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	<updated>2026-11-08T23:59:14Z</updated>
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		<id>https://springrts-wiki.p2004a.com/mediawiki/index.php?title=AI:Links&amp;diff=819</id>
		<title>AI:Links</title>
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		<updated>2005-10-16T17:00:46Z</updated>

		<summary type="html">&lt;p&gt;172.201.81.243: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;At present (Spring version 0.64b1) the only working AI is JCAI, which is included in the Spring sourceforge CVS repository. It works but it&#039;s still very weak. Other AI&#039;s are in development.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Since version 0.65b2 NTAI ahs walked onto the scene. It is not included witht he sprign source code&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There is a also [[Random_enemies]] script - which can be used for some basic testing.&lt;br /&gt;
&lt;br /&gt;
Useful existing documentation on the Spring unit AI can be found here&lt;br /&gt;
[http://taspring.clan-sy.com/SAI/ K-mans Spring AI documentation], however this is not related to global AI.&lt;br /&gt;
&lt;br /&gt;
Jouninkomiko has a topic on the [http://taspring.clan-sy.com/phpbb/viewtopic.php?t=923 Global AI Interface] running here.&lt;br /&gt;
&lt;br /&gt;
[[Alantai Firestar]] has a lot of theory on the topic [http://www.darkstars.co.uk at his site], and has released his NTAI project.&lt;br /&gt;
&lt;br /&gt;
Triaxx had a topic about it [http://taspring.clan-sy.com/phpbb/viewtopic.php?t=539 5 Matrix AI 1,2,3] and some stuff at AF&#039;s site.&lt;br /&gt;
&lt;br /&gt;
The 2 existing skirmish AI that work currently thouhg are JCAI by Zaphod and NTAI by Alantai&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Development]]&lt;/div&gt;</summary>
		<author><name>172.201.81.243</name></author>
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