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	<id>https://springrts-wiki.p2004a.com/mediawiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=67.186.45.54</id>
	<title>Spring - User contributions [en]</title>
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	<updated>2026-11-08T23:33:19Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://springrts-wiki.p2004a.com/mediawiki/index.php?title=KuroTA&amp;diff=10215</id>
		<title>KuroTA</title>
		<link rel="alternate" type="text/html" href="https://springrts-wiki.p2004a.com/mediawiki/index.php?title=KuroTA&amp;diff=10215"/>
		<updated>2005-10-23T20:49:18Z</updated>

		<summary type="html">&lt;p&gt;67.186.45.54: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;KuroTA started as a bunch of custom units that I had slapped together over the years in my old TA installation. I added and dropped units to help fufill certain roles that never existed in the original TA. For example, there are now mine laying ships. The mod has all sorts of new units, from lvl1 artillary vehicles to massive lvl3 artillary cannons.&lt;br /&gt;
&lt;br /&gt;
Since the conversion to Spring, I&#039;ve worked on making all of the units a little better balanced, as well as opening up avenues for more interesting strategies. This project is still in development so suggestions/comments are always entertained (or entertaining).&lt;br /&gt;
&lt;br /&gt;
Get the most current TASClient Compatible version at [http://www.fileuniverse.com/?p=showitem&amp;amp;ID=1646 File Universe]&lt;br /&gt;
&lt;br /&gt;
[http://taspring.clan-sy.com/phpbb/viewtopic.php?t=2514 Discussion Thread]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Category:Mods}}&lt;br /&gt;
[[Category:Mods]]&lt;/div&gt;</summary>
		<author><name>67.186.45.54</name></author>
	</entry>
	<entry>
		<id>https://springrts-wiki.p2004a.com/mediawiki/index.php?title=KuroTA&amp;diff=10214</id>
		<title>KuroTA</title>
		<link rel="alternate" type="text/html" href="https://springrts-wiki.p2004a.com/mediawiki/index.php?title=KuroTA&amp;diff=10214"/>
		<updated>2005-10-23T19:19:49Z</updated>

		<summary type="html">&lt;p&gt;67.186.45.54: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;KuroTA started as a bunch of custom units that I had slapped together over the years in my old TA installation. I added and dropped units to help fufill certain roles that never existed in the original TA. For example, there are now mine laying ships. The mod has all sorts of new units, from lvl1 artillary vehicles to massive lvl3 artillary cannons.&lt;br /&gt;
&lt;br /&gt;
Since the conversion to Spring, I&#039;ve worked on making all of the units a little better balanced, as well as opening up avenues for more interesting strategies. This project is still in development so suggestions/comments are always entertained (or entertaining).&lt;br /&gt;
&lt;br /&gt;
Get the most current TASClient Compatible version at [http://www.fileuniverse.com/?p=showitem&amp;amp;ID=1646 File Universe]&lt;br /&gt;
&lt;br /&gt;
[http://taspring.clan-sy.com/phpbb/viewtopic.php?t=2514 Discussion Thread]&lt;/div&gt;</summary>
		<author><name>67.186.45.54</name></author>
	</entry>
	<entry>
		<id>https://springrts-wiki.p2004a.com/mediawiki/index.php?title=Mods&amp;diff=14494</id>
		<title>Mods</title>
		<link rel="alternate" type="text/html" href="https://springrts-wiki.p2004a.com/mediawiki/index.php?title=Mods&amp;diff=14494"/>
		<updated>2005-10-23T16:52:20Z</updated>

		<summary type="html">&lt;p&gt;67.186.45.54: /* List of Mods */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Mods===&lt;br /&gt;
&lt;br /&gt;
Mods constitute additions to the game that change the way it works.  There is an Offcial [[Mod_specification]] that works with the lobby Client for mod switching, as well as some crude mods that constitute extra units and or changes to the client.&lt;br /&gt;
 &lt;br /&gt;
So far there is currently two working total conversions for Spring:  [http://www.fileuniverse.com/?page=showitem&amp;amp;ID=993 StarWarsTA] and [http://www.planetannihilation.com/gundam/ Gundam Annihlation]&lt;br /&gt;
&lt;br /&gt;
There are at least 3 &amp;quot;Known Good&amp;quot; Mods in the Official Mod Format (all available from the [http://www.fileuniverse.com/?p=listing&amp;amp;ID=92 File Univers &amp;quot;TA Spring&amp;gt;Mods&amp;quot; Page:&lt;br /&gt;
*[http://www.fileuniverse.com/?p=showitem&amp;amp;ID=1257 OTA + Evo + better BPs] - Technically a multi-mod pack, including the &amp;quot;OTA&amp;quot; (Classic TA Mode) and a number of visual updates.&lt;br /&gt;
*[http://www.fileuniverse.com/?p=showitem&amp;amp;ID=1305 Uberhack4.0 For Spring Beta 4] - Essentially a version of the old TA Uberhack balancing mod, includes a bunch of cool units like the solar-metal maker and the rapid fire plasma firing metal extractor.&lt;br /&gt;
*[http://www.fileuniverse.com/?p=showitem&amp;amp;ID=1312 SpiderPack v0.6 (For OTA and UH)] - A Units only Mod that adds the spider pack to the ARM construction Lab (possibly to balance the Krogoth)&lt;br /&gt;
*[http://www.fileuniverse.com/?p=showitem&amp;amp;ID=1445 World Domination for Spring 5.0b3] - A &amp;quot;Modern Warfare&amp;quot; Total Conversion.  Homepage [http://www.tadesigners.com/users/wd/].&lt;br /&gt;
*[http://prdownloads.sourceforge.net/ta-aa/AASpring02.zip?download Absolute Annihilation 0.2 for Spring] Based on OTA more then XTA, and escalating the battle to another level of &amp;quot;Annihilation&amp;quot;. [http://www.planetannihilation.com/aa AA Homepage].&lt;br /&gt;
&lt;br /&gt;
There are also some crude mods (because they don&#039;t follow the official format or include different versions of the spring executable) :&lt;br /&gt;
&lt;br /&gt;
*There is Mini Spring (no version compatible with current spring build) which halves the scale of the models, ranges, etc.&lt;br /&gt;
&lt;br /&gt;
===List of Mods===&lt;br /&gt;
&lt;br /&gt;
You can download many of the following other, partially functioning Mods from: [http://www.fileuniverse.com/?page=listing&amp;amp;ID=92 File Universe] (If you&#039;re interested in editing mods or creating your own mods, see the [[Mod Development]] page):&lt;br /&gt;
&lt;br /&gt;
 	 &lt;br /&gt;
[[Absolute Annihilation]]: Spring&lt;br /&gt;
  	 &lt;br /&gt;
DM45Spring.exe 	&lt;br /&gt;
&lt;br /&gt;
[[EvoTA]] 	&lt;br /&gt;
  	 &lt;br /&gt;
[[Epic 40000]]&lt;br /&gt;
&lt;br /&gt;
[[Gundam Annihilation]] 	&lt;br /&gt;
  	 &lt;br /&gt;
[[MAD TA]] Buildpics for Spring 	&lt;br /&gt;
  	 &lt;br /&gt;
[[MiniSpring]] 	&lt;br /&gt;
  	 &lt;br /&gt;
[[Rhyoss]] for Spring 	&lt;br /&gt;
  	 &lt;br /&gt;
Spring [[SWTA]] Gnome Edition 0.60 	&lt;br /&gt;
  	 &lt;br /&gt;
[[SWTA]] &amp;amp; ImpAuth for Spring 5.03 (buggy) 	&lt;br /&gt;
&lt;br /&gt;
[[TA-WD]]&lt;br /&gt;
&lt;br /&gt;
[[UberHack]]&lt;br /&gt;
  	 &lt;br /&gt;
[[UTASP]] 5 Spring&lt;br /&gt;
&lt;br /&gt;
[[OTAR-EVAMP]]&lt;br /&gt;
&lt;br /&gt;
[[CZTA]] by Guessmyname&lt;br /&gt;
[[Galaxy 662]] also by Guessmyname&lt;br /&gt;
&lt;br /&gt;
Lego Spring-Still under discussion/development&lt;br /&gt;
&lt;br /&gt;
[[KuroTA]] currently at version 0.45&lt;br /&gt;
&lt;br /&gt;
Back to [[Main_Page]]&lt;/div&gt;</summary>
		<author><name>67.186.45.54</name></author>
	</entry>
	<entry>
		<id>https://springrts-wiki.p2004a.com/mediawiki/index.php?title=Getting_Started&amp;diff=9426</id>
		<title>Getting Started</title>
		<link rel="alternate" type="text/html" href="https://springrts-wiki.p2004a.com/mediawiki/index.php?title=Getting_Started&amp;diff=9426"/>
		<updated>2005-09-20T04:53:08Z</updated>

		<summary type="html">&lt;p&gt;67.186.45.54: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Spring is a project that was started by the [[SY|Swedish Yankspankers]] that aims to create a fully customizable 3D real time strategy game Engine.&lt;br /&gt;
&lt;br /&gt;
TA Spring is the current project focus, which is supposed to port the original Cavedog game &amp;quot;Total Annihilation&amp;quot; to the still developing Spring engine.  It uses formats and gameplay elements from the original game and, at this point, can display most [[Mods]] and [[Units]] designed for the orriginal game to different levels of playability.&lt;br /&gt;
&lt;br /&gt;
The most important thing to note however is, &#039;&#039;&#039;YOU CAN ACTUALLY DOWNLOAD AND PLAY A WORKING VERSION OF THIS GAME RIGHT NOW AND PLAY ONLINE WITH OTHER PEOPLE&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=Getting To Your First Game=&lt;br /&gt;
&lt;br /&gt;
===STEP 1: Is your computer ready?===&lt;br /&gt;
Currently Spring is only compatible with Windows Operating systems, there is a [[Linux|Linux Port]] in the works, join the mailinglist if you like to know how it&#039;s progressing. In theory it&#039;s compatible with all 9x or later OSes, but since we&#039;re still beta, we&#039;ll call it &amp;quot;hit and miss&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
You will need some kind of 3D hardware acceleration, it needs to have the latest OpenGL drivers (which means, providing the card is recent enough, the latest drivers from your cards manufacturer).&lt;br /&gt;
&lt;br /&gt;
You will need some kind of DirectX installed because the game uses DirectSound for that part of it.&lt;br /&gt;
&lt;br /&gt;
===STEP 2: Download the Current Installer===&lt;br /&gt;
&lt;br /&gt;
[http://taspring.clan-sy.com/download.php Click Here] to go to the downloads page.  Download the &#039;&#039;&#039;Regular installer&#039;&#039;&#039; option.  Run it and install it somewhere on your computer.  In theory if, at this point, you read the stuff in the &amp;quot;docs&amp;quot; folder, then you will know what to do next.&lt;br /&gt;
&lt;br /&gt;
===STEP 3(Optional): Make Sure the Engine Works on Your Computer===&lt;br /&gt;
&lt;br /&gt;
Browse to the installation folder and double-click &amp;quot;spring.exe&amp;quot;.  Choose &amp;quot;yes&amp;quot; on the &amp;quot;do you want to be a server&amp;quot; dialog, choose the &amp;quot;Commanders&amp;quot; script with the arrow keys and enter, choose a map with the arrow keys and enter, press enter to force start the game.&lt;br /&gt;
&lt;br /&gt;
Shift-Middle Click to change views, middle click activates free-look, arrows keys, moving your cursor to the edge and the scroll wheel controls your camera.  If you&#039;ve ever played Total Annihilation before in it&#039;s default control mode, you will know what to do next.  Otherwise visit the Exaustive [[Using_Spring]] Page.&lt;br /&gt;
&lt;br /&gt;
Don&#039;t bother going online until you figure out how to make your Commander build buildings and your buildings build units, and manage to find and kill the other Commander on the map and get the &amp;quot;You Win&amp;quot; message.&lt;br /&gt;
&lt;br /&gt;
===STEP 4: Playing Online - TASClient.exe===&lt;br /&gt;
&lt;br /&gt;
Playing is quite simple.  Just make sure you are connected to the internet, then double-click on the tasclient icon (it may have been put on your desktop, but it will definitely be in your start menu).  Once you are in the client app, you will need to use the options button at the top of the window to set up an account.  From there, just click the little button in the upper left section of the screen to connect to the server.  Assuming your firewalls aren&#039;t excessively paranoid, it will make a noise and you will be put into the main discussion channel.  You can then choose a game from the bottom pane, or chat in the top one.&lt;br /&gt;
&lt;br /&gt;
===STEP 5: Hosting Online - TASClient.exe===&lt;br /&gt;
&lt;br /&gt;
In order to host a game, you must open the &amp;quot;Battle Window&amp;quot; by clicking on the &amp;quot;Battle Screen&amp;quot; button. Once there, you will need to click on the &amp;quot;Host battle&amp;quot; button. The bar at the top defines the ammount of players you can have (2-16), next is the game&#039;s name, followed by a dropdown box with a list of your currently installed mods, the port the server will host on, and if you wish to lock your server from outsiders- you can also add a password.&lt;br /&gt;
&lt;br /&gt;
You&#039;ve started your game, people joined, and you started it! Great! But, what if once you&#039;re ingame, everyone elses&#039; name is stays red for several mins? That means they were unable to connect to your game. (oh noes) This normally means you have a firewall blocking access to your computer from the outside. Consult http://www.portforward.com/routers.htm if you need to know how to open ports on your router. Choose any game in the list, it doesn&#039;t matter, just be sure to use the port 8245, instead of what the game&#039;s listing says to use.&lt;/div&gt;</summary>
		<author><name>67.186.45.54</name></author>
	</entry>
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