoth.supremedesign.org}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | The unique game is about bones, undead, demons and magic settled in a futuristic environment.[[http://azaremoth.supremedesign.org/data/cursed_0231.sdz Download link]]&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=TA-derived=&lt;br /&gt;
&#039;&#039;At least parts of these games are derived from data of the  Total Annihilation game (copyright Atari). As such, their distribution is potentially in breach of copyright laws and therefore not officially endorsed by the Spring RTS team.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[[Balanced Annihilation]]&amp;lt;/h2&amp;gt;&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[http://code.google.com/p/zero-k Complete Annihilation]&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimg|xsize=300|ysize=225|image=BAScreenShot.jpg|link=Balanced Annihilation}} &lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimgx|xsize=300|ysize=225|image=Pyro.jpg|link=http://code.google.com/p/zero-k}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | &lt;br /&gt;
Balanced Annihilation (BA) is currently the most popular game played using the Spring engine.  BA is a mature mod and new versions feature only minor balance tweaks.&lt;br /&gt;
&lt;br /&gt;
BA gameplay develops in stages of progressively heavier units with a growing economy. Many strategies are viable in BA, including focusing on map control, aggression, defense, air power, sea power, or mobility.&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | CA is a regularly updated game that is often regarded as a showcase of what the Spring Engine can do. The game is designed with a flat tech tree, where the effectiveness of a unit is based on its appropriateness to the situation rather than lighter units being superseded by heavier ones.&lt;br /&gt;
Note: Work on this mod has been suspended and the developers have moved to a fork free of TA-content, to be re-branded as Zero-K.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[[NOTA]]&amp;lt;/h2&amp;gt;&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[[XTA]]&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{navimg|xsize=300|ysize=225|image=Nota2nukes.jpg|link=NOTA}}&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimg|xsize=300|ysize=225|image=Screen508_s.jpg|link=XTA}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | Not Original Total Annihilation is a rethink of the Total Annihilation universe with a focus on strategic, base oriented gameplay. With its revised unit scale, huge battles erupt engaging hundreds of units and scores of unit types. NOTA&#039;s completely rethought air and sea gameplay forces participation in all elements and places the tide of conflict in your hands.&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | Originally developed as a Total Annihilation mod by the Swedish Yankspankers, XTA is the Original Public Mod released with first versions of Spring. Development of this mod by the SYs has stopped a while ago, but it is still played and actively developed by the community.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Installing Games in Spring=&lt;br /&gt;
Quite a few of the games listed above come with standalone installers - which makes things easy (check their website to find out!). &lt;br /&gt;
&lt;br /&gt;
In some cases however, the game will only distribute a &amp;quot;game-file&amp;quot; - in this case you will need to have [[Download|an installation of the Spring-Engine]], and place the file in the .../Spring/mods/ folder. If you are using a Lobby, this will often be able to do this for you automatically.&amp;lt;!--(which would these be?) Game packages requiring a more complex installation will usually come with instructions.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For an overview of information to get started, Click &#039;&#039;&#039;[[FAQ|Help]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=Game Development=&lt;br /&gt;
For information on creating games for the Spring engine, see the [[Mod_and_Unit_development|Game Making]] page.&lt;br /&gt;
&lt;br /&gt;
[[Category: Games]]&lt;/div&gt;</summary>
		<author><name>Azaremoth</name></author>
	</entry>
	<entry>
		<id>https://springrts-wiki.p2004a.com/mediawiki/index.php?title=Games&amp;diff=8947</id>
		<title>Games</title>
		<link rel="alternate" type="text/html" href="https://springrts-wiki.p2004a.com/mediawiki/index.php?title=Games&amp;diff=8947"/>
		<updated>2010-11-06T20:04:12Z</updated>

		<summary type="html">&lt;p&gt;Azaremoth: /* Proprietary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameslanguage}}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__There are a number of games made for the Spring Engine. Some of the more popular ones are listed below, sorted by their terms of use. &amp;lt;!--(/license schemes?)--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Freeware/Open Source=&lt;br /&gt;
&#039;&#039;These games are all free to download and play and may be open to modifications, however, be sure to read the licenses before doing so.&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[http://www.evolutionrts.info Evolution RTS]&amp;lt;/h2&amp;gt;(CC-BY-NC-ND)&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;&#039;&#039;&#039;[http://www.spring1944.org/ Spring: 1944]&#039;&#039;&#039;&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimgx|xsize=300|ysize=188|image=Evoimg.jpg|link=http://www.evolutionrts.info}}&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{navimgx|xsize=300|ysize=225|image=S44_tigers.jpg|link=http://www.spring1944.org}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | A new war is brewing. A violent conflict, between the Six Colonies, each one convinced that it was in the right, each one sure of its own ability to defeat its enemies. But they need Generals. They need soldiers. They need you.&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | Spring:1944 is a WWII themed game with four fully functional sides (US, Germany, USSR, Britain), period-accurate units and strengths. Realism comes second only to creating a game that is fun and accessible to play.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[[Kernel Panic]]&amp;lt;/h2&amp;gt;(&amp;quot;Public Domain&amp;quot;)&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[[War Evolution]]&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimg|xsize=300|ysize=225|image=Kernel_Panic_3.4.jpg|link=Kernel Panic}}&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{navimg|xsize=300|ysize=225|image=Warevoscreen.jpg|link=War Evolution}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | A game based around combat &#039;&#039;&#039;inside&#039;&#039;&#039; a computer, with 3 unique sides: the System, the Hacker and the Network waging war in a matrix of DOOM! No resource economy exists in KP, with the only constraints being time and space.&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | In short words, War Evolution is different. Different from all other games. You dont have a base and you can not reinforce your &amp;quot;army&amp;quot;. In fact, you command only one single mech and if he dies, you can only spectate until the game is over.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=180 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;&#039;&#039;&#039;[http://www.moddb.com/games/conflict-terra Conflict Terra]&#039;&#039;&#039;&amp;lt;/h2&amp;gt;&lt;br /&gt;
| width=180 |&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimgx|xsize=300|ysize=225|image=Conflict_terra.png|link=http://www.moddb.com/games/conflict-terra}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | Based around the idea of a fictional faction fighting for the domination of Earth, Conflict Terra hopes to achieve balanced, interesting, intuitive and above all fun gameplay that tries to break some of the norms present in other Spring games and mods.[[http://www.moddb.com/games/conflict-terra/downloads Download link]]&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Proprietary=&lt;br /&gt;
&#039;&#039;These games may or may not be free to play. Modifying their content (i.e. the art assets) is not allowed without the game authors explicit permission, although the code is GPL and some games (P.U.R.E.) include large GPL-friendly content collections.&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[http://www.wolfegames.com P.U.R.E.]&amp;lt;/h2&amp;gt;&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[[Gundam RTS]]&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{navimgx|xsize=300|ysize=225|image=PURE_LOGO_1024.jpg|link=http://www.wolfegames.com}}&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{navimg|xsize=300|ysize=225|image=Screen104.jpg|link=Gundam RTS}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | A commercial game based on a completely original IP, allowing players to participate in the epic, galaxy-spanning conflict between the human Resistance forces and the malevolent A.I. known as &#039;The Overmind&#039;.&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | Set during the One-Year War in the Universal Century timeline of the Gundam Metaseries, Gundam RTS features fast, intense mech combat gameplay in a truly Gundam style.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[http://www.imperialwinter.com Star Wars: Imperial Winter]&amp;lt;/h2&amp;gt;&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[[Expand_and_Exterminate|Expand and Exterminate]]&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimgx|xsize=300|ysize=225|image=Imperial Winter assault.jpg|link=http://www.imperialwinter.com}}&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{navimg|xsize=300|ysize=225|image=E&amp;amp;E-screenshot2.jpg|link=Expand and Exterminate}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | A Star Wars themed game set in the troubled post-Return of the Jedi era, SW:IW features over a hundred units for the fractured Galactic Empire and Rebel Alliance fighting for control of the galaxy.&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | An original IP game loosely based around the Earth 2150 series of games.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=180 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;&#039;&#039;&#039;[http://azaremoth.supremedesign.org The Cursed]&#039;&#039;&#039;&amp;lt;/h2&amp;gt;&lt;br /&gt;
| width=180 |&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimgx|xsize=300|ysize=225|image=cursed_logo.jpg|link=http://azaremoth.supremedesign.org}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | The unique game is about bones, undead, demons and magic settled in a futuristic environment.[[http://azaremoth.supremedesign.org/data/cursed_023.sdz Download link]]&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=TA-derived=&lt;br /&gt;
&#039;&#039;At least parts of these games are derived from data of the  Total Annihilation game (copyright Atari). As such, their distribution is potentially in breach of copyright laws and therefore not officially endorsed by the Spring RTS team.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[[Balanced Annihilation]]&amp;lt;/h2&amp;gt;&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[http://www.caspring.org Complete Annihilation]&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimg|xsize=300|ysize=225|image=BAScreenShot.jpg|link=Balanced Annihilation}} &lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimgx|xsize=300|ysize=225|image=Pyro.jpg|link=http://www.caspring.org}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | &lt;br /&gt;
Balanced Annihilation (BA) is currently the most popular game played using the Spring engine.  BA is a mature mod and new versions feature only minor balance tweaks.&lt;br /&gt;
&lt;br /&gt;
BA gameplay develops in stages of progressively heavier units with a growing economy. Many strategies are viable in BA, including focusing on map control, aggression, defense, air power, sea power, or mobility.&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | CA is a regularly updated game that is often regarded as a showcase of what the Spring Engine can do. The game is designed with a flat tech tree, where the effectiveness of a unit is based on its appropriateness to the situation rather than lighter units being superseded by heavier ones.&lt;br /&gt;
Although CA is a game that uses OTA content, it is currently working towards being TA-IP free.&lt;br /&gt;
&amp;lt;b&amp;gt;If you like complex warfare this is Your Mod.&amp;lt;/b&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[[NOTA]]&amp;lt;/h2&amp;gt;&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[[XTA]]&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{navimg|xsize=300|ysize=225|image=Nota2nukes.jpg|link=NOTA}}&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimg|xsize=300|ysize=225|image=Screen508_s.jpg|link=XTA}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | Not Original Total Annihilation is a rethink of the Total Annihilation universe with a focus on strategic, base oriented gameplay. With its revised unit scale, huge battles erupt engaging hundreds of units and scores of unit types. NOTA&#039;s completely rethought air and sea gameplay forces participation in all elements and places the tide of conflict in your hands.&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | Originally developed as a Total Annihilation mod by the Swedish Yankspankers, XTA is the Original Public Mod released with first versions of Spring. Development of this mod by the SYs has stopped a while ago, but it is still played and actively developed by the community.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Installing Games in Spring=&lt;br /&gt;
Quite a few of the games listed above come with standalone installers - which makes things easy (check their website to find out!). &lt;br /&gt;
&lt;br /&gt;
In some cases however, the game will only distribute a &amp;quot;game-file&amp;quot; - in this case you will need to have [[Download|an installation of the Spring-Engine]], and place the file in the .../Spring/mods/ folder. If you are using a Lobby, this will often be able to do this for you automatically.&amp;lt;!--(which would these be?) Game packages requiring a more complex installation will usually come with instructions.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For an overview of information to get started, Click &#039;&#039;&#039;[[FAQ|Help]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=Game Development=&lt;br /&gt;
For information on creating games for the Spring engine, see the [[Mod_and_Unit_development|Game Making]] page.&lt;br /&gt;
&lt;br /&gt;
[[Category: Games]]&lt;/div&gt;</summary>
		<author><name>Azaremoth</name></author>
	</entry>
	<entry>
		<id>https://springrts-wiki.p2004a.com/mediawiki/index.php?title=Games&amp;diff=8946</id>
		<title>Games</title>
		<link rel="alternate" type="text/html" href="https://springrts-wiki.p2004a.com/mediawiki/index.php?title=Games&amp;diff=8946"/>
		<updated>2010-11-06T11:27:32Z</updated>

		<summary type="html">&lt;p&gt;Azaremoth: /* Proprietary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameslanguage}}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__There are a number of games made for the Spring Engine. Some of the more popular ones are listed below, sorted by their terms of use. &amp;lt;!--(/license schemes?)--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Freeware/Open Source=&lt;br /&gt;
&#039;&#039;These games are all free to download and play and may be open to modifications, however, be sure to read the licenses before doing so.&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[http://www.evolutionrts.info Evolution RTS]&amp;lt;/h2&amp;gt;(CC-BY-NC-ND)&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;&#039;&#039;&#039;[http://www.spring1944.org/ Spring: 1944]&#039;&#039;&#039;&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimgx|xsize=300|ysize=188|image=Evoimg.jpg|link=http://www.evolutionrts.info}}&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{navimgx|xsize=300|ysize=225|image=S44_tigers.jpg|link=http://www.spring1944.org}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | A new war is brewing. A violent conflict, between the Six Colonies, each one convinced that it was in the right, each one sure of its own ability to defeat its enemies. But they need Generals. They need soldiers. They need you.&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | Spring:1944 is a WWII themed game with four fully functional sides (US, Germany, USSR, Britain), period-accurate units and strengths. Realism comes second only to creating a game that is fun and accessible to play.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[[Kernel Panic]]&amp;lt;/h2&amp;gt;(&amp;quot;Public Domain&amp;quot;)&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[[War Evolution]]&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimg|xsize=300|ysize=225|image=Kernel_Panic_3.4.jpg|link=Kernel Panic}}&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{navimg|xsize=300|ysize=225|image=Warevoscreen.jpg|link=War Evolution}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | A game based around combat &#039;&#039;&#039;inside&#039;&#039;&#039; a computer, with 3 unique sides: the System, the Hacker and the Network waging war in a matrix of DOOM! No resource economy exists in KP, with the only constraints being time and space.&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | In short words, War Evolution is different. Different from all other games. You dont have a base and you can not reinforce your &amp;quot;army&amp;quot;. In fact, you command only one single mech and if he dies, you can only spectate until the game is over.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=180 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;&#039;&#039;&#039;[http://www.moddb.com/games/conflict-terra Conflict Terra]&#039;&#039;&#039;&amp;lt;/h2&amp;gt;&lt;br /&gt;
| width=180 |&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimgx|xsize=300|ysize=225|image=Conflict_terra.png|link=http://www.moddb.com/games/conflict-terra}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | Based around the idea of a fictional faction fighting for the domination of Earth, Conflict Terra hopes to achieve balanced, interesting, intuitive and above all fun gameplay that tries to break some of the norms present in other Spring games and mods.[[http://www.moddb.com/games/conflict-terra/downloads Download link]]&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Proprietary=&lt;br /&gt;
&#039;&#039;These games may or may not be free to play. Modifying their content (i.e. the art assets) is not allowed without the game authors explicit permission, although the code is GPL and some games (P.U.R.E.) include large GPL-friendly content collections.&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[http://www.wolfegames.com P.U.R.E.]&amp;lt;/h2&amp;gt;&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[[Gundam RTS]]&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{navimgx|xsize=300|ysize=225|image=PURE_LOGO_1024.jpg|link=http://www.wolfegames.com}}&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{navimg|xsize=300|ysize=225|image=Screen104.jpg|link=Gundam RTS}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | A commercial game based on a completely original IP, allowing players to participate in the epic, galaxy-spanning conflict between the human Resistance forces and the malevolent A.I. known as &#039;The Overmind&#039;.&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | Set during the One-Year War in the Universal Century timeline of the Gundam Metaseries, Gundam RTS features fast, intense mech combat gameplay in a truly Gundam style.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[http://www.imperialwinter.com Star Wars: Imperial Winter]&amp;lt;/h2&amp;gt;&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[[Expand_and_Exterminate|Expand and Exterminate]]&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimgx|xsize=300|ysize=225|image=Imperial Winter assault.jpg|link=http://www.imperialwinter.com}}&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{navimg|xsize=300|ysize=225|image=E&amp;amp;E-screenshot2.jpg|link=Expand and Exterminate}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | A Star Wars themed game set in the troubled post-Return of the Jedi era, SW:IW features over a hundred units for the fractured Galactic Empire and Rebel Alliance fighting for control of the galaxy.&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | An original IP game loosely based around the Earth 2150 series of games.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=180 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;&#039;&#039;&#039;[http://azaremoth.supremedesign.org The Cursed]&#039;&#039;&#039;&amp;lt;/h2&amp;gt;&lt;br /&gt;
| width=180 |&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimgx|xsize=300|ysize=225|image=cursed_logo.jpg|link=http://azaremoth.supremedesign.org}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | The unique game is about bones, undead, demons and magic settled in a futuristic environment.[[http://azaremoth.supremedesign.org/data/cursed_022.sdz Download link]]&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=TA-derived=&lt;br /&gt;
&#039;&#039;At least parts of these games are derived from data of the  Total Annihilation game (copyright Atari). As such, their distribution is potentially in breach of copyright laws and therefore not officially endorsed by the Spring RTS team.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[[Balanced Annihilation]]&amp;lt;/h2&amp;gt;&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[http://www.caspring.org Complete Annihilation]&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimg|xsize=300|ysize=225|image=BAScreenShot.jpg|link=Balanced Annihilation}} &lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimgx|xsize=300|ysize=225|image=Pyro.jpg|link=http://www.caspring.org}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | &lt;br /&gt;
Balanced Annihilation (BA) is currently the most popular game played using the Spring engine.  BA is a mature mod and new versions feature only minor balance tweaks.&lt;br /&gt;
&lt;br /&gt;
BA gameplay develops in stages of progressively heavier units with a growing economy. Many strategies are viable in BA, including focusing on map control, aggression, defense, air power, sea power, or mobility.&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | CA is a regularly updated game that is often regarded as a showcase of what the Spring Engine can do. The game is designed with a flat tech tree, where the effectiveness of a unit is based on its appropriateness to the situation rather than lighter units being superseded by heavier ones.&lt;br /&gt;
Although CA is a game that uses OTA content, it is currently working towards being TA-IP free.&lt;br /&gt;
&amp;lt;b&amp;gt;If you like complex warfare this is Your Mod.&amp;lt;/b&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[[NOTA]]&amp;lt;/h2&amp;gt;&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[[XTA]]&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{navimg|xsize=300|ysize=225|image=Nota2nukes.jpg|link=NOTA}}&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimg|xsize=300|ysize=225|image=Screen508_s.jpg|link=XTA}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | Not Original Total Annihilation is a rethink of the Total Annihilation universe with a focus on strategic, base oriented gameplay. With its revised unit scale, huge battles erupt engaging hundreds of units and scores of unit types. NOTA&#039;s completely rethought air and sea gameplay forces participation in all elements and places the tide of conflict in your hands.&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | Originally developed as a Total Annihilation mod by the Swedish Yankspankers, XTA is the Original Public Mod released with first versions of Spring. Development of this mod by the SYs has stopped a while ago, but it is still played and actively developed by the community.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Installing Games in Spring=&lt;br /&gt;
Quite a few of the games listed above come with standalone installers - which makes things easy (check their website to find out!). &lt;br /&gt;
&lt;br /&gt;
In some cases however, the game will only distribute a &amp;quot;game-file&amp;quot; - in this case you will need to have [[Download|an installation of the Spring-Engine]], and place the file in the .../Spring/mods/ folder. If you are using a Lobby, this will often be able to do this for you automatically.&amp;lt;!--(which would these be?) Game packages requiring a more complex installation will usually come with instructions.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For an overview of information to get started, Click &#039;&#039;&#039;[[FAQ|Help]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=Game Development=&lt;br /&gt;
For information on creating games for the Spring engine, see the [[Mod_and_Unit_development|Game Making]] page.&lt;br /&gt;
&lt;br /&gt;
[[Category: Games]]&lt;/div&gt;</summary>
		<author><name>Azaremoth</name></author>
	</entry>
	<entry>
		<id>https://springrts-wiki.p2004a.com/mediawiki/index.php?title=File:Cursed_logo.jpg&amp;diff=21678</id>
		<title>File:Cursed logo.jpg</title>
		<link rel="alternate" type="text/html" href="https://springrts-wiki.p2004a.com/mediawiki/index.php?title=File:Cursed_logo.jpg&amp;diff=21678"/>
		<updated>2010-11-06T11:23:29Z</updated>

		<summary type="html">&lt;p&gt;Azaremoth: Cursed Logo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Cursed Logo&lt;/div&gt;</summary>
		<author><name>Azaremoth</name></author>
	</entry>
	<entry>
		<id>https://springrts-wiki.p2004a.com/mediawiki/index.php?title=Games&amp;diff=8945</id>
		<title>Games</title>
		<link rel="alternate" type="text/html" href="https://springrts-wiki.p2004a.com/mediawiki/index.php?title=Games&amp;diff=8945"/>
		<updated>2010-11-06T11:07:20Z</updated>

		<summary type="html">&lt;p&gt;Azaremoth: /* Proprietary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameslanguage}}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__There are a number of games made for the Spring Engine. Some of the more popular ones are listed below, sorted by their terms of use. &amp;lt;!--(/license schemes?)--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Freeware/Open Source=&lt;br /&gt;
&#039;&#039;These games are all free to download and play and may be open to modifications, however, be sure to read the licenses before doing so.&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[http://www.evolutionrts.info Evolution RTS]&amp;lt;/h2&amp;gt;(CC-BY-NC-ND)&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;&#039;&#039;&#039;[http://www.spring1944.org/ Spring: 1944]&#039;&#039;&#039;&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimgx|xsize=300|ysize=188|image=Evoimg.jpg|link=http://www.evolutionrts.info}}&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{navimgx|xsize=300|ysize=225|image=S44_tigers.jpg|link=http://www.spring1944.org}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | A new war is brewing. A violent conflict, between the Six Colonies, each one convinced that it was in the right, each one sure of its own ability to defeat its enemies. But they need Generals. They need soldiers. They need you.&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | Spring:1944 is a WWII themed game with four fully functional sides (US, Germany, USSR, Britain), period-accurate units and strengths. Realism comes second only to creating a game that is fun and accessible to play.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[[Kernel Panic]]&amp;lt;/h2&amp;gt;(&amp;quot;Public Domain&amp;quot;)&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[[War Evolution]]&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimg|xsize=300|ysize=225|image=Kernel_Panic_3.4.jpg|link=Kernel Panic}}&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{navimg|xsize=300|ysize=225|image=Warevoscreen.jpg|link=War Evolution}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | A game based around combat &#039;&#039;&#039;inside&#039;&#039;&#039; a computer, with 3 unique sides: the System, the Hacker and the Network waging war in a matrix of DOOM! No resource economy exists in KP, with the only constraints being time and space.&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | In short words, War Evolution is different. Different from all other games. You dont have a base and you can not reinforce your &amp;quot;army&amp;quot;. In fact, you command only one single mech and if he dies, you can only spectate until the game is over.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=180 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;&#039;&#039;&#039;[http://www.moddb.com/games/conflict-terra Conflict Terra]&#039;&#039;&#039;&amp;lt;/h2&amp;gt;&lt;br /&gt;
| width=180 |&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimgx|xsize=300|ysize=225|image=Conflict_terra.png|link=http://www.moddb.com/games/conflict-terra}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | Based around the idea of a fictional faction fighting for the domination of Earth, Conflict Terra hopes to achieve balanced, interesting, intuitive and above all fun gameplay that tries to break some of the norms present in other Spring games and mods.[[http://www.moddb.com/games/conflict-terra/downloads Download link]]&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Proprietary=&lt;br /&gt;
&#039;&#039;These games may or may not be free to play. Modifying their content (i.e. the art assets) is not allowed without the game authors explicit permission, although the code is GPL and some games (P.U.R.E.) include large GPL-friendly content collections.&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[http://www.wolfegames.com P.U.R.E.]&amp;lt;/h2&amp;gt;&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[[Gundam RTS]]&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{navimgx|xsize=300|ysize=225|image=PURE_LOGO_1024.jpg|link=http://www.wolfegames.com}}&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{navimg|xsize=300|ysize=225|image=Screen104.jpg|link=Gundam RTS}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | A game based on a completely original IP, allowing players to participate in the epic, galaxy-spanning conflict between the human Resistance forces and the malevolent A.I. known as &#039;The Overmind&#039;.&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | Set during the One-Year War in the Universal Century timeline of the Gundam Metaseries, Gundam RTS features fast, intense mech combat gameplay in a truly Gundam style.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[http://www.imperialwinter.com Star Wars: Imperial Winter]&amp;lt;/h2&amp;gt;&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[[Expand_and_Exterminate|Expand and Exterminate]]&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimgx|xsize=300|ysize=225|image=Imperial Winter assault.jpg|link=http://www.imperialwinter.com}}&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{navimg|xsize=300|ysize=225|image=E&amp;amp;E-screenshot2.jpg|link=Expand and Exterminate}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | A Star Wars themed game set in the troubled post-Return of the Jedi era, SW:IW features over a hundred units for the fractured Galactic Empire and Rebel Alliance fighting for control of the galaxy.&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | An original IP game loosely based around the Earth 2150 series of games.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=180 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;&#039;&#039;&#039;[http://azaremoth.supremedesign.org The Cursed]&#039;&#039;&#039;&amp;lt;/h2&amp;gt;&lt;br /&gt;
| width=180 |&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimgx|xsize=300|ysize=225|image=cursed.jpg|link=http://azaremoth.supremedesign.org}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | The unique game is about bones, undead, demons and magic settled in a futuristic environment.[[http://azaremoth.supremedesign.org/data/cursed_022.sdz Download link]]&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=TA-derived=&lt;br /&gt;
&#039;&#039;At least parts of these games are derived from data of the  Total Annihilation game (copyright Atari). As such, their distribution is potentially in breach of copyright laws and therefore not officially endorsed by the Spring RTS team.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[[Balanced Annihilation]]&amp;lt;/h2&amp;gt;&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[http://www.caspring.org Complete Annihilation]&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimg|xsize=300|ysize=225|image=BAScreenShot.jpg|link=Balanced Annihilation}} &lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimgx|xsize=300|ysize=225|image=Pyro.jpg|link=http://www.caspring.org}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | &lt;br /&gt;
Balanced Annihilation (BA) is currently the most popular game played using the Spring engine.  BA is a mature mod and new versions feature only minor balance tweaks.&lt;br /&gt;
&lt;br /&gt;
BA gameplay develops in stages of progressively heavier units with a growing economy. Many strategies are viable in BA, including focusing on map control, aggression, defense, air power, sea power, or mobility.&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | CA is a regularly updated game that is often regarded as a showcase of what the Spring Engine can do. The game is designed with a flat tech tree, where the effectiveness of a unit is based on its appropriateness to the situation rather than lighter units being superseded by heavier ones.&lt;br /&gt;
Although CA is a game that uses OTA content, it is currently working towards being TA-IP free.&lt;br /&gt;
&amp;lt;b&amp;gt;If you like complex warfare this is Your Mod.&amp;lt;/b&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[[NOTA]]&amp;lt;/h2&amp;gt;&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[[XTA]]&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{navimg|xsize=300|ysize=225|image=Nota2nukes.jpg|link=NOTA}}&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimg|xsize=300|ysize=225|image=Screen508_s.jpg|link=XTA}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | Not Original Total Annihilation is a rethink of the Total Annihilation universe with a focus on strategic, base oriented gameplay. With its revised unit scale, huge battles erupt engaging hundreds of units and scores of unit types. NOTA&#039;s completely rethought air and sea gameplay forces participation in all elements and places the tide of conflict in your hands.&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | Originally developed as a Total Annihilation mod by the Swedish Yankspankers, XTA is the Original Public Mod released with first versions of Spring. Development of this mod by the SYs has stopped a while ago, but it is still played and actively developed by the community.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Installing Games in Spring=&lt;br /&gt;
Quite a few of the games listed above come with standalone installers - which makes things easy (check their website to find out!). &lt;br /&gt;
&lt;br /&gt;
In some cases however, the game will only distribute a &amp;quot;game-file&amp;quot; - in this case you will need to have [[Download|an installation of the Spring-Engine]], and place the file in the .../Spring/mods/ folder. If you are using a Lobby, this will often be able to do this for you automatically.&amp;lt;!--(which would these be?) Game packages requiring a more complex installation will usually come with instructions.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For an overview of information to get started, Click &#039;&#039;&#039;[[FAQ|Help]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=Game Development=&lt;br /&gt;
For information on creating games for the Spring engine, see the [[Mod_and_Unit_development|Game Making]] page.&lt;br /&gt;
&lt;br /&gt;
[[Category: Games]]&lt;/div&gt;</summary>
		<author><name>Azaremoth</name></author>
	</entry>
	<entry>
		<id>https://springrts-wiki.p2004a.com/mediawiki/index.php?title=Games&amp;diff=8944</id>
		<title>Games</title>
		<link rel="alternate" type="text/html" href="https://springrts-wiki.p2004a.com/mediawiki/index.php?title=Games&amp;diff=8944"/>
		<updated>2010-09-11T13:54:18Z</updated>

		<summary type="html">&lt;p&gt;Azaremoth: /* Proprietary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameslanguage}}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__There are a number of games made for the Spring Engine. Some of the more popular ones are listed below, sorted by their terms of use. &amp;lt;!--(/license schemes?)--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Freeware/Open Source=&lt;br /&gt;
&#039;&#039;These games are all free to download and play and may be open to modifications, however, be sure to read the licenses before doing so.&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[http://www.evolutionrts.info Evolution RTS]&amp;lt;/h2&amp;gt;(CC-BY-NC-ND)&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;&#039;&#039;&#039;[http://www.spring1944.org/ Spring: 1944]&#039;&#039;&#039;&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimgx|xsize=300|ysize=188|image=Evoimg.jpg|link=http://www.evolutionrts.info}}&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{navimgx|xsize=300|ysize=225|image=S44_tigers.jpg|link=http://www.spring1944.org}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | A new war is brewing. A violent conflict, between the Six Colonies, each one convinced that it was in the right, each one sure of its own ability to defeat its enemies. But they need Generals. They need soldiers. They need you.&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | Spring:1944 is a WWII themed game with four fully functional sides (US, Germany, USSR, Britain), period-accurate units and strengths. Realism comes second only to creating a game that is fun and accessible to play.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[[Kernel Panic]]&amp;lt;/h2&amp;gt;(&amp;quot;Public Domain&amp;quot;)&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[[War Evolution]]&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimg|xsize=300|ysize=225|image=Kernel_Panic_3.4.jpg|link=Kernel Panic}}&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{navimg|xsize=300|ysize=225|image=Warevoscreen.jpg|link=War Evolution}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | A game based around combat &#039;&#039;&#039;inside&#039;&#039;&#039; a computer, with 3 unique sides: the System, the Hacker and the Network waging war in a matrix of DOOM! No resource economy exists in KP, with the only constraints being time and space.&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | In short words, War Evolution is different. Different from all other games. You dont have a base and you can not reinforce your &amp;quot;army&amp;quot;. In fact, you command only one single mech and if he dies, you can only spectate until the game is over.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=180 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;&#039;&#039;&#039;[http://www.moddb.com/games/conflict-terra Conflict Terra]&#039;&#039;&#039;&amp;lt;/h2&amp;gt;&lt;br /&gt;
| width=180 |&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimgx|xsize=300|ysize=225|image=Conflict_terra.png|link=http://www.moddb.com/games/conflict-terra}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | Based around the idea of a fictional faction fighting for the domination of Earth, Conflict Terra hopes to achieve balanced, interesting, intuitive and above all fun gameplay that tries to break some of the norms present in other Spring games and mods.[[http://www.moddb.com/games/conflict-terra/downloads Download link]]&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Proprietary=&lt;br /&gt;
&#039;&#039;These games may or may not be free to play. Modifying their content (i.e. the art assets) is not allowed without the game authors explicit permission, although the code is GPL and some games (P.U.R.E.) include large GPL-friendly content collections.&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[http://www.wolfegames.com P.U.R.E.]&amp;lt;/h2&amp;gt;&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[[Gundam RTS]]&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{navimgx|xsize=300|ysize=225|image=PURE_LOGO_1024.jpg|link=http://www.wolfegames.com}}&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{navimg|xsize=300|ysize=225|image=Screen104.jpg|link=Gundam RTS}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | A game based on a completely original IP, allowing players to participate in the epic, galaxy-spanning conflict between the human Resistance forces and the malevolent A.I. known as &#039;The Overmind&#039;.&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | Set during the One-Year War in the Universal Century timeline of the Gundam Metaseries, Gundam RTS features fast, intense mech combat gameplay in a truly Gundam style.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[http://www.imperialwinter.com Star Wars: Imperial Winter]&amp;lt;/h2&amp;gt;&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[[Expand_and_Exterminate|Expand and Exterminate]]&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimgx|xsize=300|ysize=225|image=Imperial Winter assault.jpg|link=http://www.imperialwinter.com}}&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{navimg|xsize=300|ysize=225|image=E&amp;amp;E-screenshot2.jpg|link=Expand and Exterminate}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | A Star Wars themed game set in the troubled post-Return of the Jedi era, SW:IW features over a hundred units for the fractured Galactic Empire and Rebel Alliance fighting for control of the galaxy.&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | An original IP game loosely based around the Earth 2150 series of games.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=180 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;&#039;&#039;&#039;[http://azaremoth.supremedesign.org The Cursed]&#039;&#039;&#039;&amp;lt;/h2&amp;gt;&lt;br /&gt;
| width=180 |&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimgx|xsize=300|ysize=225|image=cursed.jpg|link=http://azaremoth.supremedesign.org}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | The unique game is about bones, undead, demons and magic settled in a futuristic environment.[[http://www.springfiles.com/show_file.php?id=2786 Download link]]&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=TA-derived=&lt;br /&gt;
&#039;&#039;At least parts of these games are derived from data of the  Total Annihilation game (copyright Atari). As such, their distribution is potentially in breach of copyright laws and therefore not officially endorsed by the Spring RTS team.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[[Balanced Annihilation]]&amp;lt;/h2&amp;gt;&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[http://www.caspring.org Complete Annihilation]&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimg|xsize=300|ysize=225|image=BAScreenShot.jpg|link=Balanced Annihilation}} &lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimgx|xsize=300|ysize=225|image=Pyro.jpg|link=http://www.caspring.org}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | &lt;br /&gt;
Balanced Annihilation (BA) is currently the most popular game played using the Spring engine.  BA is a mature mod and new versions feature only minor balance tweaks.&lt;br /&gt;
&lt;br /&gt;
BA gameplay develops in stages of progressively heavier units with a growing economy. Many strategies are viable in BA, including focusing on map control, aggression, defense, air power, sea power, or mobility.&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | CA is a regularly updated game that is often regarded as a showcase of what the Spring Engine can do. The game is designed with a flat tech tree, where the effectiveness of a unit is based on its appropriateness to the situation rather than lighter units being superseded by heavier ones.&lt;br /&gt;
Although CA is a game that uses OTA content, it is currently working towards being TA-IP free.&lt;br /&gt;
&amp;lt;b&amp;gt;If you like complex warfare this is Your Mod.&amp;lt;/b&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[[NOTA]]&amp;lt;/h2&amp;gt;&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;[[XTA]]&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{navimg|xsize=300|ysize=225|image=Nota2nukes.jpg|link=NOTA}}&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{navimg|xsize=300|ysize=225|image=Screen508_s.jpg|link=XTA}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | Not Original Total Annihilation is a rethink of the Total Annihilation universe with a focus on strategic, base oriented gameplay. With its revised unit scale, huge battles erupt engaging hundreds of units and scores of unit types. NOTA&#039;s completely rethought air and sea gameplay forces participation in all elements and places the tide of conflict in your hands.&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | Originally developed as a Total Annihilation mod by the Swedish Yankspankers, XTA is the Original Public Mod released with first versions of Spring. Development of this mod by the SYs has stopped a while ago, but it is still played and actively developed by the community.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Installing Games in Spring=&lt;br /&gt;
Quite a few of the games listed above come with standalone installers - which makes things easy (check their website to find out!). &lt;br /&gt;
&lt;br /&gt;
In some cases however, the game will only distribute a &amp;quot;game-file&amp;quot; - in this case you will need to have [[Download|an installation of the Spring-Engine]], and place the file in the .../Spring/mods/ folder. If you are using a Lobby, this will often be able to do this for you automatically.&amp;lt;!--(which would these be?) Game packages requiring a more complex installation will usually come with instructions.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For an overview of information to get started, Click &#039;&#039;&#039;[[FAQ|Help]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=Game Development=&lt;br /&gt;
For information on creating games for the Spring engine, see the [[Mod_and_Unit_development|Game Making]] page.&lt;br /&gt;
&lt;br /&gt;
[[Category: Games]]&lt;/div&gt;</summary>
		<author><name>Azaremoth</name></author>
	</entry>
	<entry>
		<id>https://springrts-wiki.p2004a.com/mediawiki/index.php?title=Games&amp;diff=8914</id>
		<title>Games</title>
		<link rel="alternate" type="text/html" href="https://springrts-wiki.p2004a.com/mediawiki/index.php?title=Games&amp;diff=8914"/>
		<updated>2009-08-28T10:30:20Z</updated>

		<summary type="html">&lt;p&gt;Azaremoth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
There are a number of games made for the Spring Engine. Some of the more popular ones are listed below, sorted by their terms of use. &amp;lt;!--(/license schemes?)--&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
=Free/Open Source=&lt;br /&gt;
&#039;&#039;These games are all free to download and play, and may be modded without restrictions (though asking the Games authors is considered a polite courtesy).&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;&amp;lt;big&amp;gt;[http://www.evolutionrts.info Evolution RTS]&amp;lt;/big&amp;gt;&amp;lt;/h2&amp;gt;&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;[http://www.spring1944.com Spring: 1944]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:EvoRTS screenshot.jpg|border|300px|]]&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:S44_tigers.jpg|border|300px]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | A new breed of Game for Spring. Prepare to engage in a war that changes every week, with objective based missions, evolving units, fast paced combat and a compelling plot line that YOU alter with every mission!&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | Spring:1944 is a WWII themed game with four fully functional sides (US, Germany, USSR, Britain), period-accurate units and strengths. Realism comes second only to creating a game that is fun and accessible to play.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=180 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;&amp;lt;big&amp;gt;[[Kernel Panic]]&amp;lt;/big&amp;gt;&amp;lt;/h2&amp;gt;&lt;br /&gt;
| width=180 |&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:KPScreenShot.jpg|border|300px]] &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | A game based around combat &#039;&#039;&#039;inside&#039;&#039;&#039; a computer, with 3 unique sides: the System, the Hacker and the Network waging war in a matrix of DOOM! No resource economy exists in KP, with the only constraints being time and space.&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
----&lt;br /&gt;
=Proprietary=&lt;br /&gt;
&#039;&#039;These games may or may not be free to play. Modifying their content (i.e. the art assets) is not allowed without the game authors explicit permission, although the code is GPL and some games (P.U.R.E.) include large GPL-friendly content collections.&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;&amp;lt;big&amp;gt;[http://www.wolfegames.com P.U.R.E.]&amp;lt;/big&amp;gt;&amp;lt;/h2&amp;gt;&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;&amp;lt;big&amp;gt;[[Gundam RTS]]&amp;lt;/big&amp;gt;&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:PURE_LOGO_1024.jpg|border|300px]]&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:Screen104.jpg|border|300px]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | A game based on a completely original IP, allowing players to participate in the epic, galaxy-spanning conflict between the human Resistance forces and the malevolent A.I. known as &#039;The Overmind&#039;.&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | Set during the One-Year War in the Universal Century timeline of the Gundam Metaseries, Gundam RTS features fast, intense mech combat gameplay in a truly Gundam style.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;&amp;lt;big&amp;gt;[http://www.imperialwinter.com Star Wars: Imperial Winter]&amp;lt;/big&amp;gt;&amp;lt;/h2&amp;gt;&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;&amp;lt;big&amp;gt;[[Expand_and_Exterminate|Expand and Exterminate]]&amp;lt;/big&amp;gt;&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Imperial Winter assault.jpg|border|300px|]]&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:E&amp;amp;E-screenshot2.jpgâ€Ž|border|300px]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | A Star Wars themed game set in the troubled post-Return of the Jedi era, SW:IW features over a hundred units for the fractured Galactic Empire and Rebel Alliance fighting for control of the galaxy.&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | An original IP game loosely based around the Earth 2150 series of games.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=180 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;[http://azaremoth.supremedesign.org The Cursed]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;/h2&amp;gt;&lt;br /&gt;
| width=180 |&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:cursed.jpg|border|300px]] &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | The unique game is about bones, undead, demons and magic settled in a futuristic environment.&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
=TA-derived=&lt;br /&gt;
&#039;&#039;At least parts of these games are derived from data of the  Total Annihilation game (copyright Atari). As such, their distribution is potentially in breach of copyright laws and therefore not officially endorsed by the Spring RTS team.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;&amp;lt;big&amp;gt;[[Complete Annihilation]]&amp;lt;/big&amp;gt;&amp;lt;/h2&amp;gt;&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;&amp;lt;big&amp;gt;[[NOTA]]&amp;lt;/big&amp;gt;&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Pyro.jpg|border|300px|]]&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:Nota2nukes.jpg|border|300px]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | CA is a regularly updated game that is often regarded as a showcase of what the Spring Engine can do. The game is designed with a flat tech tree, where the effectiveness of a unit is based on its appropriateness to the situation rather than lighter units being superseded by heavier ones.&lt;br /&gt;
Although CA is a game that uses OTA content, it is currently working towards being TA-IP free.&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | Not Original Total Annihilation is a rethink of the Total Annihilation universe with a focus on strategic, base oriented gameplay. With its revised unit scale, huge battles erupt engaging hundreds of units and scores of unit types. NOTA&#039;s completely rethought air and sea gameplay forces participation in all elements and places the tide of conflict in your hands.&lt;br /&gt;
&amp;lt;b&amp;gt;If you like complex warfare this is Your Mod.&amp;lt;/b&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;&amp;lt;big&amp;gt;[[XTA]]&amp;lt;/big&amp;gt;&amp;lt;/h2&amp;gt;&lt;br /&gt;
| width=40 |&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;h2&amp;gt;&amp;lt;big&amp;gt;[[Balanced Annihilation]]&amp;lt;/big&amp;gt;&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:XtaScreenShot.jpg|border|300px|]]&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:BAScreenShot.jpg|border|300px]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | Originally developed as a Total Annihilation mod by the Swedish Yankspankers, XTA is the Original Public Mod released with first versions of Spring. Development of this mod by the SYs has stopped a while ago, but it is still played and actively developed by the community.&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;justify&amp;quot; | A popular, highly balanced mod based on the late, immensely popular mod Absolute Annihilation. BA is designed for competitive 1v1 gameplay but is also perfectly suited for larger team games.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
=Installing Games in Spring=&lt;br /&gt;
&lt;br /&gt;
Quite a few of the games listed above come with standalone installers - which makes things easy (check their website to find out!). &lt;br /&gt;
&lt;br /&gt;
In some cases however, the game will only distribute a &amp;quot;game-file&amp;quot; - in this case you will need to have [[Download|an installation of the Spring-Engine]], and place the file in the .../Spring/mods/ folder. If you are using a Lobby, this will often be able to do this for you automatically.&amp;lt;!--(which would these be?) Game packages requiring a more complex installation will usually come with instructions.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For an overview of information to get started, Click &#039;&#039;&#039;[[FAQ|Help]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=Game Development=&lt;br /&gt;
&lt;br /&gt;
For information on creating games for the Spring engine, see the [[Mod_and_Unit_development|Game Making]] page.&lt;br /&gt;
&lt;br /&gt;
[[Category: Games]]&lt;/div&gt;</summary>
		<author><name>Azaremoth</name></author>
	</entry>
	<entry>
		<id>https://springrts-wiki.p2004a.com/mediawiki/index.php?title=File:Cursed.jpg&amp;diff=21677</id>
		<title>File:Cursed.jpg</title>
		<link rel="alternate" type="text/html" href="https://springrts-wiki.p2004a.com/mediawiki/index.php?title=File:Cursed.jpg&amp;diff=21677"/>
		<updated>2009-08-28T10:26:20Z</updated>

		<summary type="html">&lt;p&gt;Azaremoth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Azaremoth</name></author>
	</entry>
</feed>