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	<id>https://springrts-wiki.p2004a.com/mediawiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=70.26.102.20</id>
	<title>Spring - User contributions [en]</title>
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	<updated>2026-11-08T23:16:00Z</updated>
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	<entry>
		<id>https://springrts-wiki.p2004a.com/mediawiki/index.php?title=Absolute_Annihilation&amp;diff=1346</id>
		<title>Absolute Annihilation</title>
		<link rel="alternate" type="text/html" href="https://springrts-wiki.p2004a.com/mediawiki/index.php?title=Absolute_Annihilation&amp;diff=1346"/>
		<updated>2005-10-23T22:38:46Z</updated>

		<summary type="html">&lt;p&gt;70.26.102.20: /* 2005-10-20 - Absolute Annihilation: Spring 0.1 Released */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===2005-10-20 - Absolute Annihilation: Spring Released===&lt;br /&gt;
The highly popular OTA mod, Absolute Annihilation, has now been fully converted for compatibility with Spring.  Unlike the [http://www.fileuniverse.com/?p=showitem&amp;amp;ID=708 original Spring version] released some months ago, the new version is fully compatible with the mod switching system.  It also features many visual and strategic enhancements only possible in Spring, and uses the latest version of the AA dataset, 6.0.&lt;br /&gt;
&lt;br /&gt;
The latest version, 0.2, corrects several major bugs from the original version (0.1) and increases all unit line-of-sight by 30%.&lt;br /&gt;
&lt;br /&gt;
[http://prdownloads.sourceforge.net/ta-aa/AASpring02.zip?download Direct Download (0.2)]&lt;br /&gt;
&lt;br /&gt;
[http://prdownloads.sourceforge.net/ta-aa/AATrailer.zip?download Mod Trailer]&lt;br /&gt;
&lt;br /&gt;
[http://www.planetannihilation.com/aa AA Homepage]&lt;br /&gt;
&lt;br /&gt;
[http://taspring.clan-sy.com/phpbb/viewtopic.php?t=2633 Forum Thread]&lt;br /&gt;
&lt;br /&gt;
Absolute Annihilation is distinct, but closer to classic TA than to XTA.&lt;br /&gt;
&lt;br /&gt;
[[Image:SpringAA.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Absolute Annihilation, or AA, is based on [[UberHack]] and so attempts to rebalance TA without rearranging the buildtree as radically as XTA has. However whereas [[UberHack]] added only a few extra units, AA incorporates many new units including some of the more impressive new units concocted by the ever-creative TA community. AA is under constant development, spurred on by its small but highly active community following, and [http://taspring.clan-sy.com/phpbb/profile.php?mode=viewprofile&amp;amp;u=107 Caydr], who heads up the development.&lt;br /&gt;
&lt;br /&gt;
Units are subject to frequent and sometimes brutal tweaking and pruning.&lt;br /&gt;
&lt;br /&gt;
AA contains new factories, units, resource buildings, sneaky defensive structures and an array of massive &amp;quot;experimental&amp;quot; units for brutalizing the enemy&#039;s base.&lt;br /&gt;
&lt;br /&gt;
Players new to the mod should be warned that some old units now fill new roles, while some are more (or less) effective than they were in classic TA as of the 3.1c patch.&lt;br /&gt;
&lt;br /&gt;
AA:Spring is based on version 6.0 of the OTA mod.  Now that development of AA for Total Annihilation has largely ceased, the mod&#039;s developer is working hard on developing Spring-based versions incorporating all of the engine&#039;s advanced features.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Back to [[Mods]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Mods]]&lt;br /&gt;
&lt;br /&gt;
{{Category:Mods}}&lt;/div&gt;</summary>
		<author><name>70.26.102.20</name></author>
	</entry>
	<entry>
		<id>https://springrts-wiki.p2004a.com/mediawiki/index.php?title=Absolute_Annihilation&amp;diff=1345</id>
		<title>Absolute Annihilation</title>
		<link rel="alternate" type="text/html" href="https://springrts-wiki.p2004a.com/mediawiki/index.php?title=Absolute_Annihilation&amp;diff=1345"/>
		<updated>2005-10-23T22:37:50Z</updated>

		<summary type="html">&lt;p&gt;70.26.102.20: /* 2005-10-20 - Absolute Annihilation: Spring 0.1 Released */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===2005-10-20 - Absolute Annihilation: Spring 0.1 Released===&lt;br /&gt;
The highly popular OTA mod, Absolute Annihilation, has now been fully converted for compatibility with Spring.  Unlike the [http://www.fileuniverse.com/?p=showitem&amp;amp;ID=708 original Spring version] released some months ago, the new version is fully compatible with the mod switching system.  It also features many visual and strategic enhancements only possible in Spring, and uses the latest version of the AA dataset, 6.0.&lt;br /&gt;
&lt;br /&gt;
Already a new version is available, 0.2, which corrects several major bugs and increases all unit line-of-sight by 30%.&lt;br /&gt;
&lt;br /&gt;
[http://prdownloads.sourceforge.net/ta-aa/AASpring02.zip?download Direct Download (0.2)]&lt;br /&gt;
&lt;br /&gt;
[http://prdownloads.sourceforge.net/ta-aa/AATrailer.zip?download Mod Trailer]&lt;br /&gt;
&lt;br /&gt;
[http://www.planetannihilation.com/aa AA Homepage]&lt;br /&gt;
&lt;br /&gt;
[http://taspring.clan-sy.com/phpbb/viewtopic.php?t=2633 Forum Thread]&lt;br /&gt;
&lt;br /&gt;
Absolute Annihilation is distinct, but closer to classic TA than to XTA.&lt;br /&gt;
&lt;br /&gt;
[[Image:SpringAA.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Absolute Annihilation, or AA, is based on [[UberHack]] and so attempts to rebalance TA without rearranging the buildtree as radically as XTA has. However whereas [[UberHack]] added only a few extra units, AA incorporates many new units including some of the more impressive new units concocted by the ever-creative TA community. AA is under constant development, spurred on by its small but highly active community following, and [http://taspring.clan-sy.com/phpbb/profile.php?mode=viewprofile&amp;amp;u=107 Caydr], who heads up the development.&lt;br /&gt;
&lt;br /&gt;
Units are subject to frequent and sometimes brutal tweaking and pruning.&lt;br /&gt;
&lt;br /&gt;
AA contains new factories, units, resource buildings, sneaky defensive structures and an array of massive &amp;quot;experimental&amp;quot; units for brutalizing the enemy&#039;s base.&lt;br /&gt;
&lt;br /&gt;
Players new to the mod should be warned that some old units now fill new roles, while some are more (or less) effective than they were in classic TA as of the 3.1c patch.&lt;br /&gt;
&lt;br /&gt;
AA:Spring is based on version 6.0 of the OTA mod.  Now that development of AA for Total Annihilation has largely ceased, the mod&#039;s developer is working hard on developing Spring-based versions incorporating all of the engine&#039;s advanced features.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Back to [[Mods]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Mods]]&lt;br /&gt;
&lt;br /&gt;
{{Category:Mods}}&lt;/div&gt;</summary>
		<author><name>70.26.102.20</name></author>
	</entry>
	<entry>
		<id>https://springrts-wiki.p2004a.com/mediawiki/index.php?title=Mods&amp;diff=14495</id>
		<title>Mods</title>
		<link rel="alternate" type="text/html" href="https://springrts-wiki.p2004a.com/mediawiki/index.php?title=Mods&amp;diff=14495"/>
		<updated>2005-10-23T22:29:43Z</updated>

		<summary type="html">&lt;p&gt;70.26.102.20: /* List of Mods */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Mods===&lt;br /&gt;
&lt;br /&gt;
Mods constitute additions to the game that change the way it works.  There is an Offcial [[Mod_specification]] that works with the lobby Client for mod switching, as well as some crude mods that constitute extra units and or changes to the client.&lt;br /&gt;
 &lt;br /&gt;
So far there is currently two working total conversions for Spring:  [http://www.fileuniverse.com/?page=showitem&amp;amp;ID=993 StarWarsTA] and [http://www.planetannihilation.com/gundam/ Gundam Annihlation]&lt;br /&gt;
&lt;br /&gt;
There are at least 3 &amp;quot;Known Good&amp;quot; Mods in the Official Mod Format (all available from the [http://www.fileuniverse.com/?p=listing&amp;amp;ID=92 File Univers &amp;quot;TA Spring&amp;gt;Mods&amp;quot; Page:&lt;br /&gt;
*[http://www.fileuniverse.com/?p=showitem&amp;amp;ID=1257 OTA + Evo + better BPs] - Technically a multi-mod pack, including the &amp;quot;OTA&amp;quot; (Classic TA Mode) and a number of visual updates.&lt;br /&gt;
*[http://www.fileuniverse.com/?p=showitem&amp;amp;ID=1305 Uberhack4.0 For Spring Beta 4] - Essentially a version of the old TA Uberhack balancing mod, includes a bunch of cool units like the solar-metal maker and the rapid fire plasma firing metal extractor.&lt;br /&gt;
*[http://www.fileuniverse.com/?p=showitem&amp;amp;ID=1312 SpiderPack v0.6 (For OTA and UH)] - A Units only Mod that adds the spider pack to the ARM construction Lab (possibly to balance the Krogoth)&lt;br /&gt;
*[http://www.fileuniverse.com/?p=showitem&amp;amp;ID=1445 World Domination for Spring 5.0b3] - A &amp;quot;Modern Warfare&amp;quot; Total Conversion.  Homepage [http://www.tadesigners.com/users/wd/].&lt;br /&gt;
*[http://prdownloads.sourceforge.net/ta-aa/AASpring02.zip?download Absolute Annihilation 0.2 for Spring] Based on OTA more then XTA, and escalating the battle to another level of &amp;quot;Annihilation&amp;quot;. [http://www.planetannihilation.com/aa AA Homepage].&lt;br /&gt;
&lt;br /&gt;
There are also some crude mods (because they don&#039;t follow the official format or include different versions of the spring executable) :&lt;br /&gt;
&lt;br /&gt;
*There is Mini Spring (no version compatible with current spring build) which halves the scale of the models, ranges, etc.&lt;br /&gt;
&lt;br /&gt;
===List of Mods===&lt;br /&gt;
&lt;br /&gt;
You can download many of the following other, partially functioning Mods from: [http://www.fileuniverse.com/?page=listing&amp;amp;ID=92 File Universe] (If you&#039;re interested in editing mods or creating your own mods, see the [[Mod Development]] page):&lt;br /&gt;
&lt;br /&gt;
 	 &lt;br /&gt;
[[Absolute Annihilation]]&lt;br /&gt;
  	 &lt;br /&gt;
DM45Spring.exe 	&lt;br /&gt;
&lt;br /&gt;
[[EvoTA]] 	&lt;br /&gt;
  	 &lt;br /&gt;
[[Epic 40000]]&lt;br /&gt;
&lt;br /&gt;
[[Gundam Annihilation]] 	&lt;br /&gt;
  	 &lt;br /&gt;
[[MAD TA]] Buildpics for Spring 	&lt;br /&gt;
  	 &lt;br /&gt;
[[MiniSpring]] 	&lt;br /&gt;
  	 &lt;br /&gt;
[[Rhyoss]] for Spring 	&lt;br /&gt;
  	 &lt;br /&gt;
Spring [[SWTA]] Gnome Edition 0.60 	&lt;br /&gt;
  	 &lt;br /&gt;
[[SWTA]] &amp;amp; ImpAuth for Spring 5.03 (buggy) 	&lt;br /&gt;
&lt;br /&gt;
[[TA-WD]]&lt;br /&gt;
&lt;br /&gt;
[[UberHack]]&lt;br /&gt;
  	 &lt;br /&gt;
[[UTASP]] 5 Spring&lt;br /&gt;
&lt;br /&gt;
[[OTAR-EVAMP]]&lt;br /&gt;
&lt;br /&gt;
[[CZTA]] by Guessmyname&lt;br /&gt;
[[Galaxy 662]] also by Guessmyname&lt;br /&gt;
&lt;br /&gt;
Lego Spring-Still under discussion/development&lt;br /&gt;
&lt;br /&gt;
[[KuroTA]] currently at version 0.45&lt;br /&gt;
&lt;br /&gt;
Back to [[Main_Page]]&lt;/div&gt;</summary>
		<author><name>70.26.102.20</name></author>
	</entry>
	<entry>
		<id>https://springrts-wiki.p2004a.com/mediawiki/index.php?title=Community_news&amp;diff=4747</id>
		<title>Community news</title>
		<link rel="alternate" type="text/html" href="https://springrts-wiki.p2004a.com/mediawiki/index.php?title=Community_news&amp;diff=4747"/>
		<updated>2005-10-23T08:19:16Z</updated>

		<summary type="html">&lt;p&gt;70.26.102.20: /* 2005-10-20 - Absolute Annihilation: Spring 0.1 Released */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;On this page, you can post news items that will be seen in the top right section of the frontpage. You can use this to post if you have created or found something of interest to the Spring community, such as a new map, a useful tool or perhaps a new useful page in the wiki. Details on how to update this page can be found [[Community_news_editing | here]].&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===2005-10-20 - Absolute Annihilation: Spring 0.1 Released===&lt;br /&gt;
The highly popular OTA mod, Absolute Annihilation, has now been fully converted for compatibility with Spring.  Unlike the [http://www.fileuniverse.com/?p=showitem&amp;amp;ID=708 original Spring version] released some months ago, the new version is fully compatible with the mod switching system.  It also features many visual and strategic enhancements only possible in Spring, and uses the latest version of the AA dataset, 6.0.&lt;br /&gt;
&lt;br /&gt;
Already a new version is available, 0.2, which corrects several major bugs and increases all unit line-of-sight by 30%.&lt;br /&gt;
&lt;br /&gt;
[http://prdownloads.sourceforge.net/ta-aa/AASpring02.zip?download Direct Download (0.2)]&lt;br /&gt;
&lt;br /&gt;
[http://prdownloads.sourceforge.net/ta-aa/AATrailer.zip?download Mod Trailer]&lt;br /&gt;
&lt;br /&gt;
[http://www.planetannihilation.com/aa AA Homepage]&lt;br /&gt;
&lt;br /&gt;
[http://taspring.clan-sy.com/phpbb/viewtopic.php?t=2633 Forum Thread]&lt;br /&gt;
&lt;br /&gt;
===2005-10-16 - KuroTA v0.45 Released===&lt;br /&gt;
This is the second public release of this fairly popular mod. It all started out as a bunch of custom units in a TA installation from years gone by, but thanks to dedication it&#039;s been turned into a playable and fairly balanced mod for everyone to play on Sping. For more info at [http://taspring.clan-sy.com/phpbb/viewtopic.php?t=2514 read this thread]. And it can be downloaded from [http://www.fileuniverse.com/?p=showitem&amp;amp;ID=1646 FileUniverse].&lt;br /&gt;
&lt;br /&gt;
===2005-10-15 - UberHack, SpringVersion1.3 Released===&lt;br /&gt;
This port of the famous balance mod for TA, done by NOiZE, has been made as good as bug free now. This mod would not have been possible without help from: zwzsg, Gnome and Kuroneko. For more info at [http://taspring.clan-sy.com/phpbb/viewtopic.php?t=2540 read this thread]. And it can be downloaded from [http://www.fileuniverse.com/?p=showitem&amp;amp;ID=1633 FileUniverse].&lt;br /&gt;
&lt;br /&gt;
===2005-10-12 - Maelstroms SMD Creator===&lt;br /&gt;
[http://taspring.clan-sy.com/phpbb/viewtopic.php?t=2420 Maelstroms SMD Creator] has been relesed, to help people create SMD Map files with an easy to use GUI.&lt;br /&gt;
&lt;br /&gt;
===2005-10-11 - JCAI 0.20 Released===&lt;br /&gt;
[http://spring.clan-sy.com/phpbb/viewtopic.php?p=33275#33275 JCAI 0.20 skirmish AI] is released for Spring 0.64b1 with a modified spring exe, it is much more stable now. JCAI 0.20 is included in current release (0.65b1)&lt;br /&gt;
&lt;br /&gt;
===2005-09-28 - UberHack, SpringVersion1.2 Released===&lt;br /&gt;
This port of the famous balance mod for TA, done by NOiZE, has been made as good as bug free now. This mod would not have been possible without help from: zwzsg, Gnome and Kuroneko. For more info at [http://spring.clan-sy.com/phpbb/viewtopic.php?t=2364 read this thread]. And it can be downloaded from [http://www.fileuniverse.com/?p=showitem&amp;amp;ID=1552 FileUniverse].&lt;br /&gt;
&lt;br /&gt;
===2005-08-20 - wiki Button Added===&lt;br /&gt;
As you probably already have noticed, the SY&#039;s have added a wiki button (Made by aGorm) to the Navigation bar. Hopefully, this will make people more aware of the wiki, as some have never even heard of it! More info on [http://taspring.clan-sy.com/phpbb/viewtopic.php?t=1917 this thread]. If you don&#039;t see the wiki button, empty the cache of your browser and refresh.&lt;br /&gt;
&lt;br /&gt;
===2005-08-16 - JCAI Released===&lt;br /&gt;
Zaphod has released alpha 1 of his skirmish AI JCAI for spring,[http://taspring.clan-sy.com/phpbb/viewtopic.php?t=1920 see forum post]&lt;br /&gt;
TAI code has been released but doesnt work. [http://www.fileuniverse.com/?p=showitem&amp;amp;ID=1322 Get it here]&lt;br /&gt;
&lt;br /&gt;
===2005-08-03 - Mods and Maps===&lt;br /&gt;
zwzsg made a 3.6MB mod package with: OTA balance, Evolva models, UTASP Buildpics. Install and use easy thanks to the new mod switcher introduced in Spring 0.60b1.&lt;br /&gt;
&amp;lt;br&amp;gt;- [http://spring.clan-sy.com/phpbb/viewtopic.php?t=1843 More info and discussion]&lt;br /&gt;
&amp;lt;br&amp;gt;- [http://www.fileuniverse.com/?p=showitem&amp;amp;ID=1257 Download link]&lt;br /&gt;
&lt;br /&gt;
[http://zwzsg.hosted.luckz.de/img/spring/Azure%20Rampart%20-%20evnbp%20-%20Bomber.png http://www.fileuniverse.com/images/Azure%20Rampart%20-%20evnbp%20-%20Bomber.jpg-thumb.png][http://www.fileuniverse.com/images/Ahspen%20-%20evnbp%20-%20Tanks%20Tracks.jpg http://www.fileuniverse.com/images/Ahspen%20-%20evnbp%20-%20Tanks%20Tracks.jpg-thumb.png][http://www.fileuniverse.com/images/RedHaven%20-%20evnbp%20-%20Core.jpg http://www.fileuniverse.com/images/RedHaven%20-%20evnbp%20-%20Core.jpg-thumb.png][http://www.fileuniverse.com/images/causticscreenshot.jpg http://www.fileuniverse.com/images/causticscreenshot.jpg-thumb.png]&lt;br /&gt;
&lt;br /&gt;
Spring 0.60b1 made all previous maps obsolete, but as the pictures above show, there&#039;s a steadily increasing [http://www.fileuniverse.com/?p=listing&amp;amp;ID=121 choice of new maps], either old ones converted to the new format or brand new.&lt;br /&gt;
&lt;br /&gt;
===2005-07-08 - Buggi&#039;s Beta Update===&lt;br /&gt;
Buggi released a new version of his modified version of the game; This release added, among other things, custom models for weapons! [http://www.fileuniverse.com/?p=showitem&amp;amp;ID=1257 Get it here]&lt;br /&gt;
&lt;br /&gt;
===2005-07-05 - Map Editing Guide Updated===&lt;br /&gt;
You know you wanted to make that map? Well now you can! Check it out in the Wiki, or click on the link.&lt;br /&gt;
[[Create_maps]]&lt;br /&gt;
&lt;br /&gt;
===2005-07-03 - New strategy guide===&lt;br /&gt;
A new strategy guide to help out new players has been added to the wiki.&lt;br /&gt;
Here&#039;s the link: [[Spring guide!]]&lt;br /&gt;
&lt;br /&gt;
===2005-07-03 - Community news section===&lt;br /&gt;
A new site feature has been added, that allows users to contribute news that will be seen in this section.&lt;br /&gt;
&lt;br /&gt;
This might be useful to expose new maps for example to those that don&#039;t visit the map forum regularly... We&#039;ll see how it turns out.&lt;/div&gt;</summary>
		<author><name>70.26.102.20</name></author>
	</entry>
	<entry>
		<id>https://springrts-wiki.p2004a.com/mediawiki/index.php?title=Community_news&amp;diff=4746</id>
		<title>Community news</title>
		<link rel="alternate" type="text/html" href="https://springrts-wiki.p2004a.com/mediawiki/index.php?title=Community_news&amp;diff=4746"/>
		<updated>2005-10-23T03:17:17Z</updated>

		<summary type="html">&lt;p&gt;70.26.102.20: /* 2005-10-20 - Absolute Annihilation: Spring 0.1 Released */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;On this page, you can post news items that will be seen in the top right section of the frontpage. You can use this to post if you have created or found something of interest to the Spring community, such as a new map, a useful tool or perhaps a new useful page in the wiki. Details on how to update this page can be found [[Community_news_editing | here]].&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===2005-10-20 - Absolute Annihilation: Spring 0.1 Released===&lt;br /&gt;
The highly popular OTA mod, Absolute Annihilation, has now been fully converted for compatibility with Spring.  Unlike the [http://www.fileuniverse.com/?p=showitem&amp;amp;ID=708 original Spring version] released some months ago, the new version is fully compatible with the mod switching system.  It also features many visual and strategic enhancements only possible in Spring, and uses the latest version of the AA dataset, 6.0.&lt;br /&gt;
&lt;br /&gt;
[http://prdownloads.sourceforge.net/ta-aa/AASpring01.zip?download Direct Download]&lt;br /&gt;
&lt;br /&gt;
[http://prdownloads.sourceforge.net/ta-aa/AATrailer.zip?download Mod Trailer]&lt;br /&gt;
&lt;br /&gt;
[http://www.planetannihilation.com/aa AA Homepage]&lt;br /&gt;
&lt;br /&gt;
[http://taspring.clan-sy.com/phpbb/viewtopic.php?t=2633 0.1 Release Forum Thread]&lt;br /&gt;
&lt;br /&gt;
===2005-10-16 - KuroTA v0.45 Released===&lt;br /&gt;
This is the second public release of this fairly popular mod. It all started out as a bunch of custom units in a TA installation from years gone by, but thanks to dedication it&#039;s been turned into a playable and fairly balanced mod for everyone to play on Sping. For more info at [http://taspring.clan-sy.com/phpbb/viewtopic.php?t=2514 read this thread]. And it can be downloaded from [http://www.fileuniverse.com/?p=showitem&amp;amp;ID=1646 FileUniverse].&lt;br /&gt;
&lt;br /&gt;
===2005-10-15 - UberHack, SpringVersion1.3 Released===&lt;br /&gt;
This port of the famous balance mod for TA, done by NOiZE, has been made as good as bug free now. This mod would not have been possible without help from: zwzsg, Gnome and Kuroneko. For more info at [http://taspring.clan-sy.com/phpbb/viewtopic.php?t=2540 read this thread]. And it can be downloaded from [http://www.fileuniverse.com/?p=showitem&amp;amp;ID=1633 FileUniverse].&lt;br /&gt;
&lt;br /&gt;
===2005-10-12 - Maelstroms SMD Creator===&lt;br /&gt;
[http://taspring.clan-sy.com/phpbb/viewtopic.php?t=2420 Maelstroms SMD Creator] has been relesed, to help people create SMD Map files with an easy to use GUI.&lt;br /&gt;
&lt;br /&gt;
===2005-10-11 - JCAI 0.20 Released===&lt;br /&gt;
[http://spring.clan-sy.com/phpbb/viewtopic.php?p=33275#33275 JCAI 0.20 skirmish AI] is released for Spring 0.64b1 with a modified spring exe, it is much more stable now. JCAI 0.20 is included in current release (0.65b1)&lt;br /&gt;
&lt;br /&gt;
===2005-09-28 - UberHack, SpringVersion1.2 Released===&lt;br /&gt;
This port of the famous balance mod for TA, done by NOiZE, has been made as good as bug free now. This mod would not have been possible without help from: zwzsg, Gnome and Kuroneko. For more info at [http://spring.clan-sy.com/phpbb/viewtopic.php?t=2364 read this thread]. And it can be downloaded from [http://www.fileuniverse.com/?p=showitem&amp;amp;ID=1552 FileUniverse].&lt;br /&gt;
&lt;br /&gt;
===2005-08-20 - wiki Button Added===&lt;br /&gt;
As you probably already have noticed, the SY&#039;s have added a wiki button (Made by aGorm) to the Navigation bar. Hopefully, this will make people more aware of the wiki, as some have never even heard of it! More info on [http://taspring.clan-sy.com/phpbb/viewtopic.php?t=1917 this thread]. If you don&#039;t see the wiki button, empty the cache of your browser and refresh.&lt;br /&gt;
&lt;br /&gt;
===2005-08-16 - JCAI Released===&lt;br /&gt;
Zaphod has released alpha 1 of his skirmish AI JCAI for spring,[http://taspring.clan-sy.com/phpbb/viewtopic.php?t=1920 see forum post]&lt;br /&gt;
TAI code has been released but doesnt work. [http://www.fileuniverse.com/?p=showitem&amp;amp;ID=1322 Get it here]&lt;br /&gt;
&lt;br /&gt;
===2005-08-03 - Mods and Maps===&lt;br /&gt;
zwzsg made a 3.6MB mod package with: OTA balance, Evolva models, UTASP Buildpics. Install and use easy thanks to the new mod switcher introduced in Spring 0.60b1.&lt;br /&gt;
&amp;lt;br&amp;gt;- [http://spring.clan-sy.com/phpbb/viewtopic.php?t=1843 More info and discussion]&lt;br /&gt;
&amp;lt;br&amp;gt;- [http://www.fileuniverse.com/?p=showitem&amp;amp;ID=1257 Download link]&lt;br /&gt;
&lt;br /&gt;
[http://zwzsg.hosted.luckz.de/img/spring/Azure%20Rampart%20-%20evnbp%20-%20Bomber.png http://www.fileuniverse.com/images/Azure%20Rampart%20-%20evnbp%20-%20Bomber.jpg-thumb.png][http://www.fileuniverse.com/images/Ahspen%20-%20evnbp%20-%20Tanks%20Tracks.jpg http://www.fileuniverse.com/images/Ahspen%20-%20evnbp%20-%20Tanks%20Tracks.jpg-thumb.png][http://www.fileuniverse.com/images/RedHaven%20-%20evnbp%20-%20Core.jpg http://www.fileuniverse.com/images/RedHaven%20-%20evnbp%20-%20Core.jpg-thumb.png][http://www.fileuniverse.com/images/causticscreenshot.jpg http://www.fileuniverse.com/images/causticscreenshot.jpg-thumb.png]&lt;br /&gt;
&lt;br /&gt;
Spring 0.60b1 made all previous maps obsolete, but as the pictures above show, there&#039;s a steadily increasing [http://www.fileuniverse.com/?p=listing&amp;amp;ID=121 choice of new maps], either old ones converted to the new format or brand new.&lt;br /&gt;
&lt;br /&gt;
===2005-07-08 - Buggi&#039;s Beta Update===&lt;br /&gt;
Buggi released a new version of his modified version of the game; This release added, among other things, custom models for weapons! [http://www.fileuniverse.com/?p=showitem&amp;amp;ID=1257 Get it here]&lt;br /&gt;
&lt;br /&gt;
===2005-07-05 - Map Editing Guide Updated===&lt;br /&gt;
You know you wanted to make that map? Well now you can! Check it out in the Wiki, or click on the link.&lt;br /&gt;
[[Create_maps]]&lt;br /&gt;
&lt;br /&gt;
===2005-07-03 - New strategy guide===&lt;br /&gt;
A new strategy guide to help out new players has been added to the wiki.&lt;br /&gt;
Here&#039;s the link: [[Spring guide!]]&lt;br /&gt;
&lt;br /&gt;
===2005-07-03 - Community news section===&lt;br /&gt;
A new site feature has been added, that allows users to contribute news that will be seen in this section.&lt;br /&gt;
&lt;br /&gt;
This might be useful to expose new maps for example to those that don&#039;t visit the map forum regularly... We&#039;ll see how it turns out.&lt;/div&gt;</summary>
		<author><name>70.26.102.20</name></author>
	</entry>
	<entry>
		<id>https://springrts-wiki.p2004a.com/mediawiki/index.php?title=Community_news&amp;diff=4745</id>
		<title>Community news</title>
		<link rel="alternate" type="text/html" href="https://springrts-wiki.p2004a.com/mediawiki/index.php?title=Community_news&amp;diff=4745"/>
		<updated>2005-10-23T03:12:47Z</updated>

		<summary type="html">&lt;p&gt;70.26.102.20: Updated with info about today&amp;#039;s beta release&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;On this page, you can post news items that will be seen in the top right section of the frontpage. You can use this to post if you have created or found something of interest to the Spring community, such as a new map, a useful tool or perhaps a new useful page in the wiki. Details on how to update this page can be found [[Community_news_editing | here]].&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===2005-10-20 - Absolute Annihilation: Spring 0.1 Released===&lt;br /&gt;
The highly popular OTA mod, Absolute Annihilation, has now been fully converted for compatibility with spring.  Unlike the [http://www.fileuniverse.com/?p=showitem&amp;amp;ID=708 original Spring version] released some months ago, the new version is be fully compatible with the mod switching system.  It will also feature many visual and strategic enhancements only possible in Spring, and will use the latest version of the AA dataset, 6.0.&lt;br /&gt;
&lt;br /&gt;
[http://prdownloads.sourceforge.net/ta-aa/AATrailer.zip?download Mod Trailer].  14MB, 2:30 in length.  Enjoy everyone!&lt;br /&gt;
&lt;br /&gt;
[http://www.planetannihilation.com/aa AA Homepage]&lt;br /&gt;
[http://taspring.clan-sy.com/phpbb/viewtopic.php?t=2633 Forum Thread]&lt;br /&gt;
&lt;br /&gt;
===2005-10-16 - KuroTA v0.45 Released===&lt;br /&gt;
This is the second public release of this fairly popular mod. It all started out as a bunch of custom units in a TA installation from years gone by, but thanks to dedication it&#039;s been turned into a playable and fairly balanced mod for everyone to play on Sping. For more info at [http://taspring.clan-sy.com/phpbb/viewtopic.php?t=2514 read this thread]. And it can be downloaded from [http://www.fileuniverse.com/?p=showitem&amp;amp;ID=1646 FileUniverse].&lt;br /&gt;
&lt;br /&gt;
===2005-10-15 - UberHack, SpringVersion1.3 Released===&lt;br /&gt;
This port of the famous balance mod for TA, done by NOiZE, has been made as good as bug free now. This mod would not have been possible without help from: zwzsg, Gnome and Kuroneko. For more info at [http://taspring.clan-sy.com/phpbb/viewtopic.php?t=2540 read this thread]. And it can be downloaded from [http://www.fileuniverse.com/?p=showitem&amp;amp;ID=1633 FileUniverse].&lt;br /&gt;
&lt;br /&gt;
===2005-10-12 - Maelstroms SMD Creator===&lt;br /&gt;
[http://taspring.clan-sy.com/phpbb/viewtopic.php?t=2420 Maelstroms SMD Creator] has been relesed, to help people create SMD Map files with an easy to use GUI.&lt;br /&gt;
&lt;br /&gt;
===2005-10-11 - JCAI 0.20 Released===&lt;br /&gt;
[http://spring.clan-sy.com/phpbb/viewtopic.php?p=33275#33275 JCAI 0.20 skirmish AI] is released for Spring 0.64b1 with a modified spring exe, it is much more stable now. JCAI 0.20 is included in current release (0.65b1)&lt;br /&gt;
&lt;br /&gt;
===2005-09-28 - UberHack, SpringVersion1.2 Released===&lt;br /&gt;
This port of the famous balance mod for TA, done by NOiZE, has been made as good as bug free now. This mod would not have been possible without help from: zwzsg, Gnome and Kuroneko. For more info at [http://spring.clan-sy.com/phpbb/viewtopic.php?t=2364 read this thread]. And it can be downloaded from [http://www.fileuniverse.com/?p=showitem&amp;amp;ID=1552 FileUniverse].&lt;br /&gt;
&lt;br /&gt;
===2005-08-20 - wiki Button Added===&lt;br /&gt;
As you probably already have noticed, the SY&#039;s have added a wiki button (Made by aGorm) to the Navigation bar. Hopefully, this will make people more aware of the wiki, as some have never even heard of it! More info on [http://taspring.clan-sy.com/phpbb/viewtopic.php?t=1917 this thread]. If you don&#039;t see the wiki button, empty the cache of your browser and refresh.&lt;br /&gt;
&lt;br /&gt;
===2005-08-16 - JCAI Released===&lt;br /&gt;
Zaphod has released alpha 1 of his skirmish AI JCAI for spring,[http://taspring.clan-sy.com/phpbb/viewtopic.php?t=1920 see forum post]&lt;br /&gt;
TAI code has been released but doesnt work. [http://www.fileuniverse.com/?p=showitem&amp;amp;ID=1322 Get it here]&lt;br /&gt;
&lt;br /&gt;
===2005-08-03 - Mods and Maps===&lt;br /&gt;
zwzsg made a 3.6MB mod package with: OTA balance, Evolva models, UTASP Buildpics. Install and use easy thanks to the new mod switcher introduced in Spring 0.60b1.&lt;br /&gt;
&amp;lt;br&amp;gt;- [http://spring.clan-sy.com/phpbb/viewtopic.php?t=1843 More info and discussion]&lt;br /&gt;
&amp;lt;br&amp;gt;- [http://www.fileuniverse.com/?p=showitem&amp;amp;ID=1257 Download link]&lt;br /&gt;
&lt;br /&gt;
[http://zwzsg.hosted.luckz.de/img/spring/Azure%20Rampart%20-%20evnbp%20-%20Bomber.png http://www.fileuniverse.com/images/Azure%20Rampart%20-%20evnbp%20-%20Bomber.jpg-thumb.png][http://www.fileuniverse.com/images/Ahspen%20-%20evnbp%20-%20Tanks%20Tracks.jpg http://www.fileuniverse.com/images/Ahspen%20-%20evnbp%20-%20Tanks%20Tracks.jpg-thumb.png][http://www.fileuniverse.com/images/RedHaven%20-%20evnbp%20-%20Core.jpg http://www.fileuniverse.com/images/RedHaven%20-%20evnbp%20-%20Core.jpg-thumb.png][http://www.fileuniverse.com/images/causticscreenshot.jpg http://www.fileuniverse.com/images/causticscreenshot.jpg-thumb.png]&lt;br /&gt;
&lt;br /&gt;
Spring 0.60b1 made all previous maps obsolete, but as the pictures above show, there&#039;s a steadily increasing [http://www.fileuniverse.com/?p=listing&amp;amp;ID=121 choice of new maps], either old ones converted to the new format or brand new.&lt;br /&gt;
&lt;br /&gt;
===2005-07-08 - Buggi&#039;s Beta Update===&lt;br /&gt;
Buggi released a new version of his modified version of the game; This release added, among other things, custom models for weapons! [http://www.fileuniverse.com/?p=showitem&amp;amp;ID=1257 Get it here]&lt;br /&gt;
&lt;br /&gt;
===2005-07-05 - Map Editing Guide Updated===&lt;br /&gt;
You know you wanted to make that map? Well now you can! Check it out in the Wiki, or click on the link.&lt;br /&gt;
[[Create_maps]]&lt;br /&gt;
&lt;br /&gt;
===2005-07-03 - New strategy guide===&lt;br /&gt;
A new strategy guide to help out new players has been added to the wiki.&lt;br /&gt;
Here&#039;s the link: [[Spring guide!]]&lt;br /&gt;
&lt;br /&gt;
===2005-07-03 - Community news section===&lt;br /&gt;
A new site feature has been added, that allows users to contribute news that will be seen in this section.&lt;br /&gt;
&lt;br /&gt;
This might be useful to expose new maps for example to those that don&#039;t visit the map forum regularly... We&#039;ll see how it turns out.&lt;/div&gt;</summary>
		<author><name>70.26.102.20</name></author>
	</entry>
	<entry>
		<id>https://springrts-wiki.p2004a.com/mediawiki/index.php?title=Community_news&amp;diff=4744</id>
		<title>Community news</title>
		<link rel="alternate" type="text/html" href="https://springrts-wiki.p2004a.com/mediawiki/index.php?title=Community_news&amp;diff=4744"/>
		<updated>2005-10-20T17:45:49Z</updated>

		<summary type="html">&lt;p&gt;70.26.102.20: /* 2005-10-20 - Absolute Annihilation: Spring v2 Trailer */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;On this page, you can post news items that will be seen in the top right section of the frontpage. You can use this to post if you have created or found something of interest to the Spring community, such as a new map, a useful tool or perhaps a new useful page in the wiki. Details on how to update this page can be found [[Community_news_editing | here]].&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===2005-10-20 - Absolute Annihilation: Spring v2 Trailer===&lt;br /&gt;
The popular OTA mod, Absolute Annihilation, is being converted for compatibility with Spring.  Unlike the [http://www.fileuniverse.com/?p=showitem&amp;amp;ID=708 original Spring version] released some months ago, the new version will be fully compatible with the mod switching system.  It will also feature many visual and strategic enhancements only possible in Spring, and will use the latest version of the AA dataset, 6.0.  At this point, the details Caydr has released are sketchy, but he has shown some early gameply footage in this [http://prdownloads.sourceforge.net/ta-aa/AATrailer.zip?download trailer].  14MB, 2.5 minutes.  Enjoy everyone!&lt;br /&gt;
&lt;br /&gt;
[http://www.planetannihilation.com/aa AA Homepage]&lt;br /&gt;
[http://taspring.clan-sy.com/phpbb/viewtopic.php?t=2607 Forum Thread]&lt;br /&gt;
&lt;br /&gt;
===2005-10-16 - KuroTA v0.45 Released===&lt;br /&gt;
This is the second public release of this fairly popular mod. It all started out as a bunch of custom units in a TA installation from years gone by, but thanks to dedication it&#039;s been turned into a playable and fairly balanced mod for everyone to play on Sping. For more info at [http://taspring.clan-sy.com/phpbb/viewtopic.php?t=2514 read this thread]. And it can be downloaded from [http://www.fileuniverse.com/?p=showitem&amp;amp;ID=1646 FileUniverse].&lt;br /&gt;
&lt;br /&gt;
===2005-10-15 - UberHack, SpringVersion1.3 Released===&lt;br /&gt;
This port of the famous balance mod for TA, done by NOiZE, has been made as good as bug free now. This mod would not have been possible without help from: zwzsg, Gnome and Kuroneko. For more info at [http://taspring.clan-sy.com/phpbb/viewtopic.php?t=2540 read this thread]. And it can be downloaded from [http://www.fileuniverse.com/?p=showitem&amp;amp;ID=1633 FileUniverse].&lt;br /&gt;
&lt;br /&gt;
===2005-10-12 - Maelstroms SMD Creator===&lt;br /&gt;
[http://taspring.clan-sy.com/phpbb/viewtopic.php?t=2420 Maelstroms SMD Creator] has been relesed, to help people create SMD Map files with an easy to use GUI.&lt;br /&gt;
&lt;br /&gt;
===2005-10-11 - JCAI 0.20 Released===&lt;br /&gt;
[http://spring.clan-sy.com/phpbb/viewtopic.php?p=33275#33275 JCAI 0.20 skirmish AI] is released for Spring 0.64b1 with a modified spring exe, it is much more stable now. JCAI 0.20 is included in current release (0.65b1)&lt;br /&gt;
&lt;br /&gt;
===2005-09-28 - UberHack, SpringVersion1.2 Released===&lt;br /&gt;
This port of the famous balance mod for TA, done by NOiZE, has been made as good as bug free now. This mod would not have been possible without help from: zwzsg, Gnome and Kuroneko. For more info at [http://spring.clan-sy.com/phpbb/viewtopic.php?t=2364 read this thread]. And it can be downloaded from [http://www.fileuniverse.com/?p=showitem&amp;amp;ID=1552 FileUniverse].&lt;br /&gt;
&lt;br /&gt;
===2005-08-20 - wiki Button Added===&lt;br /&gt;
As you probably already have noticed, the SY&#039;s have added a wiki button (Made by aGorm) to the Navigation bar. Hopefully, this will make people more aware of the wiki, as some have never even heard of it! More info on [http://taspring.clan-sy.com/phpbb/viewtopic.php?t=1917 this thread]. If you don&#039;t see the wiki button, empty the cache of your browser and refresh.&lt;br /&gt;
&lt;br /&gt;
===2005-08-16 - JCAI Released===&lt;br /&gt;
Zaphod has released alpha 1 of his skirmish AI JCAI for spring,[http://taspring.clan-sy.com/phpbb/viewtopic.php?t=1920 see forum post]&lt;br /&gt;
TAI code has been released but doesnt work. [http://www.fileuniverse.com/?p=showitem&amp;amp;ID=1322 Get it here]&lt;br /&gt;
&lt;br /&gt;
===2005-08-03 - Mods and Maps===&lt;br /&gt;
zwzsg made a 3.6MB mod package with: OTA balance, Evolva models, UTASP Buildpics. Install and use easy thanks to the new mod switcher introduced in Spring 0.60b1.&lt;br /&gt;
&amp;lt;br&amp;gt;- [http://spring.clan-sy.com/phpbb/viewtopic.php?t=1843 More info and discussion]&lt;br /&gt;
&amp;lt;br&amp;gt;- [http://www.fileuniverse.com/?p=showitem&amp;amp;ID=1257 Download link]&lt;br /&gt;
&lt;br /&gt;
[http://zwzsg.hosted.luckz.de/img/spring/Azure%20Rampart%20-%20evnbp%20-%20Bomber.png http://www.fileuniverse.com/images/Azure%20Rampart%20-%20evnbp%20-%20Bomber.jpg-thumb.png][http://www.fileuniverse.com/images/Ahspen%20-%20evnbp%20-%20Tanks%20Tracks.jpg http://www.fileuniverse.com/images/Ahspen%20-%20evnbp%20-%20Tanks%20Tracks.jpg-thumb.png][http://www.fileuniverse.com/images/RedHaven%20-%20evnbp%20-%20Core.jpg http://www.fileuniverse.com/images/RedHaven%20-%20evnbp%20-%20Core.jpg-thumb.png][http://www.fileuniverse.com/images/causticscreenshot.jpg http://www.fileuniverse.com/images/causticscreenshot.jpg-thumb.png]&lt;br /&gt;
&lt;br /&gt;
Spring 0.60b1 made all previous maps obsolete, but as the pictures above show, there&#039;s a steadily increasing [http://www.fileuniverse.com/?p=listing&amp;amp;ID=121 choice of new maps], either old ones converted to the new format or brand new.&lt;br /&gt;
&lt;br /&gt;
===2005-07-08 - Buggi&#039;s Beta Update===&lt;br /&gt;
Buggi released a new version of his modified version of the game; This release added, among other things, custom models for weapons! [http://www.fileuniverse.com/?p=showitem&amp;amp;ID=1257 Get it here]&lt;br /&gt;
&lt;br /&gt;
===2005-07-05 - Map Editing Guide Updated===&lt;br /&gt;
You know you wanted to make that map? Well now you can! Check it out in the Wiki, or click on the link.&lt;br /&gt;
[[Create_maps]]&lt;br /&gt;
&lt;br /&gt;
===2005-07-03 - New strategy guide===&lt;br /&gt;
A new strategy guide to help out new players has been added to the wiki.&lt;br /&gt;
Here&#039;s the link: [[Spring guide!]]&lt;br /&gt;
&lt;br /&gt;
===2005-07-03 - Community news section===&lt;br /&gt;
A new site feature has been added, that allows users to contribute news that will be seen in this section.&lt;br /&gt;
&lt;br /&gt;
This might be useful to expose new maps for example to those that don&#039;t visit the map forum regularly... We&#039;ll see how it turns out.&lt;/div&gt;</summary>
		<author><name>70.26.102.20</name></author>
	</entry>
	<entry>
		<id>https://springrts-wiki.p2004a.com/mediawiki/index.php?title=Community_news&amp;diff=4743</id>
		<title>Community news</title>
		<link rel="alternate" type="text/html" href="https://springrts-wiki.p2004a.com/mediawiki/index.php?title=Community_news&amp;diff=4743"/>
		<updated>2005-10-20T17:43:02Z</updated>

		<summary type="html">&lt;p&gt;70.26.102.20: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;On this page, you can post news items that will be seen in the top right section of the frontpage. You can use this to post if you have created or found something of interest to the Spring community, such as a new map, a useful tool or perhaps a new useful page in the wiki. Details on how to update this page can be found [[Community_news_editing | here]].&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===2005-10-20 - Absolute Annihilation: Spring v2 Trailer===&lt;br /&gt;
The popular OTA mod, Absolute Annihilation, is being converted for compatibility with Spring.  Unlike the [http://www.fileuniverse.com/?p=showitem&amp;amp;ID=708 original Spring version] released some months ago, the new version will be fully compatible with the mod switching system.  It will also feature many visual and strategic enhancements only possible in Spring, and will use the latest version of the AA dataset, 6.0.  At this point, the exact details Caydr has released are sketchy, but he has shown some early gameply footage in this [http://prdownloads.sourceforge.net/ta-aa/AATrailer.zip?download trailer].  14MB, 2.5 minutes.  Enjoy everyone!&lt;br /&gt;
&lt;br /&gt;
[http://www.planetannihilation.com/aa AA Homepage]&lt;br /&gt;
[http://taspring.clan-sy.com/phpbb/viewtopic.php?t=2607 Forum Thread]&lt;br /&gt;
&lt;br /&gt;
===2005-10-16 - KuroTA v0.45 Released===&lt;br /&gt;
This is the second public release of this fairly popular mod. It all started out as a bunch of custom units in a TA installation from years gone by, but thanks to dedication it&#039;s been turned into a playable and fairly balanced mod for everyone to play on Sping. For more info at [http://taspring.clan-sy.com/phpbb/viewtopic.php?t=2514 read this thread]. And it can be downloaded from [http://www.fileuniverse.com/?p=showitem&amp;amp;ID=1646 FileUniverse].&lt;br /&gt;
&lt;br /&gt;
===2005-10-15 - UberHack, SpringVersion1.3 Released===&lt;br /&gt;
This port of the famous balance mod for TA, done by NOiZE, has been made as good as bug free now. This mod would not have been possible without help from: zwzsg, Gnome and Kuroneko. For more info at [http://taspring.clan-sy.com/phpbb/viewtopic.php?t=2540 read this thread]. And it can be downloaded from [http://www.fileuniverse.com/?p=showitem&amp;amp;ID=1633 FileUniverse].&lt;br /&gt;
&lt;br /&gt;
===2005-10-12 - Maelstroms SMD Creator===&lt;br /&gt;
[http://taspring.clan-sy.com/phpbb/viewtopic.php?t=2420 Maelstroms SMD Creator] has been relesed, to help people create SMD Map files with an easy to use GUI.&lt;br /&gt;
&lt;br /&gt;
===2005-10-11 - JCAI 0.20 Released===&lt;br /&gt;
[http://spring.clan-sy.com/phpbb/viewtopic.php?p=33275#33275 JCAI 0.20 skirmish AI] is released for Spring 0.64b1 with a modified spring exe, it is much more stable now. JCAI 0.20 is included in current release (0.65b1)&lt;br /&gt;
&lt;br /&gt;
===2005-09-28 - UberHack, SpringVersion1.2 Released===&lt;br /&gt;
This port of the famous balance mod for TA, done by NOiZE, has been made as good as bug free now. This mod would not have been possible without help from: zwzsg, Gnome and Kuroneko. For more info at [http://spring.clan-sy.com/phpbb/viewtopic.php?t=2364 read this thread]. And it can be downloaded from [http://www.fileuniverse.com/?p=showitem&amp;amp;ID=1552 FileUniverse].&lt;br /&gt;
&lt;br /&gt;
===2005-08-20 - wiki Button Added===&lt;br /&gt;
As you probably already have noticed, the SY&#039;s have added a wiki button (Made by aGorm) to the Navigation bar. Hopefully, this will make people more aware of the wiki, as some have never even heard of it! More info on [http://taspring.clan-sy.com/phpbb/viewtopic.php?t=1917 this thread]. If you don&#039;t see the wiki button, empty the cache of your browser and refresh.&lt;br /&gt;
&lt;br /&gt;
===2005-08-16 - JCAI Released===&lt;br /&gt;
Zaphod has released alpha 1 of his skirmish AI JCAI for spring,[http://taspring.clan-sy.com/phpbb/viewtopic.php?t=1920 see forum post]&lt;br /&gt;
TAI code has been released but doesnt work. [http://www.fileuniverse.com/?p=showitem&amp;amp;ID=1322 Get it here]&lt;br /&gt;
&lt;br /&gt;
===2005-08-03 - Mods and Maps===&lt;br /&gt;
zwzsg made a 3.6MB mod package with: OTA balance, Evolva models, UTASP Buildpics. Install and use easy thanks to the new mod switcher introduced in Spring 0.60b1.&lt;br /&gt;
&amp;lt;br&amp;gt;- [http://spring.clan-sy.com/phpbb/viewtopic.php?t=1843 More info and discussion]&lt;br /&gt;
&amp;lt;br&amp;gt;- [http://www.fileuniverse.com/?p=showitem&amp;amp;ID=1257 Download link]&lt;br /&gt;
&lt;br /&gt;
[http://zwzsg.hosted.luckz.de/img/spring/Azure%20Rampart%20-%20evnbp%20-%20Bomber.png http://www.fileuniverse.com/images/Azure%20Rampart%20-%20evnbp%20-%20Bomber.jpg-thumb.png][http://www.fileuniverse.com/images/Ahspen%20-%20evnbp%20-%20Tanks%20Tracks.jpg http://www.fileuniverse.com/images/Ahspen%20-%20evnbp%20-%20Tanks%20Tracks.jpg-thumb.png][http://www.fileuniverse.com/images/RedHaven%20-%20evnbp%20-%20Core.jpg http://www.fileuniverse.com/images/RedHaven%20-%20evnbp%20-%20Core.jpg-thumb.png][http://www.fileuniverse.com/images/causticscreenshot.jpg http://www.fileuniverse.com/images/causticscreenshot.jpg-thumb.png]&lt;br /&gt;
&lt;br /&gt;
Spring 0.60b1 made all previous maps obsolete, but as the pictures above show, there&#039;s a steadily increasing [http://www.fileuniverse.com/?p=listing&amp;amp;ID=121 choice of new maps], either old ones converted to the new format or brand new.&lt;br /&gt;
&lt;br /&gt;
===2005-07-08 - Buggi&#039;s Beta Update===&lt;br /&gt;
Buggi released a new version of his modified version of the game; This release added, among other things, custom models for weapons! [http://www.fileuniverse.com/?p=showitem&amp;amp;ID=1257 Get it here]&lt;br /&gt;
&lt;br /&gt;
===2005-07-05 - Map Editing Guide Updated===&lt;br /&gt;
You know you wanted to make that map? Well now you can! Check it out in the Wiki, or click on the link.&lt;br /&gt;
[[Create_maps]]&lt;br /&gt;
&lt;br /&gt;
===2005-07-03 - New strategy guide===&lt;br /&gt;
A new strategy guide to help out new players has been added to the wiki.&lt;br /&gt;
Here&#039;s the link: [[Spring guide!]]&lt;br /&gt;
&lt;br /&gt;
===2005-07-03 - Community news section===&lt;br /&gt;
A new site feature has been added, that allows users to contribute news that will be seen in this section.&lt;br /&gt;
&lt;br /&gt;
This might be useful to expose new maps for example to those that don&#039;t visit the map forum regularly... We&#039;ll see how it turns out.&lt;/div&gt;</summary>
		<author><name>70.26.102.20</name></author>
	</entry>
	<entry>
		<id>https://springrts-wiki.p2004a.com/mediawiki/index.php?title=Absolute_Annihilation&amp;diff=1340</id>
		<title>Absolute Annihilation</title>
		<link rel="alternate" type="text/html" href="https://springrts-wiki.p2004a.com/mediawiki/index.php?title=Absolute_Annihilation&amp;diff=1340"/>
		<updated>2005-10-17T04:41:57Z</updated>

		<summary type="html">&lt;p&gt;70.26.102.20: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Absolute Annihilation is distinct, but closer to classic TA than to XTA.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:SpringAA.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Absolute Annihilation, or AA, is based on [[UberHack]] and so attempts to rebalance TA without rearranging the buildtree as radically as XTA has. However whereas [[UberHack]] added only a few extra units, AA incorporates many new units including some of the more impressive new units concocted by the ever-creative TA community. AA is under constant development, spurred on by its small but highly active community following, and [http://taspring.clan-sy.com/phpbb/profile.php?mode=viewprofile&amp;amp;u=107 Caydr], who heads up the development.&lt;br /&gt;
&lt;br /&gt;
Units are subject to frequent and sometimes brutal tweaking and pruning.&lt;br /&gt;
&lt;br /&gt;
AA contains new factories, units, resource buildings, sneaky defensive structures and an array of massive &amp;quot;tier 3&amp;quot; units for brutalizing the enemy&#039;s base.&lt;br /&gt;
&lt;br /&gt;
Players new to the mod should be warned that some old units now fill new roles, while some are more (or less) effective than they were in classic TA as of the 3.1c patch.&lt;br /&gt;
&lt;br /&gt;
AA:Spring is based on version 5.0 of the mod, but is termed version 1.0 for Spring for simplicity sake.  Seeing that many engine features necessary to properly play Absolute Annihilation were missing from Spring, Caydr decided to concentrate on OTA (original Total Annihilation) versions of the mod.&lt;br /&gt;
&lt;br /&gt;
Now that development of AA for Total Annihilation has ceased, the mod&#039;s developer is working hard on developing Spring-based versions incorporating all of the engine&#039;s advanced features.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Back to [[Mods]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Mods]]&lt;/div&gt;</summary>
		<author><name>70.26.102.20</name></author>
	</entry>
	<entry>
		<id>https://springrts-wiki.p2004a.com/mediawiki/index.php?title=Absolute_Annihilation&amp;diff=1339</id>
		<title>Absolute Annihilation</title>
		<link rel="alternate" type="text/html" href="https://springrts-wiki.p2004a.com/mediawiki/index.php?title=Absolute_Annihilation&amp;diff=1339"/>
		<updated>2005-10-17T04:40:26Z</updated>

		<summary type="html">&lt;p&gt;70.26.102.20: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Absolute Annihilation is distinct, but closer to classic TA than to XTA.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:SpringAA.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Absolute Annihilation, or AA, is based on [[UberHack]] and so attempts to rebalance TA without rearranging the buildtree as radically as XTA has. However whereas [[UberHack]] added only a few extra units, AA incorporates many new units including some of the more impressive new units concocted by the ever-creative TA community. AA is under constant development, spurred on by its small but highly active community following, and [http://taspring.clan-sy.com/phpbb/profile.php?mode=viewprofile&amp;amp;u=107 Caydr], who heads up the development.&lt;br /&gt;
&lt;br /&gt;
Units are subject to frequent and sometimes brutal tweaking and pruning.&lt;br /&gt;
&lt;br /&gt;
AA contains new factories, units, resource buildings, sneaky defensive structures and an array of massive &amp;quot;tier 3&amp;quot; units for brutalizing the enemy&#039;s base.&lt;br /&gt;
&lt;br /&gt;
Players new to the mod should be warned that some old units now fill new roles, while some are more (or less) effective than they were in classic TA as of the 3.1c patch.&lt;br /&gt;
&lt;br /&gt;
AA:Spring is based on version 5.0 of the mod, but is termed version 1.0 for Spring for simplicity sake.  Seeing that many engine features necessary to properly play Absolute Annihilation were missing from Spring, Caydr decided to concentrate on OTA (original Total Annihilation) versions of the mod.&lt;br /&gt;
&lt;br /&gt;
Now that development of AA for Total Annihilation has ceased, the mod&#039;s developer is concentrating on releasing a new version of AA for Spring as soon as possible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Back to [[Mods]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Mods]]&lt;/div&gt;</summary>
		<author><name>70.26.102.20</name></author>
	</entry>
	<entry>
		<id>https://springrts-wiki.p2004a.com/mediawiki/index.php?title=Absolute_Annihilation&amp;diff=1338</id>
		<title>Absolute Annihilation</title>
		<link rel="alternate" type="text/html" href="https://springrts-wiki.p2004a.com/mediawiki/index.php?title=Absolute_Annihilation&amp;diff=1338"/>
		<updated>2005-10-17T04:34:31Z</updated>

		<summary type="html">&lt;p&gt;70.26.102.20: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Absolute Annihilation is distinct, but closer to classic TA than to XTA.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:SpringAA.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Absolute Annihilation, or AA, is based on [[UberHack]] and so attempts to rebalance TA without rearranging the buildtree as radically as XTA has. However whereas [[UberHack]] added only a few extra units, AA incorporates many new units including some of the more impressive new units concocted by the ever-creative TA community. AA is under constant development, spurred on by its small but highly active community following, and [http://taspring.clan-sy.com/phpbb/profile.php?mode=viewprofile&amp;amp;u=107 Caydr], who heads up the development.&lt;br /&gt;
&lt;br /&gt;
Units are subject to frequent and sometimes brutal tweaking and pruning.&lt;br /&gt;
&lt;br /&gt;
AA contains new factories, units, resource buildings, sneaky defensive structures and an array of massive &amp;quot;tier 3&amp;quot; units for brutalizing the enemy&#039;s base.&lt;br /&gt;
&lt;br /&gt;
Players new to the mod should be warned that some old units now fill new roles, while some are more (or less) effective than they were in classic TA as of the 3.x patch.&lt;br /&gt;
&lt;br /&gt;
AA for Spring is at version 1.0, whereas AA for TA is at 6.0, so veterans of the mod should look out for changes in play not only due to the different physics and engine, but also due to bug and balance differences between 5.0 and 5.4.&lt;br /&gt;
&lt;br /&gt;
New versions of AA:Spring have been put on hold until Spring becomes more stable.  Now that most (if not all) of TA&#039;s features have been implemented in Spring, it seems a new release should be imminent.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Back to [[Mods]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Mods]]&lt;/div&gt;</summary>
		<author><name>70.26.102.20</name></author>
	</entry>
	<entry>
		<id>https://springrts-wiki.p2004a.com/mediawiki/index.php?title=Mods&amp;diff=14491</id>
		<title>Mods</title>
		<link rel="alternate" type="text/html" href="https://springrts-wiki.p2004a.com/mediawiki/index.php?title=Mods&amp;diff=14491"/>
		<updated>2005-10-17T04:32:58Z</updated>

		<summary type="html">&lt;p&gt;70.26.102.20: /* List of Mods */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Mods===&lt;br /&gt;
&lt;br /&gt;
Mods constitute additions to the game that change the way it works.  There is an Offcial [[Mod_specification]] that works with the lobby Client for mod switching, as well as some crude mods that constitute extra units and or changes to the client.&lt;br /&gt;
 &lt;br /&gt;
So far there is currently two working total conversions for Spring:  [http://www.fileuniverse.com/?page=showitem&amp;amp;ID=993 StarWarsTA] and [http://www.planetannihilation.com/gundam/ Gundam Annihlation]&lt;br /&gt;
&lt;br /&gt;
There are at least 3 &amp;quot;Known Good&amp;quot; Mods in the Official Mod Format (all available from the [http://www.fileuniverse.com/?p=listing&amp;amp;ID=92 File Univers &amp;quot;TA Spring&amp;gt;Mods&amp;quot; Page:&lt;br /&gt;
*[http://www.fileuniverse.com/?p=showitem&amp;amp;ID=1257 OTA + Evo + better BPs] - Technically a multi-mod pack, including the &amp;quot;OTA&amp;quot; (Classic TA Mode) and a number of visual updates.&lt;br /&gt;
*[http://www.fileuniverse.com/?p=showitem&amp;amp;ID=1305 Uberhack4.0 For Spring Beta 4] - Essentially a version of the old TA Uberhack balancing mod, includes a bunch of cool units like the solar-metal maker and the rapid fire plasma firing metal extractor.&lt;br /&gt;
*[http://www.fileuniverse.com/?p=showitem&amp;amp;ID=1312 SpiderPack v0.6 (For OTA and UH)] - A Units only Mod that adds the spider pack to the ARM construction Lab (possibly to balance the Krogoth)&lt;br /&gt;
*[http://www.fileuniverse.com/?p=showitem&amp;amp;ID=1445 World Domination for Spring 5.0b3] - A &amp;quot;Modern Warfare&amp;quot; Total Conversion.  Homepage [http://www.tadesigners.com/users/wd/].&lt;br /&gt;
&lt;br /&gt;
There are also some crude mods (because they don&#039;t follow the official format or include different versions of the spring executable) :&lt;br /&gt;
&lt;br /&gt;
*There&#039;s the rebalancing + huge unit pack mod: [http://www.planetannihilation.com/aa/  Absolute Annihilation]&lt;br /&gt;
&lt;br /&gt;
*There is Mini Spring (no version compatible with current spring build) which halves the scale of the models, ranges, etc.&lt;br /&gt;
&lt;br /&gt;
===List of Mods===&lt;br /&gt;
&lt;br /&gt;
You can download many of the following other, partially functioning Mods from: [http://www.fileuniverse.com/?page=listing&amp;amp;ID=92 File Universe] (If you&#039;re interested in editing mods or creating your own mods, see the [[Mod Development]] page):&lt;br /&gt;
&lt;br /&gt;
 	 &lt;br /&gt;
[[Absolute Annihilation]]: Spring&lt;br /&gt;
  	 &lt;br /&gt;
DM45Spring.exe 	&lt;br /&gt;
&lt;br /&gt;
[[EvoTA]] 	&lt;br /&gt;
  	 &lt;br /&gt;
[[Epic 40000]]&lt;br /&gt;
&lt;br /&gt;
[[Gundam Annihilation]] 	&lt;br /&gt;
  	 &lt;br /&gt;
[[MAD TA]] Buildpics for Spring 	&lt;br /&gt;
  	 &lt;br /&gt;
[[MiniSpring]] 	&lt;br /&gt;
  	 &lt;br /&gt;
[[Rhyoss]] for Spring 	&lt;br /&gt;
  	 &lt;br /&gt;
Spring [[SWTA]] Gnome Edition 0.60 	&lt;br /&gt;
  	 &lt;br /&gt;
[[SWTA]] &amp;amp; ImpAuth for Spring 5.03 (buggy) 	&lt;br /&gt;
&lt;br /&gt;
[[TA-WD]]&lt;br /&gt;
&lt;br /&gt;
[[UberHack]]&lt;br /&gt;
  	 &lt;br /&gt;
[[UTASP]] 5 Spring&lt;br /&gt;
&lt;br /&gt;
[[OTAR-EVAMP]]&lt;br /&gt;
&lt;br /&gt;
[[CZTA]] by Guessmyname&lt;br /&gt;
[[Galaxy 662]] also by Guessmyname&lt;br /&gt;
&lt;br /&gt;
Lego Spring-Still under discussion/development&lt;br /&gt;
&lt;br /&gt;
Back to [[Main_Page]]&lt;/div&gt;</summary>
		<author><name>70.26.102.20</name></author>
	</entry>
</feed>