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	<updated>2026-11-09T00:07:37Z</updated>
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		<id>https://springrts-wiki.p2004a.com/mediawiki/index.php?title=AI:Links&amp;diff=813</id>
		<title>AI:Links</title>
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		<updated>2005-09-25T16:43:20Z</updated>

		<summary type="html">&lt;p&gt;172.189.99.7: hhmm a fe changes, this page still has out of date information, it makes no mention of JCAI and ignroes TAI&amp;#039;s code whatsoever. It refuses to even acknowledge that cain si working on AI at all either.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There is a lot of talk on AI and little running code, at present (Spring vrsion 0.63b2) there is no AI player, however there is a [[Random_enemies]] script - which can be used for some basic testing.&lt;br /&gt;
&lt;br /&gt;
There is a backend that allows people to script a AI.&lt;br /&gt;
&lt;br /&gt;
Useful existing documentation on the Spring AI can be found here:&lt;br /&gt;
[http://taspring.clan-sy.com/SAI/ K-mans Spring AI documentation]&lt;br /&gt;
&lt;br /&gt;
Jouninkomiko has a topic on the [http://taspring.clan-sy.com/phpbb/viewtopic.php?t=923 Global AI Interface] running here.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Zaphod has some [http://taspring.clan-sy.com/phpbb/viewtopic.php?t=1920 code running], it is a full skirmish AI but it is unstable and is being re-written.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Alantai Firestar]] has a lot of theory on the topic [http://www.darkstars.co.uk at his site], and has working code in progress.&lt;br /&gt;
&lt;br /&gt;
Triaxx had a topic about it [http://taspring.clan-sy.com/phpbb/viewtopic.php?t=539 5 Matrix AI 1,2,3] and some stuff at AF&#039;s site.&lt;br /&gt;
&lt;br /&gt;
[[Category:Development]]&lt;/div&gt;</summary>
		<author><name>172.189.99.7</name></author>
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